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PAX East Hands-On: Double Dragon Neon
by Matt Waitt [ Thursday, 12th of April 2012 - 04:39 PM ]
On the floor of PAX East was a small booth that had a pillar like set up with four different games. One of those games was hidden away from the casual viewing eye. That game was Double Dragon Neon, an upcoming XBLA game that not only impressed me with its beautiful art style, but also its nostalgic atmosphere. I know the audio quality is not the best, but hopefully you guys can understand everything. Read More...
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PAX East Hands-On: Wreckateer
by Matt Waitt [ Monday, 9th of April 2012 - 10:28 PM ]
At PAX East I got to try out Microsoft's Kinect for the first time ever, and the first game I played on it was Wreckateer. Wreckateer is an XBLA game that revolves all around destroying castles (hey, who doesn't love wrecking stuff?) The plot behind destroying castles is that you are a part of a demolition crew who is hired by the king to destroy abandoned and unwanted castles that have been overrun by goblins. Stepping forward and putting your hands together loads up the catapult, as you step back the catapult draws back, the more you move backwards the more powerful the shot. You then spread your arms apart and the shot takes off. Read More...
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Using Intimidation As A Tactic In I Am Alive
by David 'Hades' Becker [ Sunday, 22nd of January 2012 - 06:23 PM ]
Earlier in my hands on with I Am Alive I spoke about who will be able to use intimidation and other tactics as a form of "combat" in the game. Also how not everyone needs to be killed but instead bypassed in other ways. Well it would seem that Ubisoft didn't think I fully explained it there or at least that is how I am taking it since there is a new video showcasing this part of the game. If you look below you will see a new trailer for the game and it really does explain things a bit better than I did. It also shows another weapon that wasn't even mentioned in the demo I played. Read More...
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CES 2012 Hands On: Warp
by Brian Bentley [ Tuesday, 17th of January 2012 - 05:06 PM ]
At CES 2012, Microsoft was showing off their upcoming promotion set to begin on February 15th – Xbox Live House Party. A new XBLA title released each Wednesday for four weeks, House Party plans to grab your attention with hot titles, then monopolize your week as you ready for the next installment. You've already seen the previews on two of the four titles – Alan Wake’s American Nightmare and I Am Alive. Now, we’ll jump into EA's offering to XBLA’s version of pot luck dinner: Warp. Read More...
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CES 2012 Hands On: Alan Wake: American Nightmare
by David 'Hades' Becker [ Monday, 16th of January 2012 - 10:41 PM ]
So I'd feel like I was not doing things right here if I didn't tell you that this is more of a hands on with Alan Wake: American Nightmare's new game mode, Fight 'til Dawn. There wasn't much to look at or play around with in the single player mode at CES outside of the few tidbits below. So there is that out there. Now let me get into what I did get to play around with. Plain and simple what I got to see was Alan Wake in a Survival Mode or Horde Mode, depending on how you want to look at it. Read More...
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CES 2012 Hands On: I Am Alive
by David 'Hades' Becker [ Monday, 16th of January 2012 - 07:07 PM ]
Talk about a game that has an aptronym. That's a name that describes what it does for those scratching their head there. I Am Alive has survived a near cancelation and multiple delays since it was first announced Darkworks was developing it almost four years ago. It was brought in house to Ubisoft Shanghai and is still very much alive. In fact I got to get all handsie with a demo being shown by the game's director. So let me break down where the game is now from the original announcement. Read More...
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Asura's Wrath Demo Is Out Now
by Matt Waitt [ Friday, 13th of January 2012 - 03:19 PM ]
Have you guys tried the demo to Asura's Wrath yet? If not, what are you waiting for? This new IP from Cyber Connect 2 and Capcom features some of the most epic fights I've seen in my life thus far. The demo only features two levels early on in the game, but holy crap they are intense. The first boss fight pits you against a gigantic stone god that resembles a bit like Buddha; words are exchanged and a flood of quick time and button mashing events ensue that are sure to get your heart rate skyrocketing. After falcon-punching this god's face a few dozen times, he apparently activates his beast mode and jumps up into the sky. Next we encounter this boss, he has grown - a lot. Read More...
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Super Meat Boy Goes Platinum
by Matt Waitt [ Thursday, 5th of January 2012 - 07:47 PM ]
Today, the guys over at Team Meat have proudly announced - via their Twitter page - that Super Meat Boy for the XBox Live Arcade has sold over a million copies. "Fun Fact: Super Meat Boy past the million sales mark last month! PLATINUM BABY!" - Team Meat Twitter. I'm so proud of Team Meat with this amazing feat of strength - a whopping one million sales. This is extremely impressive for an indie arcade game. I personally love Super Meat Boy. Read More...
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Trailer Park 11/22/11
by Matt Waitt [ Tuesday, 22nd of November 2011 - 05:37 PM ]
Since last week's installment of Trailer Park was non-existent, I believe you guys are overdue for a new set of trailers. First up we have a new trailer for EA's SSX coming out on February 14th, 2012. The trailer shows off a lot of game play footage that looks just as insane and hilarious as previous installments, Doing the "Worm" on a snowboard and twirling around like a helicopter are just a couple of the nut job tricks showcased in the trailer. If you plan on pre-ordering SSX then I have some great news for you - pre-order bonuses! If you pre-order from Origin you will get Elise's "elite" snowboard along with a "bonus" boost. Read More...
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Team Meat To Serve Up New Game
by Matt Waitt [ Friday, 1st of July 2011 - 01:02 PM ]
Are the blisters on your fingers almost fully healed? Did you finally get enough money to buy a new controller after breaking your previous one? Is your mind put back together from the insanity that is Super Meat Boy? If so, then I have some great news for you. The two-man army behind Team Meat have recently announced that they will be making a new game that is "ambitious, fun and more experimental." So you can loosen the grip on that controller now guys. Edmund McMillen, the co-founder of Team Meat, told Eurogamer. Read More...
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Batman Takes On FPS In Gotham City Impostors
by David 'Hades' Becker [ Tuesday, 17th of May 2011 - 05:27 PM ]
Here is where that pesky Batman: Arkham City multiplayer rumor got its foundation, well at least that is what I speculate. It looks like just before we get the new Arkham game we are getting Gotham City Imposters. Sounds like a weird Batman tribute white rapper band, but it is a new FPS from Monolith Productions and Warner Bros. Interactive. Wait a second. Read More...
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Torchlight To Light Up XBLA
by Corey Dockendorf [ Monday, 10th of January 2011 - 10:04 PM ]
It's official, Torchlight is coming to XBox Live Arcade and it's completely changing the way you play the Torchlight series. Runic Games announced it's popular RPG, Torchlight will be released with the upcoming House Party series on XBLA. Before we get into this further, there are currently no talks of putting the game on PSN. According to Runic Games, this is being published title by Microsoft, so don't expect a PSN port anytime soon. So what changes can we expect? Read More...
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Atari Announces Dungeons And Dragons: Daggerdale
by Corey Dockendorf [ Thursday, 23rd of December 2010 - 07:24 PM ]
Looks like Atari is breaking out the D20's. I'm a big D&D fan so any news of the franchise coming back to life is always a big plus. It was only this August that Atari was announcing its Neverwinter project for the PC, and now we have another D&D title slated for a 2011 release. Dungeons and Dragons: Daggerdale is an action packed RPG that will take place in the Dungeons and Dragons Forgotten Realms universe. Dungeons&Dragons: Daggerdale centers on the desperate struggle to defeat the evil Rezlus and his Zhentarim in their attempt to invade and conquer the Dalelands. Dungeons & Dragons: Daggerdale is an engaging multi-player experience that introduces a riveting narrative and treacherous new characters. Read More...
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Ghost Busters Heading Even Deeper Into A Sanctum Of Slime
by David 'Hades' Becker [ Thursday, 9th of December 2010 - 10:26 PM ]
Last Week we brought you the first look at the new Ghost Busters game that is being produced for spring 2011. Let's just say they were a bit unimpressive. In fact mixed with the news that none of the original cast where attached to the project, there is a lot of doubt cast on Sanctum Of Slime. I mean they turned the Ecto-3 into a fucking hummer for the game. You can totally see it in the larger images and video below. Now to my hopes. Read More...
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Ghostbusters Heading Into A Sanctum Of Slime
by David 'Hades' Becker [ Thursday, 2nd of December 2010 - 07:03 PM ]
With Ghostbusters: The Videogame selling over a million copies, it looks like Atari decided to milk our childhoods for more money by having Wanako Studios, a studio owned by the makers of Naughty Bear, slop together another game in the franchise. From these preliminary views, Ghostbusters: Sanctum of Slime is going to play just like Alien Breed or Dead Nation with a coat of Ghostbusters paint on it. A 3/4 view running around an area aiming proton beams to wrangle up all the unsavory specters. Maybe they will include the purple slime from the second film in some way. Read More...
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