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Under The Radar: 38 Studios
by David 'Hades' Becker [ Monday, 28th of February 2011 - 06:50 PM ]
By Matt Waitt What happens when you bring a former Boston Redsox pitcher, a New York Times best-selling author, the creative mind behind Spawn and the Lead Designer from Elder Scrolls IV: Oblivion? Easy, you get 38 Studios. Founded in 2006 and headed by the former Boston Redsox pitcher Curt Schilling, 38 Studios has their first title Kingdoms Of Amalur: Reckoning coming out later this fall. With Todd McFarlane (Spawn, McFarlane Toys) heading the Art Direction it is safe to expect nothing short of an amazing looking game. His work at Marvel comics on Spider-Man has left such a deep mark that the Spider-Man we know and love today was partially thanks to Todd. Read More...
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Review: Saw II: Flesh And Blood
by David 'Hades' Becker [ Monday, 29th of November 2010 - 07:47 PM ]
Another year and another, and touted as the last, Saw film and a new Saw game to go along with it. Some would say that the whole franchise has been going downhill for a long while now, on the film side, and Saw: The Video Game was not all that well received by gamers. "So why even make a sequel?" is what you have to be thinking. Is it to cash in on the last legs of the franchise? Read More...
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Review: TerRover
by Brian Bentley [ Thursday, 21st of October 2010 - 11:06 PM ]
Creat Studios generated a lot of buzz when it showed its downloadable title, TerRover, at E3 this summer. Then when the demo was dropped exclusively for PlayStation Plus members, excitement for the game was off the charts. Sensitive controls and dynamic game play showed the promise of a precision platformer – something the hardcore gaming community can always get behind. TerRover embraces and champions the game design concept of Trial by Death. Trial by Death is the process by which the player acquires knowledge of the game and its systems of control by forging forward without the necessary information to succeed, relying on continuous failure to derive the correct solution. Read More...
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This Saw II Trap Looks Star Wars Inspired
by David 'Hades' Becker [ Monday, 18th of October 2010 - 04:06 PM ]
So Saw II: Flesh And Blood hits selves next week just in time to ride all the hype from the upcoming film. Not to miss a beat, obviously Konami is going to throw some more screens out there to entice those of us that are fans of the franchise and interested in the game. Yes I am one of those said people hence why I try to keep you all up to date on what is going on here. Well it looks like in this most recent push that Jigsaw was inspired by Star Wars a bit. The old rust walls compacting in to crush the garbage that happens to be in between them. Read More...
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Fable III Is Star Studded
by Corey Dockendorf [ Wednesday, 29th of September 2010 - 08:33 PM ]
Fable III is drawing near, and recently we got a video diary which highlighted one of the most important pieces of the game, the cast. With a little bit of background from the characters as told by their voice over counterparts, this video gives us more of a deeper view into the world of Albion. Check out the video after the jump. With such amazing talent like Michael Fassbender, Stephen Fry, Simon Pegg, Sir Ben Kingsley, John Cleese, Zoë Wanamaker, Bernard Hill and Nicholas Hoult, players can expect hilarity and some fantastic voice over work. You can tell a lot about a video game, especially by its cast. Read More...
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Cryptic Studios Announces Neverwinter
by Corey Dockendorf [ Monday, 23rd of August 2010 - 06:06 PM ]
Atari, and Cryptic Studios, the team that brought you City of Heroes, Champions Online and the latest Star Trek Online have announced that they are developing the latest title in the Neverwinter genre for the PC called "Neverwinter." Neverwinter will be an online RPG based on the Wizards of the Coast city of Neverwinter. Once a bustling location, Neverwinter has faced a great many disasters in the past hundred years. Rule of the city remains unclear following the unfortunate demise of the last Lord of Neverwinter and factions still battle for dominance after the all-consuming Spellplague took a high toll on the population. Read More...
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Microsoft Releases Pre-Order Content For Fable III
by Corey Dockendorf [ Monday, 9th of August 2010 - 08:15 PM ]
Looks like today is day for everything Fable 3. First pumping news and trailers, now we have information on pre-order content. Microsoft announced today the 'Fable 3 Villager Maker.' Players that pre-order the game will be able to build and import your own character into the game, along with some other interesting features. "Your custom in-game villager will deliver to your hero a thrilling new quest and 1,000 gold fortune, and then continue to interact with you on your journey to become ruler of Albion." Microsoft is boasting that there are more that 2,000 combinations players can take advantage of - including back story, personality traits, gender, clothing, accent, hair and geographic origin (where in the world of Albion your character came from). Read More...
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Fable 3 Is Finger-Licking Good
by Corey Dockendorf [ Monday, 9th of August 2010 - 01:05 PM ]
Peter Molyneux's popular title Fable 3 is being released in October. This week we got a full opening cinematic that would make Colonel Sanders giddy with excitement. Although the main character is created by the player, this cinematic follows the adventures of everyone's favorite feathered football, the chicken. Fable 3 takes place during an age of industry and we see a lot of that highlighted in this trailer. The entire video is obviously a metaphor for our hero; you are the same as this 'brave chicken' - challenging Albion and its dangers. Read More...
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EA And 38 Studios 'Project Mercury' Gets A New Name *UPDATE*
by Corey Dockendorf [ Thursday, 22nd of July 2010 - 08:07 PM ]
Electronic Arts and 38 Studios have finally named their mysterious open-world, single-player RPG 'Project Mercury' to Kingdoms of Amalur: Reckoning. The 38 Studios panel (details can be found here) at San Diego Comic-Con is sure to be one of the bigger announcements at the convention this year. With a full blown trailer and a team Q&A session, it's sure to be a panel that cannot be missed. "In Reckoning, we started with Bob and Todd's exceptional Kingdoms of Amalur game setting and imagery. On that foundation we built the open-world exploration, vast narrative and character customization fans expect from the best RPGs. Read More...
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38 Studios Project Mercury Trailer To Debut At SDCC
by Corey Dockendorf [ Thursday, 15th of July 2010 - 05:28 PM ]
Finally we get to see what all the buzz and hype are about. According to a recent press release 38 Studios and EA will be hosting a panel at San Diego Comic-Con 2010 where they will reveal a trailer and discuss the long anticipated RPG "Project Mercury". The EA/38 Studios presentation will be on Thursday July 22nd from 1 pm to 2:15 pm, Room 6A. The panel will consist of the entire 38 Studios team including Todd McFarlane, R.A. Read More...
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Jigsaw Wants To Know Your Breaking Point
by David 'Hades' Becker [ Thursday, 1st of July 2010 - 08:20 PM ]
After posting about what I saw and got to play at E3 for Saw II: Flesh And Blood, I'm sure that most of you were still sitting on the side of the fence with all the non Saw film lovers. Hey, I was on top of the fence, slowly walking along it to see if I would fall before I got a bit of hands on. This is why I am bringing you something to help make up your minds a bit on Saw II. Here is the video clip they used to show off the game at E3. By the looks of it, the producers got a hold of the creative people behind the trailers for the films, as this trailer is clipped just like the old promotional videos for the movie franchise. Read More...
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On Call With Split/Second
by Binh Nguyen [ Monday, 10th of May 2010 - 10:56 PM ]
This past Friday we were able to join in on the conference call for Split/Second, the upcoming game from Disney and Blackrock Studios. Split/Second is releasing next week (5/18/2010) and we had the honor to have our questions answered by Nick Baynes, Game Director for Blackrock Studios. So why should you pick up this racer? Well give it a listen and you can judge for yourself on why you would want to pick up this racer. If for some odd reason you don't want to listen to over fifty-six minutes of the conference call than let me give you some of the key points for Split/Second. Read More...
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Arkham Asylum 2 To Be 'Darker' In Tone
by Brian Goodman [ Wednesday, 21st of April 2010 - 04:11 PM ]
Thanks to 1up.com for reporting on a Chicago Comic-Con panel that long time Batman voice Kevin Conroy was speaking at. Conroy has reportedly said that Batman: Arkham Asylum 2 will be "really really dark" and that legendary, iconic villain, Two Face, will be making an appearance. I say awesome. I, like everyone else, loved everything about the first Batman: Arkham Asylum and I feel it speaks really well that an unknown newcomer like Rocksteady Games can rock our worlds with the first good Batman game ever (and a rare piece of quality licensed work). Its nice to see them not only expand deeper into the Batman universe, but also do so with the finely polished third person gameplay the market had not seen in a long while. Lets just hope as much effort goes into adding depth to the gameplay formula that made the first one so great. Read More...
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Saw 2 Is Going To Be An Eye Opener
by Andy [ Monday, 12th of April 2010 - 08:36 PM ]
The Saw movie franchise has been known to truck out a new film every Halloween, and has so for the seventh year in a row. That is when Saw VII comes out this year that is. But now it looks like it is going to go down that path with the video game version of the psychological killer storyline. Yes, it has been announced that Saw 2 is in the works. In fact, you can look below to see some of the new screens for the Saw II being done by Konami and Zombie Studios again. Oh, and due out this Autumn as well as the new film. Read More...
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38 Studios Finds A Publisher With EA
by Corey Dockendorf [ Wednesday, 10th of March 2010 - 10:30 PM ]
38 Studio's just announced that it has signed an agreement with Electronic Arts to publish their first title, which is not their MMO. 38 Studios, LLC is the enterprise of Curt Schilling (World Series MVP) and the creative minds of R.A. Salvatore (of Drizzt fame) and Todd McFarlane (Spawn anyone?) . 38 Studios has been working on an epic fantasy title code named 'Project Mercury', under the watchful eye of Ken Rolston, known best for being the lead designer of Elder Scrolls III: Morrowind and Elder Scrolls IV: Oblivion. Founded in 2006 by Schilling and acquired Big Huge games in 2009 which are best known for their work on Civilization II, Colonization, and Alpha Centauri. Read More...
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