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Murdered: Soul Suspect... Now With E3 Walkthrough
by David 'Hades' Becker [ Friday, 12th of July 2013 - 09:27 PM ]
Words can paint an amazing picture and level of detail in the mind's eye. But you know what is better? Actually getting to see things with your own eyes. We have just that for Murder: Soul Suspect straight from E3. Well at least Square Enix and Airtight games were nice enough to provide us and the world with a wonderful view of what they were showing in their booth at E3. While I will do the self serving thing and point you to my full write up, it was mostly based off what you are going to get to see in the next 25 minutes. You also don't have to wait in the long line to check it out, so there is that bonus too. Read More…
 
Splinter Cell Blacklist Goes Back To Its Roots
by Greg Tatterfield [ Friday, 12th of July 2013 - 04:59 PM ]
Many old school fans of Ubisoft's Splinter Cell series were disappointed with Conviction's heavier focus on action. Ubisoft realized this and added a new difficulty mode to Blacklist called Perfectionist Mode. Intended for Splinter Cell purists this mode removes your mark/execute ability and takes away your ability to see through walls with Sam's sonar goggles. This mode increases enemy difficulty in both stealth and combat as well as does not allow players to restock ammo at supply caches. This mode is really unique because it brings the series back to the original three games in the franchise where the only thing that you have to rely on is your night vision goggles and the shadows. Read More…
 
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Finally Some Real Grand Theft Auto V Game Play
by David 'Hades' Becker [ Tuesday, 9th of July 2013 - 11:13 PM ]
Frankly, I am surprised it took this ling to finally get some Grand Theft Auto V game play. I would have thought it would have been out a few weeks ago, but hey, I'm guessing Rockstar had more important things to deal with. Either way though, here we go. A nice little look at what the game will look like during game play and a bit more into the characters of the world. I do have to say that it looks pretty cool that there will be missions that require you to hop between each PC to get everything done. Not in just a quick character swap way, but in a character swap that requires you to control another PC while the last PC goes all NPC. Read More…
 
Happy Independence Day! Here's A Saints Row IV Trailer To Celebrate
by David 'Hades' Becker [ Thursday, 4th of July 2013 - 08:26 PM ]
It's Independence Day in the U.S. and what better way to celebrate it with blowing up a part of it and pretending that you fully understand what our rights, freedoms, and the day its self is all about. Don't worry this isn't a preachy thing about to start, but an intro for the latest trailer for Saints Row IV that just happens to have all of the above things mentioned displayed in the most eccentric way possible. It also includes an 8 bit text adventure reference for all of you nostalgia hunting humans out there. Isn't that lovely? Read More…
 
Here We Go With The Destiny Game Play Walkthrough... Again
by David 'Hades' Becker [ Wednesday, 3rd of July 2013 - 06:32 PM ]
You most likely saw the Destiny game play footage during the PlayStation event at E3. You also most likely saw my Destiny recording from the Activision booth. Just in case you missed it all of those times, Bungie and Activision have been gracious enough to give us yet another look at the game play of Destiny. On the plus side, it doesn't have my horrid video angle and "shaky cam" to watch from. Nor does it have the game stalling out or lackluster player call outs to each other. Read More…
 
Here's What I Got To Play Of Saints Row IV At E3
by David 'Hades' Becker [ Monday, 1st of July 2013 - 10:57 PM ]
While at E3 a few weeks ago I had the amazing opportunity to sit and play Saints Row IV. I just recently began enjoying the franchise so I was a little curious as to where everything was heading towards in the franchise. I am sure that if you are in here reading right now, you are in the same boat I was in. Luckily for you though, instead of regaling you with all the fancy words and metaphors of how the game played, I'll just throw you a bone and show you the demo that we were allowed to play. The video below does have a bit of the actual story mixed in so Spoiler Alert. Read More…
 
E3 2013 Hands On: Bayonetta 2
by David 'Hades' Becker [ Wednesday, 26th of June 2013 - 09:46 PM ]
If ever there was a title that would make me actually purchase a WiiU, Bayonetta 2 would be that title. After getting to toil around with the latest build of the game, it makes me sad that I will most likely have to wait some time to actually get to play it proper. But that is me and the tens of WiiU owners out there; here is a little more information on why you should be picking up the game next year and why all of the non-WiiU owners will be jealous. This was my first time playing a real game with the WiiU controller and I was a bit worried as all of the tech/non-tech demos I've played were designed specifically with the controller in mind. Bayonetta originally wasn't so I was expecting it to be a bit on the rough side in terms of controls. Read More…
 
E3 2013 Impression: Dying Light
by David 'Hades' Becker [ Wednesday, 26th of June 2013 - 06:09 PM ]
Dying Light was one of the first games I got to sit in and watch at E3 and it was also one of the titles that really caught my attention leading up to the show. I completely enjoyed both of the Dead Island games and was interested to see how the FPS zombie genre was going to be changed as to make this a truly new IP for us gamers. Then I was a bit let down by essentially being shown Dead Island, with a few upgrades, mixed with the basics of Mirror's Edge. This isn't a horrible combination, but it doesn't really create anything completely new. Read More…
 
E3 2013 Impression: Mad Max
by David 'Hades' Becker [ Friday, 21st of June 2013 - 11:00 PM ]
I was born when Mad Max 2 hit the big screen and I was barely four when Beyond Thunderdome came out, but that still didn't stop me from enjoying the films, and the NES game, in my youth. You can only imagine my excitement when I saw the announcement trailer for Mad Max during the Sony press conference. Even though it was all CGI, Avalanche Studios had an Alpha build of the game in the Warner Bros. booth to show to all of us eager fans. Read More…
 
E3 2013 Impression: The Evil Within
by David 'Hades' Becker [ Friday, 21st of June 2013 - 05:52 PM ]
I would be lying if I said that The Evil Within wasn't the biggest reason for me to go to E3 this year. Between TEW and Murdered I could have left fulfilled early. Even though I didn't get my hands on the game, I was overly impressed with what we were shown during the closed door demo. Here's a bit more on what got my jaw to drop and people screaming in the room. If you are a fan of Resident Evil 4 then you might as well already through your money at TEW. All of the game play mechanics, camera tricks, and scenarios that made RE4 and amazing game look to be what was used as the base for this game. Read More…
 
E3 2013 Hands On: Batman: Arkham Origins
by David 'Hades' Becker [ Thursday, 20th of June 2013 - 11:39 PM ]
I have been filled with all kinds of mixed emotions since the announcement of Batman: Arkham Origins. I am a huge fan of the franchise and storyline of the game's world. I am not a fan of most prequels and unfortunately Arkham Origins falls into the prequel world. Usually prequels just feel like the developers wanted to do another title in the franchise but have been written into a corner or need to find a reason to explain why the protagonist is weaker compared to where fans left them. Fortunately for myself, I was granted access to the elusive "behind doors playable demo" of E3 and had a chance to play around with the younger version of Batman. Let me pour out my feelings on this now. Read More…
 
E3 2013 Impression: Destiny
by David 'Hades' Becker [ Thursday, 20th of June 2013 - 09:13 PM ]
If I have to say one thing to start it off, Bungie and Activision kept the ball rolling with Destiny and not hiding anything special behind the closed doors of E3. While yes there was a demo that people stood in line for up to two hours to get a new look at Destiny, for the most part it was exactly what was shown during the Sony press conference at the start of the show. Even down to the people who were showing off the game. If you don't believe me, you can go ahead and watch the whole demo that was shown in Activision's booth during the week. Read More…
 
PS4 Vs. Xbox One UPDATE
by Greg Tatterfield [ Wednesday, 19th of June 2013 - 11:51 PM ]
Microsoft has just released an update for the Xbox One on their official site. After the fan outcry about Microsoft’s aggressive DRM policies it seems like they have turned over a new leaf. To update my previous article PS4 Vs. Xbox One, here is what is changing with the Xbox One. Always on line no more Microsoft has confirmed that you will not be required to be online to play single player games. After you complete a onetime set up after the un-boxing you will never have to connect with the Xbox servers again just as with the Xbox 360. There is no 24-hour check in required to play your games. Read More…
 
More Information About Kingdom Hearts III Has Been Revealed
by Kenton Winkfield [ Wednesday, 19th of June 2013 - 10:08 PM ]
Recently a Japanese video game news magazine called Famitsu had a conversation with Tetsuya Nomura, the director of the upcoming Kingdom Hearts III, in an attempt to get some more information about the game. Thankfully we were able to get a translation of the information. Nomura has confirmed that the game will pick up where Dream Drop Distance left off and will be the final game in the "Dark Seeker" saga that was started in the first Kingdom Hearts game. The team is currently deciding which worlds will be used in the game. I personally hope we get a Star Wars world. Read More…
 
E3 2013 Impressions: Call Of Duty: Ghosts
by David 'Hades' Becker [ Wednesday, 19th of June 2013 - 07:28 PM ]
Keeping to their word, Activision and Infinity Ward showed the world most of what they had for E3 during their Call Of Duty: Ghosts All Access event the Sunday before the show began proper. Almost to the point where it was almost pointless for anyone who is an online blogger/journalist to even cover on the show floor. Mind you, I did say almost. Besides having maybe a minute or so more of the game play shown during the event there were only a few things shown that highlighted the new engine that Call Of Duty: Ghosts will be running on. Read More…
 
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