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Bringing The Pain Like Max Payne 3
by David 'Hades' Becker [ Friday, 29th of April 2011 - 05:28 PM ]
So I'm confused now. Where are all the "demons" or drug induced hallucinations? For that matter Mark Wahlberg? That was what the franchise was all about wasn't it? The film wouldn't deviate that much would it? I defined the whole Max Payne franchise based on that film as I have never played any of the games before. That is a good reference isn't it? When have video game films ever been that far off from the original source? Read More...
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The Damned Of Shadows Of The Damned
by David 'Hades' Becker [ Tuesday, 26th of April 2011 - 08:14 PM ]
Damn, that almost worked out to be a palindrome. So close. Unlike the release date of Shadows of the Damned, which recently got pushed back a bit. A date that is now two weeks further away than before, but hey it could have been a lot worse. The game could have been canned altogether. Then where would we be? I'd have no crazy women jokes to run nor "damned" articles to throw out there. Madness right? Read More...
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Gears Of War 3 Beta Death Montage
by Matt Waitt [ Monday, 25th of April 2011 - 09:34 PM ]
YouTube user "Doominated" was kind enough to capture all the executions found in the Gears of War 3 Multiplayer Beta. The below highlight reel showcases some brutal, visceral and outright over the top executions ranging from brutal beat downs with bare hands to decapitations via a shield. As I watched this video, I cringed a lot. Not to mention some "OH, THAT'S MEAN!" and other screams of torment mixed in. Read More...
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Comparing Silent Hill: Downpour To Alan Wake...
by David 'Hades' Becker [ Thursday, 21st of April 2011 - 08:48 PM ]
So I was trolling around the net, as I am want to do, and I stumbled across some interesting discussions surrounding Silent Hill: Downpour. Primarily people talking about how the latest screen shots, seen below, are very reminiscent to some of the visuals in Alan Wake. So close to the point where I have seen a few people state that Konami is just ripping off from the game. There is also some people trying to defend the fact that because it looks close it doesn't mean it is a rip off. I would say they are interesting points except for the fact that Alan Wake was almost a blatant rip off of a franchise that was around for years prior. Read More...
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Inversion Shows How You Don't Miss Gravity Until It's Gone
by David 'Hades' Becker [ Thursday, 21st of April 2011 - 05:26 PM ]
Man this is so true. I don't know how many times I've been caught with the dilemma of missing gravity. Oh wait, that's never happened. But then again I live in the real world where we don't have aliens trying to invade by shutting off our laws of physics. But could you only imagine? Of course you can't. Speaking of being invaded by aliens who can mess with all of the laws here, and from the looks bestow that ability, there is a new trailer for Inversion. It is all pre-rendered stuff, but it does give a small glimpse of what the basic story of the game will be. Read More...
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Review: Portal 2
by David 'Hades' Becker [ Tuesday, 19th of April 2011 - 10:02 PM ]
So here we are again, apparently only a few months after the events of Portal (assumed from in-game interactions). Still trapped in Aperture Science. Still being tested. But importantly, Still Alive. Alive and needing a final escape from the insane AI running the facility that is now hell-bent on enacting revenge for what Chell did in the first game. Along the way making a few surprising friends to help your escape and mastery of all the Science that was going on. There is really no way to simplify the story without giving spoilers here. Read More...
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Capcom Taking A Shot At God Of War With Asura's Wrath?
by David 'Hades' Becker [ Thursday, 14th of April 2011 - 08:43 PM ]
I get that by now it is hard to do an action game without getting the "It's Like [Insert Name]..." tagged to it, but Asura's Wrath seems to not care. Not care to the point where the basic story of the game is thus. Once a revered deity, Asura was betrayed by his fellow gods and stripped of all his powers. Consumed by anger at the injustice he has suffered and swearing vengeance, Asura discovers he can use this fury to his advantage and turn it against his enemies. Sound REALLY close to the opening to God Of War II to me. Read More...
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Command Come In... New Operation Raccoon City Game Play Trailer
by David 'Hades' Becker [ Thursday, 14th of April 2011 - 05:27 PM ]
It is in and it makes Resident Evil: Operation Raccoon City look like a load of fun. The trailer also makes all of the screen shots look like there were originally working it out for the Wii. Granted, there are a lot of pre-rendered scenes in the trailer, but if you look fast, you can see the game play mixed in. From the looks of it, it looks to take RE: Outbreak and do what was originally intended for those games. Fast action and a bit of sneaking with a sprinkle of Zombies and B. Read More...
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Ah, The Dedication To Gears Of War 3
by David 'Hades' Becker [ Thursday, 14th of April 2011 - 03:27 PM ]
You've dedicated your gaming life to Gears Of War, isn't it time to see how much dedication Epic Games is giving to Gears Of War 3? It would be nice to see that they are giving at least a small portion of the same dedication and love. Some of you out there have permanently altered your flesh for the game and franchise, something that I have yet to publicly see from any of their staff. Well below you will see the dedication that the team is giving you. Not to mention a good deal more of the game play and details abound for the multiplayer. Read More...
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Falling To Your Death Issue Has Been Solved In Portal 2
by David 'Hades' Becker [ Wednesday, 13th of April 2011 - 10:00 PM ]
Doesn't it bug you in games when non-supernatural heroes or villains can fall from hundreds of feet and survive without rhyme or reason? Or for that matter, falling 20 feet almost kills them out right. It is a mix between realism and game play that designers have to take into account. Do you forgo realism in a major way for game play sake or do you try to fake it? Mix in the ability to portal hundreds of feet into the air, sometimes on accident, and now you have a real issue. But it looks like minds behind Portal 2 have the solution. Read More...
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Green Lantern: Rise Of The Manhunters, Potentially Good Or Flop?
by David 'Hades' Becker [ Friday, 8th of April 2011 - 06:27 PM ]
Recently I had a conversation with a few people on movie tie-in games and if they could ever be any good. As was to be expected, the conclusion was generally not likely. There have been so many crappy movie tie-in games put out there, most of which to suck more money out of the consumer. But every now and then there are a few that are not just utter crap. For me, they are usually the games that are not rushed to meet a film's release date and TRULY expand on the overall story of the film. To put it short so I can move onto the Green Lantern stuff, I've only really enjoyed the games for the Saw franchise. Read More...
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Up Close And Personal With Mortal Kombat's Shang Tsung
by David 'Hades' Becker [ Friday, 8th of April 2011 - 03:42 PM ]
It wouldn't be Mortal Kombat without Shang Tsung. We all know he is in the game, but wouldn't you like to see/hear his story in this outing? How different can it be from all of the older titles? I mean, seriously. Well let's see what has been cooked up for him in the new Mortal Kombat. Ok… So nothing all that new as far as the story goes. Although I do have to say that the Fatality shown is pretty fucking cool. I want to make people knowingly pull their own heads off and be powerless to stop it. Read More...
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Ah The Mean Streets Of L.A. Noire...
by David 'Hades' Becker [ Thursday, 7th of April 2011 - 10:26 PM ]
There is nothing like see the dirty underbelly of the streets and police force. It totally gives me the warm and fuzzy feeling in my belly. For once, one of the trailers for L.A. Noire has actually been able to get me to lose some doubt. Well, at least the doubt in how the audio mixes in with the visuals. As I have said before, to me the audio seems just way too high quality when mixed in. Not that either the visuals and audio are bad, but they just didn't seem to meld well. Read More...
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A Cloverfiled Look At Inversion
by David 'Hades' Becker [ Thursday, 7th of April 2011 - 04:02 PM ]
A few months ago I brought you a look at Inversion, Namco's upcoming game that give you use over the fundamental forces of gravity. There was a teaser. There were a few screen shots. There was even a Feb 7th 2012 date given for the game. Fun stuff… Looks like the early promotions are continuing, only this time it has nothing really all that new for the game. Maybe a bit of what is going on with the story, but even that can't be fully seen here. It's like the beginning of Heroes then moves into some crazy Cloverfield shots. Read More...
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It's Time For Mortal Kombat!
by David 'Hades' Becker [ Wednesday, 6th of April 2011 - 05:38 PM ]
It is official. Mortal Kombat has gone gold. We no longer have to worry about major delays or cancelations. Not that we were at all. It is no Duke Nukem Forever or anything. Am I right? Huh? Huh…? Now as we wait for April 19th to slowly work its way to us, we get to pass the time looking at screens and videos. That is if you have played the demo to death since it came out. If you did, below we have a few more screens to add to the mix as we wait a few more weeks. Read More...
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