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Gearing Up For Gears Of War 3
by Binh Nguyen [ Tuesday, 13th of April 2010 - 03:33 PM ]
If you somehow missed Late Night with Jimmy Fallon last night, then you missed one of the hottest trailers to grace your television screen. It is no secret what Cliff Bleszinski and the rest of the crew over at Epic Games are working on with the pre-mature announcement over on XBL (way to go Microsoft to blow that news). Well it was time to showcase to the world, or the few that could actually stayed up to watch Jimmy Fallon, the new trailer for Gears of War 3. “When we released Gears of War more than five years ago, we set out to tell the world an unforgettable story of bravery and sacrifice in the face of insurmountable odds, and a year from now, players will get the chance to experience the final chapter in the story of Marcus Fenix and his companions in Delta Squad,” said Cliff Bleszinski, Design Director of Epic Games. Read More...
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Infinity Ward Founders Respawn
by Corey Dockendorf [ Monday, 12th of April 2010 - 06:01 PM ]
Not long ago Activision "let go" the co-founders of Infinity Ward, Jason West and Vince Zampella. Well it looks like these two guys have decided to start a new gaming company and get a new publisher. Jason West and Vince Zampella are two industry leaders who brought the amazing Call of Duty franchise to homes everywhere. Now brushing off the dust from a rumor filled departure, Jason and Vince have founded Respawn Entertainment. The website is up and running, and probably the simplest website in the world. Read More...
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Review: Fragile Dreams: Farewell Ruins of the Moon
by Michael Camacho [ Friday, 9th of April 2010 - 09:22 PM ]
Fragile Dreams: Farewell Ruins of the Moon, developed by Namco and localized by XSeed Games, is an interesting game. I felt like I was playing an anime with many Japanese RPG elements infused within. Fragile Dreams is about a young boy named Seto, who is on a quest to find others in the world after nearly everyone has disappeared. After coming in contact with a young girl named Ren, she runs off and he is on a quest to find her and hopefully others. Early on in his journey he finds a Personal Frame Unit that is a talking backpack, and helps guide Seto through many of his trials and tribulations. Read More...
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Aggrocast Episode Sixty Five: PAX East Recap
by Brian Bentley [ Tuesday, 6th of April 2010 - 08:36 PM ]
Fresh from PAX East, Mike and Binh give Brian a rundown of how the travelling and three days of fun went down. Discussion hits all the highlights: booths, booze and food. We also discuss what we've been playing, including FFXIII, FFVII, Suikoden, Tetris, and Mario Kart DS. Feature-wise, Bargain Binh gives you the inside scoop on running a Civilization, while Netflix Pix hits the high seas and you get two for one On The DL. Remember to get the word out to the masses by rating and reviewing us on iTunes and the Zune Marketplace. It really only takes a few moments. Read More...
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Death Smiles Limited Edition Announced *Updated*
by Michael Camacho [ Sunday, 4th of April 2010 - 08:53 PM ]
Aksys Games has announced their latest limited edition package. This time it is for the Gothic Lolita style shoot 'em up (SHMUP), Death Smiles. The limited edition package will include the game, soundtrack CD, and a faceplate featuring the girls from the game. What would one expect to pay for this package? $59.99? Read More...
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iPad Is For Gaming
by Corey Dockendorf [ Friday, 2nd of April 2010 - 03:14 PM ]
The iPad as you have heard is being released April 3rd, 2010. The lines at the Apple store will be ridiculous, Apple is already struggling against the demand, and Steve Jobs is in a chair somewhere sitting in the dark watching his Apple TV and laughing at all the money he is making this weekend. As I have stated in previous articles, the iPhone format has already paved the way for more powerful mobile gaming, but now with the iPad (a larger iPhone) gamers can utilize the larger screen size and have a truly unique gaming experience. I bring this up because with the information overload about the iPad, EA and 2K Games have stated that they will be updating there iPhone games to be optimized for the iPad. EA's Command&Conquer: Red Alert and 2K's Civilization: Revolution are two very popular titles but are limited by the screen size of the iPhone. Read More...
Tags: EA, 2K Games, iPad, Apple,
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Dante's Inferno Getting All Saintly
by David 'Hades' Becker [ Thursday, 1st of April 2010 - 06:41 PM ]
In just under a month, the next batch of DLC for Dante's Inferno will be hitting XBox Live, and the PlayStation Network. It will be bringing two new modes with it, multiplayer and "build-your-own-challenge" mode. Also a few new enemies to add to the roster. Although I'm going to say that they are going to be slightly altered models from the main game with a new coat of paint. Look at the last DLC that came out. But this is of course information we all knew about from the start. Read More...
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Dead Space 2 Does Dark Void Right
by David 'Hades' Becker [ Thursday, 1st of April 2010 - 01:41 PM ]
So if you were at PAX East last week, or at least following the official Dead Space Twitter account, you might have had the chance to catch a glimpse of what is to bee seen of the Dead Space 2. Either by being in the conference room or via the live uStream of the event. But just in case you didn't get to catch it either way, or just don't want to sit through all the other stuff they talked about, here is the video of in-game footage. Not the best shot of the action, but it is something. Also not 22 minutes long. Read More...
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PAX East: The Sight And Sounds
by Binh Nguyen [ Wednesday, 31st of March 2010 - 03:47 PM ]
If you were not able to make it to Boston for PAX East, do not worry that is why we were there. Some of the booths were so busy with people surrounding the screens, it was hard for me to even get a decent picture. But Michael and myself met a lot of people like Adelle from Gametopia, her husband Dan from Gametopia, Rich from Gametopia/Bitmob and some of the crew from Bitmob. As you can see from the Cosplay article there were a lot of strange creatures in the convention center, but there were a lot of nice people as well. Just my bad for forgetting to get a picture of the great people until it was too late. Read More...
Tags: PAX East,
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Shank Cometh
by Kevin [ Wednesday, 31st of March 2010 - 01:41 PM ]
I've been following Shank for a while now, and I've been consistently impressed by the visuals and the style of the game. It's like a 2D explosion of sweetly animated vengeance carefully marinated in some of the craziest violence that does not include a certain Devil Who May Cry or Dual Wielding Busty Librarian Clothed In Her Own Hair. Developed by Klei Entertainment, makers of such downloadable goodness as Eets and N+, Shank has action to spare. Here is Shank killing a giant butcher. Read More...
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PAX East: Cosplayers Came Out To Play
by Binh Nguyen [ Monday, 29th of March 2010 - 10:34 PM ]
Boston has their own anime convention called Anime Boston. You would think that even with just that convention the people in the Boston area would be satisfied dressing up as their favorite anime, cartoon, and video game characters. Well that was not the case here at PAX East. With all the video games demos, accessories, and many other items on the show floor, the Cosplayers came out and showed what they had in their closets. Some of which was pretty good. Like the Bayonetta twins (no they weren't actual twins), the guy in the Gear suit, and the Team Fortress 2 group. Read More...
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PAX East: Civilization V
by Binh Nguyen [ Monday, 29th of March 2010 - 03:17 PM ]
So Civilization fans will be happy to know that 2K Games was kind enough to show at PAX East that they will be coming out with a brand new Civilization game called... Civilization V. Nice title huh? You are probably wondering why they would want to make another Civilization game after the success of Civilization IV? Just like any games with a huge success rate, there were features that were taken out due to time, money, or wasn't able to be fit into the previous titles. Yes there are DLC and companies could always add them in later, but what if the engine was not equip to handle the features for the DLC, than what? Read More...
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PAX East: Mafia 2 Impression
by Binh Nguyen [ Sunday, 28th of March 2010 - 04:49 PM ]
Mafia originally came out on PC in 2002, then later on the orginial XBox, and then PlayStation 2 in 2004. Several years later 2K is releasing the second installment of the Mafia series with Mafia 2. Here at PAX East, we got the opportunity to sit down and play a demo of the game. Here is what I have to say about it. New Engine: 2K Czech has created the brand new Illusion engine for Mafia 2. I spoke to Dan, one of the lead Developers for Mafia 2, he told me that because of how the original Mafia was and how much the dev team wanted to in the first one but couldn't. Read More...
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Mini Review: The Heavy Rain Chronicles: The Taxidermist
by David 'Hades' Becker [ Friday, 26th of March 2010 - 08:26 PM ]
So you played through Heavy Rain and seen all the endings, now what do you do? You could play around and just keep killing the hooker or store clerk for fun. You could try to find other ways to see Ethan off himself if Shaun dies. You could even replay the sex scene, that got no negative mention in the media, and see if you can glitch Madison to stay naked. Just to name a few things to do. You could do one of those options. Read More...
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Mini Review: Dante's Inferno: Dark Forest
by David 'Hades' Becker [ Wednesday, 24th of March 2010 - 05:40 PM ]
Just under a month since Dante's Inferno brought hellfire and brimstone to homes around the world, comes the prequel for the overall story of the main game, Dark Forest. A nice, albeit short, addition to the story of Dante's Inferno. Not to mention a few more puzzles and a"new" demon for Dante to slay to try and save Beatrice before she is killed. Which we all know isn't going to happen. In any instance, let me break this down into the two main parts this DLC adds to the game. Read More...
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