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Review: Subsonic Racin' Pro Chair
by Brian Bentley [ Monday, 16th of May 2011 - 09:37 PM ]
Who doesn’t dream of high-speed car chases and the thrill of racing? Well, the Racin’ Pro portable racing chair from Subsonic gets you just a little bit closer to that dream. Subsonic is giving players the tools to have a first class driving experience as if they were in the arcade themselves. What sets the Racin’ Pro chair apart from the competition is its portability. The chair and all of its pieces fold up into a backpack for easy transportation and storage. Setup is a breeze. Read More...
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Finally Some Prototype 2 Screens
by David 'Hades' Becker [ Thursday, 12th of May 2011 - 06:07 PM ]
Maybe it is just me, or because we are still a year out from launch, but the visuals for Prototype 2 don't seem to be going the way most sequels go. Usually there is some insane boost or extreme change in how things look. From the below screen I'd swear that they were take straight out of the first game. Not that it is a bad thing, but a little unexpected. I do have to say that some of these shots do have me raring to go back and play the original Prototype just because of how much fun I originally had. Read More...
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Activision To Release A New Call Of Duty, More Talk Of Project Beachhead
by Corey Dockendorf [ Wednesday, 11th of May 2011 - 03:54 PM ]
Monday brought a lot of long awaited, if not expected, news for the Activision Blizzard team. One important bit of news was a new Call of Duty title that would be released before the end of this year. With Call Of Duty: Black Ops the number one selling game in the US and Europe for the past three months, it's no surprise that Activision is going all in with this one. It's a safe bet that another CoD will sell just as well if not better than its predecessors. "This year's Call Of Duty initiatives will result in the best Call Of Duty experiences we have created to date," Kotick said. Read More...
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Diablo III Beta Test Starting In Q3!
by Corey Dockendorf [ Tuesday, 10th of May 2011 - 03:51 PM ]
Yes, let it sink in for a moment. The time we've all been waiting for. A dream becoming a reality. Yes, Diablo III's external beta test is almost upon us and it's been confirmed by Blizzard'svery own Mike Morhaime. Today (5/9/11) was Activision/Blizzard's quarterly earnings call and Mike Morhaime had some long awaited news for us. "We began internal company-wide testing last week," Morhaime confirmed. "The game looks great, and we're currently targeting a Q3 launch for external beta testing. Read More...
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Dark Of The Moon Shows How Bumblebee Stings
by David 'Hades' Becker [ Monday, 9th of May 2011 - 10:42 PM ]
Unlike Mass Effect 3, Transformers: Dark Of The Moon is still on track for its June release. I mean it better be as Activision is trying to get it out in the same window as the upcoming film as well. A delay now would be retardababy. Or at least give us the promise that is not just a film tie-in and a real follow up to War For Cybertron. Well with the being on track and all, there are a few more screen shots from the game to take a look at. You can see them below. Read More...
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Mass Effect 3 Delayed
by David 'Hades' Becker [ Thursday, 5th of May 2011 - 08:42 PM ]
Did you hear that? The loud grown that just flooded the world as all of the Mass Effect fans just heard that Mass Effect 3 is going to be delayed until 2012. Yea, it sucks for the fans, but with how the game looks to be shaping up, I am completely sure that the wait will be well worth it. That is supposed to be the case when they push things back isn't it? Sure it is… Below there are a few new images for ME3 and I am assuming that the delay has to go with something other than the visuals needing work. The game is looking to be extremely beautiful. Read More...
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Zombie King Don't Give A Damn In Call Of The Dead
by David 'Hades' Becker [ Wednesday, 4th of May 2011 - 08:31 PM ]
I'll start by throwing a SPOILER alert here for all those Call Of Duty: Black Ops fans who are picking up the Escalation DLC today on the 360. Also for all those fans who are picking it up on the PS3 or PC later on. The below videos show off some of the DLC that you might want to experience firsthand and not through the internet. You've been warned, don't get pissy. If you are continuing on, then you undoubtedly wish to see what else is included in the DLC besides a few maps for multiplayer. Read More...
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Bringing The Pain Like Max Payne 3
by David 'Hades' Becker [ Friday, 29th of April 2011 - 05:28 PM ]
So I'm confused now. Where are all the "demons" or drug induced hallucinations? For that matter Mark Wahlberg? That was what the franchise was all about wasn't it? The film wouldn't deviate that much would it? I defined the whole Max Payne franchise based on that film as I have never played any of the games before. That is a good reference isn't it? When have video game films ever been that far off from the original source? Read More...
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Virtual Reality To An Extreme
by David 'Hades' Becker [ Friday, 22nd of April 2011 - 06:55 PM ]
In the pursuit of making games 100% immersive there are an ass ton of gadgets, gizmos and displays to make you feel truly in the middle of the action. That is what the whole motion controller craze and revitalization of 3D is all about isn't it? But no one will rest until you can fully experience the game world as if you were truly standing there and walking around it. That is what gamers enjoy isn't it? Moving around and having all of the game character's skills based on their own motor functions that don't require basic thumb presses. Read More...
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Review: Portal 2
by David 'Hades' Becker [ Tuesday, 19th of April 2011 - 10:02 PM ]
So here we are again, apparently only a few months after the events of Portal (assumed from in-game interactions). Still trapped in Aperture Science. Still being tested. But importantly, Still Alive. Alive and needing a final escape from the insane AI running the facility that is now hell-bent on enacting revenge for what Chell did in the first game. Along the way making a few surprising friends to help your escape and mastery of all the Science that was going on. There is really no way to simplify the story without giving spoilers here. Read More...
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Capcom Taking A Shot At God Of War With Asura's Wrath?
by David 'Hades' Becker [ Thursday, 14th of April 2011 - 08:43 PM ]
I get that by now it is hard to do an action game without getting the "It's Like [Insert Name]..." tagged to it, but Asura's Wrath seems to not care. Not care to the point where the basic story of the game is thus. Once a revered deity, Asura was betrayed by his fellow gods and stripped of all his powers. Consumed by anger at the injustice he has suffered and swearing vengeance, Asura discovers he can use this fury to his advantage and turn it against his enemies. Sound REALLY close to the opening to God Of War II to me. Read More...
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Command Come In... New Operation Raccoon City Game Play Trailer
by David 'Hades' Becker [ Thursday, 14th of April 2011 - 05:27 PM ]
It is in and it makes Resident Evil: Operation Raccoon City look like a load of fun. The trailer also makes all of the screen shots look like there were originally working it out for the Wii. Granted, there are a lot of pre-rendered scenes in the trailer, but if you look fast, you can see the game play mixed in. From the looks of it, it looks to take RE: Outbreak and do what was originally intended for those games. Fast action and a bit of sneaking with a sprinkle of Zombies and B. Read More...
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Falling To Your Death Issue Has Been Solved In Portal 2
by David 'Hades' Becker [ Wednesday, 13th of April 2011 - 10:00 PM ]
Doesn't it bug you in games when non-supernatural heroes or villains can fall from hundreds of feet and survive without rhyme or reason? Or for that matter, falling 20 feet almost kills them out right. It is a mix between realism and game play that designers have to take into account. Do you forgo realism in a major way for game play sake or do you try to fake it? Mix in the ability to portal hundreds of feet into the air, sometimes on accident, and now you have a real issue. But it looks like minds behind Portal 2 have the solution. Read More...
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Ah The Mean Streets Of L.A. Noire...
by David 'Hades' Becker [ Thursday, 7th of April 2011 - 10:26 PM ]
There is nothing like see the dirty underbelly of the streets and police force. It totally gives me the warm and fuzzy feeling in my belly. For once, one of the trailers for L.A. Noire has actually been able to get me to lose some doubt. Well, at least the doubt in how the audio mixes in with the visuals. As I have said before, to me the audio seems just way too high quality when mixed in. Not that either the visuals and audio are bad, but they just didn't seem to meld well. Read More...
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So What Is Up With The Story Of F.3.A.R.
by David 'Hades' Becker [ Friday, 1st of April 2011 - 06:04 PM ]
It has been a bit since we've had some good and solid updates for F.3.A.R. I guess it is time to get another look and a story trailer. Thank you Warner Bros. and Day 1 Studios for giving us just that. STORY TIME! Looks like someone has some serious "mommy issues." Not to mention that they look to have lead to some even deeper and twisted results besides becoming a man-whore. That's what happens isn't it? Like the opposite of a girl having "daddy issues? Read More...
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