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Konami Pre-E3 Conference Recap
by Matt Waitt [ Friday, 1st of June 2012 - 06:47 PM ]
Alright with E3 right around the corner, Konami took it upon themselves to have their 2nd annual "Pre-E3 Press Conference" which started off slow with some social game updates and news. About half way through it picked up for the "hardcore" gamer base. Here are some of the highlights Zone Of The Enders HD, will be releasing for PS3 and Xbox 360. Also it has a new opening animation (See Below). The Metal Gear franchise has been around for 25 years. Read More...
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Aggrocast Episode Ninety Eight: Pre-E3 2012 Expectations
by Brian Bentley [ Friday, 1st of June 2012 - 04:44 PM ]
It's that time again. The Electronic Entertainment Expo is looming and that means it's time for Matt, Corey and Brian to drop the gloves and pontificate the possibilities of what will happen next week at E3. The list of games the guys go over is too long to write out here...much like the podcast itself. It goes so long in fact, we had to break it up into two chunks. The bulk of it is here in Episode 98, but keep an eye here on Aggrogamer for a special bonus podcast of what happens when the discussion really heats up. Read More...
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What The F**k Do You Want To See At E3 2012?
by David 'Hades' Becker [ Thursday, 31st of May 2012 - 06:37 PM ]
It is that time of year again as I am sure you know. E3 is just a few days away. We will get to see all the new games, teasers, announcements and hardware we will all be pining over for the next year or so. We'll be there along with every other media outlet. Unlike them though, I want to know what the f**k you want to see out of E3 and not just what I want to check out. So here's your opportunity. Let me know and I'll do my godly best to get something for you. Read More...
Tags: E3, 2012, PS3, XBox, PC, Wii, WiiU,
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Review: Prototype 2
by David 'Hades' Becker [ Tuesday, 8th of May 2012 - 08:52 PM ]
It's been a long wait but Prototype 2 has finally landed to the enjoyment of all of us fans from the first game. It's not every game where you get to power bomb someone from atop some of the tallest buildings in the country but this is totally one of them. It has been three years in the works and there have been other titles out like it since, so does Prototype 2 hold up to the franchise's already well set bar. Let's find out. Story It's been fourteen months since the events of Prototype. Read More...
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Call Of Duty: Black Ops II Officially Announced Now
by David 'Hades' Becker [ Friday, 4th of May 2012 - 04:45 PM ]
When are publishers and studios going to realize that they cannot trust humans with sensitive information? Call Of Duty: Black Ops II was technically announced before the company made the announcement or gave us the announcement trailer. Retailers who got information early let things slip. Game sites that received information in terms to prep the news let things "leak." I swear if Treyarch and Activision ran things like the governments they make games for we'd be seeing quite a few unmarked graves around the globe. But I digress. Read More...
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Review: Sniper Elite V2
by Fred Buell [ Tuesday, 1st of May 2012 - 06:15 PM ]
Rebellion Developments just gave us a "reboot" or "remake" of the 2005 shooter of the same name, Sniper Elite: V2 which takes place in the same time frame. This time rather than infiltrating the Nazi Army in disguise, you are a lone sniper against both the German and Russian WW2 militaries. Referencing the real life "Operation Paper," you must sneak behind lines and kill, or rescue, German scientists from creating and launching deadly V2 rockets. The game plays very smoothly; only on few occasions, and probably at my provoking the system, did I experience any spots of being stuck or absurd clipping. Sniper Elite plays as you would hope and expect any 3rd person shooter to play. Read More...
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PAX East Hands-On: Double Dragon Neon
by Matt Waitt [ Thursday, 12th of April 2012 - 04:39 PM ]
On the floor of PAX East was a small booth that had a pillar like set up with four different games. One of those games was hidden away from the casual viewing eye. That game was Double Dragon Neon, an upcoming XBLA game that not only impressed me with its beautiful art style, but also its nostalgic atmosphere. I know the audio quality is not the best, but hopefully you guys can understand everything. Read More...
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PAX East Hands-On: The Secret World
by Matt Waitt [ Wednesday, 11th of April 2012 - 09:26 PM ]
During the hectic weekend at PAX I got a chance to check out The Secret World, the new MMO from Funcom. I sadly didn't get any play time due to interviews and my horrible memory. But I do have a video for you guys, so please enjoy. The Secret World comes out for PC on June 19th, 2012 developed by Funcom and published by EA. Read More...
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PAX East Hands-On: Borderlands 2
by Matt Waitt [ Wednesday, 11th of April 2012 - 04:17 PM ]
Borderlands 2 is a massive improvement from the first installment. The controls are super smooth and tight. The feeling of level grinding seems to have disappeared, thankfully. Having other colors in the game, rather than just brown, has really showed off the rich and beautiful landscape that the world of Pandora has to offer. I got to play as the new Siren in the game: Maya. Her special ability stuns her enemies in a blackish purple vortex allowing you to get off some free shots. Read More...
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PAX East Hands-On: Spec Ops: The Line
by Matt Waitt [ Tuesday, 10th of April 2012 - 09:48 PM ]
At PAX East I got to try out a little bit of the single player campaign for Spec Ops: The Line, and had a great interview with one of the developers. I really enjoyed the demo at PAX East. It was very smooth and had responsive controls. There events where you had a chance to negotiate with your enemies, but if things went sour you had to reap the consequences. For instance one group of enemies had a hostage and was threatening to kill him. Instead of waiting for them to assassinate him, I made a quick decision to kill the enemies and save my team mate's life. Read More...
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PAX East Hands-On: Aliens: Colonial Marines
by Matt Waitt [ Tuesday, 10th of April 2012 - 05:28 PM ]
I had the privilege to speak with the senior producer of Aliens: Colonial Marines at PAX East over the weekend. They were also giving a demo of the Multiplayer. The Multiplayer was very team oriented and forced you to work together to defeat your opponents. The only mode we played was Team Deathmatch. The marines would all huddle around each other and pick off the Xenomorphs as they tried to separate the marines. One on one a marine has a very high chance of losing to a Xenomorph mainly due to its "pounce" ability. Read More...
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PAX East Hands-On: Wreckateer
by Matt Waitt [ Monday, 9th of April 2012 - 10:28 PM ]
At PAX East I got to try out Microsoft's Kinect for the first time ever, and the first game I played on it was Wreckateer. Wreckateer is an XBLA game that revolves all around destroying castles (hey, who doesn't love wrecking stuff?) The plot behind destroying castles is that you are a part of a demolition crew who is hired by the king to destroy abandoned and unwanted castles that have been overrun by goblins. Stepping forward and putting your hands together loads up the catapult, as you step back the catapult draws back, the more you move backwards the more powerful the shot. You then spread your arms apart and the shot takes off. Read More...
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PAX East Hands-On: Lollipop Chainsaw
by Matt Waitt [ Monday, 9th of April 2012 - 04:36 PM ]
During PAX East I got to get some playtime with Lollipop Chainsaw and interviewed the legendary Suda 51. Lollipop Chainsaw had some very smooth and tight controls, chaining attacks between kicking and swinging the chainsaw was simple enough to button mash if you wish, but at the same time complex enough to satisfy those who frown upon the mashing of buttons. The demo started off in a farm-like area, where some good ol' zombies popped up and begged for me to slay them (not really, but I could tell they were asking for it). Every time zombies pop up there is a counter on-screen that tells you exactly how many are there and need to kill. Read More...
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This BioShock Infinite Heavy Hitter Is Screaming For Vengeance
by David 'Hades' Becker [ Wednesday, 28th of March 2012 - 09:23 PM ]
Here we go with the final "Heavy Hitter" for BioShock Infinite. Yep, the fourth and final that they are revealing as a hardcore enemy that is just below sub-boss and above mook in the game. We've gone over the Motorized Patriot, the Handyman and the Boys of Silence so far. Now we get to look at the Siren. Sounds kind of nice at first, then you find out that she essentially a healer that can resurrect all of the enemies you've already killed with but a scream. I'm not sure if this is going to be one of those creatures that inspire the panic to kill right away or just plain get annoying after killing everything in a room only to have her bring them all back. Read More...
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Do We Really Need More Reasons To Buy Prototype 2?
by David 'Hades' Becker [ Sunday, 25th of March 2012 - 01:32 AM ]
How many reasons do you need to pick up Prototype 2? For me it was the sheer fact that there is a sequel to the game coming out that sold it for me. Then again I am a huge fan of the first and have seen nothing but good things for PT2. Those of you on the fence may want to take a look at the below trailer which will show you another 11 reasons why you should pre-order the game or give it a go when it finally launches. I'll be honest here that none of these reasons would be a 100% lock in for me if I was new to the franchise. I don't expect it to be for you either. Read More...
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