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Let's Start Speculating On These New Assassin Creed III Screens
by David 'Hades' Becker [ Sunday, 25th of March 2012 - 05:58 AM ]
For a game all about staying stealthy it sure cannot keep its hidden news, well, hidden. A group of six new screen shots for Assassin's Creed III have made their way onto the internet and thus into the hands of everyone with some form of online connection. All I have to say is that these images most likely were meant to roll out with some new info of the game. So with that said, let's speculate on what these screen shots mean outside of showing how the new game engine is leaps and bounds over the past ones. So let's see. Read More...
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Change In Video Games Is Good
by Matt Waitt [ Monday, 19th of March 2012 - 11:11 PM ]
Fear is a feeling we have all experienced throughout our lives. It creeps up on us in the dark of night. It claws at our backs when the unknown approaches us. Fear is a very natural emotion in the realm of the real world but why is fear such an almighty powerful force within the realm of video games? Specifically why do we gamers cower in fear from change? Change is a natural force of life. Read More...
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Diablo III Release Date Announced
by Corey Dockendorf [ Monday, 19th of March 2012 - 03:54 PM ]
We finally have a date for the burning hells to be unleashed upon us. Blizzard announced that Diablo III will officially be released on May 15th 2012. "After many years of hard work by our development team and months of beta testing by hundreds of thousands of dedicated players around the world, we’re now in the homestretch," said Mike Morhaime, CEO and cofounder of Blizzard Entertainment. "We look forward to putting the final polish on Diablo III over the next two months and delivering the ultimate action-RPG experience to gamers worldwide starting on May 15." Diablo III will be released for Windows and Mac for $59. Read More...
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Assassin's Creed III Officially Announced. Here's The Trailer
by David 'Hades' Becker [ Monday, 5th of March 2012 - 10:04 PM ]
Last week we saw a load of "leaked" information for Assassin's Creed III. In fact if you look below there are a few more screen shots that we didn't get up before the official announcement. Take a look and then move on to what Ubisoft wanted to be the official announcement. Now that is out of the way, let's move on. While not much more is given out about the game there is a nice new announcement trailer showing how the new engine is looking. Just to place it out there in layperson terms this whole trailer was made using the game engine and not pre-rendered scenes. Read More...
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Podcast of Reckoning Tier 4: Levels 21-30
by Brian Bentley [ Friday, 2nd of March 2012 - 02:19 PM ]
Aggrogamer.com brings you Podcast of Reckoning - a podcast devoted to Kingdoms of Amalur: Reckoning.  Matt, Corey and Brian are joined in this episode by Nicki Elliot.  The Podcast of Reckoning goes into full-blown Fateshift mode and breaks down finishing factions and their rewards.  Nicki describes her having to rely on the mouse-and-keyboard set up for a short time and the team continues to drool over housing.  Lastly, Corey describes the latest announcement of the Legend of Dead Kel DLC. As always, we're looking for your feedback. Read More...
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Is Assassin's Creed III Taking On The American Revolutionary War?
by David 'Hades' Becker [ Thursday, 1st of March 2012 - 07:00 PM ]
While it was chalked up as a rumor as of yesterday, it looks like we can confirm that Assassin's Creed III will be taking place during the American Revolutionary War.  That is, if we are to rely on the recently released box art for the game and the "leaked" Best Buy promotional poster. You can see both below. Go ahead and look I won't judge you too much. Any further details about the game are still sketchy at this point, but this is something we can glean from the box art and poster. Read More...
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New Borderlands 2 Trailer Brings The 'WubWub'
by Matt Waitt [ Monday, 27th of February 2012 - 05:38 PM ]
The guys over at Gearbox Software have released a new trailer for their upcoming sequel to their smash hit Borderlands simply titled Borderlands 2. I loved playing Borderlands, the questlines; the stories and the loot were all hilariously amazing. Not to mention it has one of my favorite zombie stories ever, Zombie Island of Dr. Ned DLC which is just how a zombie story should be. The new trailer features a lot of "Wub Wub" dubstep garbage, but it can be easily muted via the volume bar on your player. Read More...
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Podcast of Reckoning Tier 3: Levels 16-20
by Brian Bentley [ Friday, 24th of February 2012 - 09:08 PM ]
Aggrogamer.com brings you Podcast of Reckoning - a podcast devoted to Kingdoms of Amalur: Reckoning. Matt Waitt joins Corey and Brian in this episode of Podcast of Reckoning and has done some serious catch up.  The guys talk about faction quests - mostly focusing on the House of Ballads and the Warsworn.  The combat debate continues to be a hot topic between Brian and Corey and the guys also touch on housing. As always, we're looking for your feedback. Read More...
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Aggrocast Episode Ninety Four: DLC Evolution and Expectations
by Brian Bentley [ Wednesday, 22nd of February 2012 - 11:14 PM ]
The Aggrocast returns to its roots with the typical format. Matt, Corey and Brian first talk up what they've been playing - including Kingdoms of Amalur: Reckoning, Tiny Tower, Rock Band 3 and Final Fantasy XIII-2. Care / Don't Care this week moves to a shorter four-question format, tackling some recent news from the world of gaming. The segment ends with an important discussion about the situation revolving around Jennifer Hepler (from Bioware). Our main topic focuses on downloadable content (DLC) - where it originated, how it has evolved and how our expectations have changed over the recent past. Read More...
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Podcast of Reckoning Tier 2: Levels 6-15
by Brian Bentley [ Wednesday, 15th of February 2012 - 06:09 PM ]
Aggrogamer.com brings you Podcast of Reckoning - a podcast devoted to Kingdoms of Amalur: Reckoning. In this episode, Brian reveals that he has put a lot more time into the game and while he may not fanboy-it-up like Corey has been, he's been enjoying more of the game. Corey remains obsessed as the guys talk about the different factions, having a place of residence, their favorite skills and the possibilities of re-specing (reassigning skills). As always, we're looking for your feedback. Please leave a comment below or email me and I'll be happy to read it and incorporate it into the show. Read More...
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Here's A Bit Of The Story Of The Last Of Us
by David 'Hades' Becker [ Monday, 13th of February 2012 - 10:22 PM ]
So when The Last Of Us was first announced I had my reservations on the game. After hearing a bit more on the story of the game, characters and world they are still there. Albeit this all stems from the little tid-bits that were recently explained to Game Informer. You can see the dev interview below to get caught up to where I am in knowledge of the game. So plain and simple sounds more like a ridiculous "escort mission" style of story. While Joel does seem to have an interesting background, the overall theme here is keep Ellie alive and to some unknown location. Read More...
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Podcast of Reckoning Tier 1: Levels 0-5
by Brian Bentley [ Monday, 13th of February 2012 - 03:27 PM ]
Aggrogamer.com brings you the sequel to the Skycast.  Now Brian and Corey are focusing on Kingdoms of Amalur: Reckoning. We're calling this one: Podcast of Reckoning.  Focused entirely on 38 Studios' and Big Huge Games' epic RPG, Podcast of Reckoning will be covering everything in-depth about the game from combat to quests to characters. As always, we're looking for your feedback. Please leave a comment below or email me and I'll be happy to read it and incorporate it into the show. Read More...
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I Love The Concept Of Video Games Live
by Matt Waitt [ Friday, 10th of February 2012 - 10:00 PM ]
In my travels through the often harsh lands of television, I have come across what might be one of the most amazing things I have ever laid my eyes on: A symphony covering video game themes. If you guys don't already know "Video Games Live" is one part rock concert, one part festival, one part classical symphony concert and all parts amazing. Video Games Live is the brainchild of the legendary video game composers Tommy Tallarico and Jack Wall, featuring an immersive event with music from your favorite video games performed by top orchestras and choirs. Along with video footage and music arrangements, epic light shows, solo performances and unique interactive segments. Read More...
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What's New With Call Of Duty Elite These Days?
by David 'Hades' Becker [ Tuesday, 24th of January 2012 - 11:05 PM ]
Not too much for you unless you are playing Call Of Duty on the 360 and a Premium Member to the Elite service. Even if you are don't expect more than the first two of twenty "Content Drops" for what is dubbed Content Season. Yes I know I used the word content quite a bit here, but bear with me and you will see what those in the listed circle are able to get as far as new content for Call Of Duty. You most likely guessed it if you haven't skipped to the video below that is showcasing the new content. We are getting two new maps. Read More...
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Using Intimidation As A Tactic In I Am Alive
by David 'Hades' Becker [ Sunday, 22nd of January 2012 - 06:23 PM ]
Earlier in my hands on with I Am Alive I spoke about who will be able to use intimidation and other tactics as a form of "combat" in the game. Also how not everyone needs to be killed but instead bypassed in other ways. Well it would seem that Ubisoft didn't think I fully explained it there or at least that is how I am taking it since there is a new video showcasing this part of the game. If you look below you will see a new trailer for the game and it really does explain things a bit better than I did. It also shows another weapon that wasn't even mentioned in the demo I played. Read More...
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