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Avalanche Studios Has Their Magnum Opus In Mad Max
by David 'Hades' Becker [ Friday, 25th of April 2014 - 05:00 PM ]
A new game trailer for Mad Max has been released showing off the amazing vehicle of the game; the Magnum Opus. One could have had a baby in the time it has been since we last got a video look at Mad Max from Avalanche Studios and Warner Bros. That isn't too much of an exaggeration either. In fact it had been so long that recently I began to question if Mad Max was still being worked on or if it had been canned quietly so as not to have everyone asking 'Why?'. It looked amazing when I first saw it at E3 2013 and it looked like the dev team was well on the way to having a finished product soon. Read More...
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The Elder Scrolls Online Gives Us Another Cinematic Reason To Play
by David 'Hades' Becker [ Friday, 4th of April 2014 - 09:00 PM ]
Here is a new cinematic trailer for The Elder Scrolls Online to help show why you should be playing the game. The Elder Scrolls Online is now out for the PC master race and soon for the second class citizens of the next gen consoles. There is also nothing like a fully pre-rendered trailer to show us why we should all be playing a game. As it would seem we have one of those new trailers for The Elder Scrolls Online in all of its glory. It is full CGI. Read More...
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Arriving Out Of The Aether Is The New Elder Scrolls Online Cinematic Trailer
by David 'Hades' Becker [ Monday, 3rd of February 2014 - 10:00 PM ]
Bethesda has given us a new look at the Elder Scrolls Online in CGI trailer format. Sit back and watch as it will probably get you excited for the game's release. If there is anything that can get us all riled up right now it is a new trailer for Elder Scrolls Online as no one who is in the βeta is allowed to even show off a single screenshot yet. Even if you have played the βeta for Elder Scrolls Online I am sure that you will also get excited to see the new Arrivaltrailer that quietly shows us a bit of the game's rich story through silent heroes. It sounds a bit odd, but it works. Read More...
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E3 2013 Impression: Mad Max
by David 'Hades' Becker [ Friday, 21st of June 2013 - 11:00 PM ]
I was born when Mad Max 2 hit the big screen and I was barely four when Beyond Thunderdome came out, but that still didn't stop me from enjoying the films, and the NES game, in my youth. You can only imagine my excitement when I saw the announcement trailer for Mad Max during the Sony press conference. Even though it was all CGI, Avalanche Studios had an Alpha build of the game in the Warner Bros. booth to show to all of us eager fans. Read More...
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The Disappearance Of Single Player
by Greg Tatterfield [ Wednesday, 1st of August 2012 - 09:49 PM ]
Remember the time when you placed a new game in your game console and you could expect an epic and memorable single player experience? I am among those gamers who remember having that full-blown experience with every new game that graced my console. As an old school gamer that owned all the major systems since the 90s I see a disturbing trend that could spell trouble for fans of single player games. The problem is that single player seems to be becoming extinct. It’s no secret that online multiplayer has became exceptionally popular among the current generation of gamers. Read More...
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E3 2012 Impressions: The Elder Scrolls Online
by David 'Hades' Becker [ Friday, 15th of June 2012 - 03:53 AM ]
I have to start my impression of Elder Scrolls Online with the disclaimer that I went to check this title out at the behest of the readers on the site. So please forgive me if I speak more in generalities on the game's history and or lore as I just do not know it at all. But at least I have the details and you can all fill in the rest based on that. At least I hope so if you are reading this. But anyways, let's give it a go. Read More...
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Aggrocast Episode Ninety Six: PAX, Max and Mass Effect 3
by Brian Bentley [ Wednesday, 25th of April 2012 - 04:42 PM ]
Matt, Corey and Brian are at it again for another rousing episode of the Aggrocast. The guys touch on a myriad of topics this episode ranging from Lollipop Chainsaw to Double Dragon Neon to the next installment of God of War. Matt does a tell-all on his experiences at PAX East, including his kinect-winning performance. There is also plenty of talk about the recently released technical specifications for the PC version of Max Payne 3. We also talk about their latest adventures in gaming - including World of Warcraft, Hero Academy, Dante's Inferno, Mass Effect 3 and Witcher 2. Read More...
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Aggrocast Episode Ninety Five: We're Mad As Hell
by Brian Bentley [ Wednesday, 4th of April 2012 - 04:37 PM ]
…and we're not gonna take it anymore. That may only be slightly paraphrasing the movie Network, but then again, we're gamers, so we'll probably continue to "take it." We're hoping you take and enjoy our latest episode of the Aggrocast as Corey, Brian and Matt talk about the latest news, including the recent announcement for Amazon Instant Video on PS3. The guys also talk about their latest adventures in gaming - including World of Warcraft, iPad games, SNES games, Wheels of Destruction and Mass Effect 2. Our Community Spotlight this week focuses on our support for Aggrogamer's own Chief Editor, David Becker, as he attempts to break gender-stereotypes and win the Maxim Gamer Girl contest. Read More...
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Learning To Fly Max Payne Style
by David 'Hades' Becker [ Thursday, 5th of January 2012 - 12:11 AM ]
I swear if we were suppose to figure out what a game is all about from just the screen shots and video shared from companies we would all be way off most of the time. A good example would be the below screen shots from Max Payne 3. It looks like a good mixture of campaign as well as multiplayer mixed in here. So let me take a stab at what I'd say the game is all about based off these. First, it's all about flying around an industrial playground shooting whatever you can. Read More...
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Trailer Park 11/22/11
by Matt Waitt [ Tuesday, 22nd of November 2011 - 05:37 PM ]
Since last week's installment of Trailer Park was non-existent, I believe you guys are overdue for a new set of trailers. First up we have a new trailer for EA's SSX coming out on February 14th, 2012. The trailer shows off a lot of game play footage that looks just as insane and hilarious as previous installments, Doing the "Worm" on a snowboard and twirling around like a helicopter are just a couple of the nut job tricks showcased in the trailer. If you plan on pre-ordering SSX then I have some great news for you - pre-order bonuses! If you pre-order from Origin you will get Elise's "elite" snowboard along with a "bonus" boost. Read More...
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Scrolls Gets To Keep Its Name
by Matt Waitt [ Thursday, 20th of October 2011 - 02:25 PM ]
Markus Persson (aka Notch), the man who brought you Minecraft has won a legal battle against ZeniMax Media/Bethesda Softworks. His new project, entitled Scrolls, seems to have caught the attention of one of the big dogs.  The trouble began when a law firm representing ZeniMax contacted Markus saying that he was being sued for having a game title with the likeness to The Elder Scrolls. To be honest, I find that to be just to a bit ridiculous. There is a clear and distinct difference between "Scrolls" and "The Elder Scrolls. Read More...
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Bringing The Pain Like Max Payne 3
by David 'Hades' Becker [ Friday, 29th of April 2011 - 05:28 PM ]
So I'm confused now. Where are all the "demons" or drug induced hallucinations? For that matter Mark Wahlberg? That was what the franchise was all about wasn't it? The film wouldn't deviate that much would it? I defined the whole Max Payne franchise based on that film as I have never played any of the games before. That is a good reference isn't it? When have video game films ever been that far off from the original source? Read More...
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Splinter Cell's Departure From Stealth Is Due To Accessibility
by Brian Goodman [ Wednesday, 14th of April 2010 - 12:20 AM ]
In an interview with Edge magazine Max Beland, new (as of 2008) Ubisoft Montreal executive describes how many people found the stealth based gameplay of previous Splinter Cell titles, mainly Chaos Theory and Double Agent, too much for the casual crowd. Despite high critical praise of past entries in the series, Beland feels that the way to more people's game libraries and to expand the Splinter Cell brand is to focus more on brutal action sequences and less on specific stealth, which he referred to as "good and fun stealth gameplay, but its hardcore." Refresh my memory but when did exciting, intense stealth based action games start being marketed to the Guitar Hero crowd? I enjoy my casual titles as much as the next person, but it sets a very dangerous precedent when major developers and publishers begin changing proven, unique, and popular gameplay mechanics to try and take a "hardcore" property to a more "casual", mainstream crowd. Read More...
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Delays incoming
by Corey Dockendorf [ Saturday, 5th of December 2009 - 05:10 PM ]
The New Year is just around the corner, and players are anxiously awaiting a slew of games to be released in the 1rst quarter.  Well unfortunately some of the heavy hitters that were planned on being released have been announced as pushed back until later next year. Bethesda's shooter Brink which was scheduled to be released in spring of 2010, got pushed back to a fall release for all platforms.  Brink is the Splash Damage title that we have seen a few snippets of lately.  G4 just recently posted a new video on the title, highlighting the Smart Freedom of Movement system. Read More...
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Gaming To A Whole New Level In Vegas
by David 'Hades' Becker [ Wednesday, 8th of July 2009 - 03:34 PM ]
Clearwire officially launches WiMax in Las Vegas When you think of Las Vegas and Gaming, the first place you go is to the table game and gambling. It is the staple in Vegas. But it looks like soon, like in a few weeks, gaming could take a slight twist in the town. At least as it comes to online portable gaming. Maybe make the town a bit more family friendly. Who knows? Read More...
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