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Mini-Review: The Walking Dead - Episode 2
by David 'Hades' Becker [ Tuesday, 10th of July 2012 - 08:31 PM ]
I won't be starting with the basics this time. If you want that, check out our review of the first episode of The Walking Dead. That should get you up to speed so you can dive right into episode two. So without further adieu. Story Three months after the events of the first episode Lee and crew are running low on food and supplies. There have been a few new additions to the group as well as a location change. During the drought of food, a few other survivors stumble upon the group and offer food and supplies in exchange for fuel. Read More...
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Review: The Amazing Spider-Man
by David 'Hades' Becker [ Friday, 6th of July 2012 - 11:12 PM ]
It's summer block buster time again in the film industry which means it's also the time we see the video games that coincide with said block busters hitting the shelves. While Marvel missed out on a proper Avengers title, Beenox and Activision made sure that they didn't miss out on a new Spider-Man title. The pair have already churned out the last couple of rather decent titles for the franchise so why not one for the film. Let's see how their faired in a genre that is usually know for making slop that just milks the films for more money. Read More...
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Review: Inversion
by David 'Hades' Becker [ Friday, 6th of July 2012 - 03:55 PM ]
Inversion is a game I've been extremely hyped for since I first saw it at E3 2011. It's an action 3rd person shooter that allows you to also use gravity as a weapon, amongst other things, to fight your way through a post-alien-invasion world. Sounds new and interesting, but with a sneaky release date during this year's E3 how good could the game be? Well let me give you my ten cents on Inversion. Story Everything seems nice and normal for Davis and Leo, the main characters for the game, until out of nowhere an invasion from what is a human "alien" invasion. Read More...
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Review: Ship Simulator Extremes
by Fred Buell [ Monday, 2nd of July 2012 - 11:15 PM ]
I started playing Ship Simulator Extremes with an open mind. Partly because I wasn't sure if this was going the pure Sim route with me only free riding a boat or the MS Flight route with a campaign and missions you can take. It took the latter with a campaign and various scenarios you can choose from the menu, alas the game is looking up, I think. I was wrong. So wrong. Read More...
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Play The Walking Dead For Real At Comic Con
by David 'Hades' Becker [ Monday, 2nd of July 2012 - 08:37 PM ]
So by now you've most likely played Telltale's The Walking Dead, read the comic or seen the show. If anything you at least are interested in the zombie apocalypse scenario. Well here is something that those interested in any of those things mention will find pretty damn awesome. If you are at San Diego Comic Con next week you will have the chance to actually play "the game" for real. The game being that of surviving in a world where the dead have escaped the Underworld and are coming for your flesh. This isn't some small obstacle course set up as fun for promotions either. Read More...
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Want To See What I Saw Of Dishonored At E3?
by David 'Hades' Becker [ Friday, 29th of June 2012 - 05:15 PM ]
So a few weeks ago I gave you my impressions of Dishonored from E3. I also spoke a little bit about it on the big Aggrocast Reunion. But I know for some of you out there words don't paint as pretty a picture as actually seeing the video. Lucky for you, Bethesda just cut a version of their demo for the show for you. I won't bore you more than need be here. If you want to read more on my impressions you can click the link above for that. Read More...
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Indie Game Of The Month: A Valley Without Wind
by Fred Buell [ Thursday, 28th of June 2012 - 06:33 PM ]
For all those lovers of classic action games or side scrolling RPGs; look no further than A Valley Without Wind. When I spoke with the developers from Arcen Games at PAX East last April, they had said they loved the old 2D actioners like Super Metroid, Castlevania and so on. They said the one thing they hate about those games is 'they end.' A Valley Without Wind plays just like the aforementioned games with a hint of MMO and one huge difference. It doesn’t end and the maps a randomly generated. Read More...
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Review: Sorcery
by David 'Hades' Becker [ Wednesday, 27th of June 2012 - 04:55 PM ]
Sorcery was shown to all of us over two years ago at E3 as a "tech demo" of sorts to show off the cool things that Sony had in store for us with motion gaming. It was the first real "wow" thing for the Move and then it kind of went silent. Then it popped back into existence all of a sudden to try and sell more of the controllers that were losing their steam in a market that doesn't really want motion controls. But does that mean that this is just some slopware? Well keep reading if you wish to know. Read More...
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My Top 20 Favorite Video Game Tracks Of All Time
by Matt Waitt [ Monday, 25th of June 2012 - 06:53 PM ]
Since we do a lot of standard news and reviews on Aggrogamer I think it's time we get a little personal. I am a huge fan of music. I love listening to it and I most certainly enjoy creating it. So here are my top 20 all time favorite themes from a video game. Enjoy. Note: the first 15 are in no specific order but the top 5 are in order of epicness. Spider-Man&Venom: Maximum Carnage - "Carnage Rules" An epic opening to one of the best Spider Man games of all time Serious Sam: The First Encounter - "Fight 5" When this song pops during an epic fire fight in Serious Sam, your adrenaline surges through your veins as you enter "The Zone" Mirror's Edge - "Kate (Puzzle)" I loved Mirror's Edge and this song was so soothing and relaxing. I still listen to it a lot. Read More...
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E3 2012 Impressions: Dead Space 3
by David 'Hades' Becker [ Wednesday, 20th of June 2012 - 11:28 PM ]
Talk about an awesome announcement at this year's E3, Dead Space 3! Yes I am one of those people out there who still love the franchise even though EA is milking it for everything. But Dead Space was one of the games in the recent years that revitalized the survival horror genre for me. Needless to say I did everything I could to fit in a viewing of the game. While originally this was shown behind closed doors at the show, recently the game's Executive Producer (Steve Papoutsis) posted a video showcasing exactly everything we all got to see on the show floor. I was nice enough to include the 20 minute game play footage show casing the single player and co-op for you below. Read More...
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E3 2012 Impressions: 007 Legends
by David 'Hades' Becker [ Wednesday, 20th of June 2012 - 08:37 PM ]
I know what you are thinking, why is Activision trying to milk the franchise even more, especially since the last two attempts fizzled out and left a sour taste in a lot of gamers' mouths? It did for me too. So I was a bit sketchy on actually giving 007 Legends my time at E3. But I did and I'll be honest that what I saw should have been the way that the company should have gone in the first place by trying to capture the amazingness that was Golden Eye. So the demo started off with a quick overview of the first "mission" announced base on the film Moonraker. It is a more modern re-telling of the story from the film and is the first of six films that will be in the game's over all storyline. Read More...
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E3 2012 Impressions: Call Of Duty: Black Ops II
by David 'Hades' Becker [ Monday, 18th of June 2012 - 05:01 PM ]
It is still no big surprise that Black Ops II was one of the bigger titles being shown at E3 this year. Even with all the gripes I hear about "another Call Of Duty game?" it still had lines snaking and wrapping the Activision booth. So that to me shows that both A), y'all like to bitch just to bitch and B) the fans obviously still want the franchise to continue on. Either way, here's a bit of what you all might have missed out on from the trailers. Before I go into some of the new stuff, it looks to play like *gasp* a CoD game. Read More...
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E3 2012 Impressions: Star Trek
by David 'Hades' Becker [ Friday, 15th of June 2012 - 11:11 PM ]
Last year we got to see a very behind closed doors presentation of the new Star Trek game. So closed doors I had to wait until an embargo lifted after E3 2011 to talk about it. This year was quite the opposite. In fact while I was leaving my appointment from seeing Borderlands 2 I took a wrong turn on the show floor and ended up walking down a corridor from the Enterprise leading into a transporter room where myself and a plethora of other fans were whisked away to see the presentation. Below you can see some of the side by side video from the presentation, but let me fill you in on what you don't get to see. First to clear up confusion on the below video, each side is done in the point of view of which ever character you would choose from the beginning. Read More...
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E3 2012 Hands On: Borderlands 2
by David 'Hades' Becker [ Friday, 15th of June 2012 - 08:20 PM ]
Borderlands 2 has probably got to be one of the biggest sequels coming to market this year and yours truly here got a nice 30 minute hands on with the game. Not only that, but I got hands on with the Assassin class that has yet to be playable until E3. Well at least to the general public that is. So let me break down what I got to play and give you a bit of detail into a few things Borderlands 2. Before anyone asks, they didn't really go into detail on the character creation/progression in the game and I didn't have time to dig into the three trees of the Zer0. But as you can assume they all mostly revolved around things that would make you a better, sneaky killer. Read More...
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Aggrocast Episode One Hundred: The Epic Reunion
by Brian Bentley [ Friday, 15th of June 2012 - 04:23 PM ]
This is it. The episode you've all been waiting for - number 100. I bring in a bunch of new and old friends to podcast together. We talk video games, last week's E3 and reminisce the humble beginnings of Aggrogamer and the Aggrocast. The first half of the show has regular characters Matt and Corey, as well as Aggrogamer's own Chief Editor, fresh from E3 2012, David Becker. I'm sure you'll be as surprised as I was to hear Matt with a static free microphone. We hit up a lot of topics, but chief among them is the recent hullabaloo over the "attempted rape" scene in Tomb Raider The second half of the show is a little lighter and full of nostalgia as I bring the band back together. Read More...
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