Using Intimidation As A Tactic In I Am Alive

If you look below you will see a new trailer for the game and it really does explain things a bit better than I did. It also shows another weapon that wasn't even mentioned in the demo I played. That is the hunting bow just in case you didn't go back to read my write up for the game. I only wish that they would have talked about that because I don't know many other games that requires you to collect your arrows after firing them. I'll be glad to not need to stumble across some random arrows left somewhere and instead explain my capacity based on actually reusing them.

I know I'm in a minority here, but I really can't wait to get my hands on the full game here. Seeing this pumped me up even more. It is intriguing to see something not the norm when it comes to combat in a post-apocalypse setting. While it would be fun to hack and slash through, it does help set the feel for the game knowing that you need to always weigh your options. Maybe it is just me though.