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Dragon Age DLC Announced: Return to Ostagar
by Brian Bentley [ Thursday, 19th of November 2009 - 08:04 PM ]
Today BioWare announced their next installment of downloadable content for their critically acclaimed Dragon Age: Origins will be available this holiday season.  Entitled as Return to Ostagar, players will be able to: A return to the battlefields of Ostagar, now thick with darkspawn encamped amidst the snow An opportunity to reclaim the lost arms and armor of a king A second chance to add Dog to your party The cheapest of the three DLC packs, Return to Ostagar will retail out at $4.99 on the PSN, 400 magical Microsoft Points and 400 magical BioWare Points.  I feel torn about all this content being released so soon after the full game's release. Read More...
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Review: Dragon Age: Origins
by Michael Camacho [ Sunday, 15th of November 2009 - 04:00 PM ]
Dragon Age: Origins is the latest RPG to come from the well respected developer, Bioware. They have long been known for their deep stories, engrossing characters, and way of involving the player in the game by forcing one to make difficult decisions that affect everything around them. So anyone picking up Dragon Age knows what to expect for the most part, and will not be disappointed. Dragon Age: Origins is a dark fantasy game set in a land, known as Ferelden, where the Blight is at hand, and Darkspawn are quickly taking over. You begin the game as your choice of race and class, and set on your own origin quest. Read More...
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Armor Up With Divinity II
by Binh Nguyen [ Monday, 9th of November 2009 - 04:54 PM ]
Hope you're already dressed and ready to head on out the door. Where are you going you might ask? Well to your local GameStop of course. Why? Here's why, cdv Software Entertainment USA has announced a new Divinity II – Ego Draconis pre-order incentive program. As of today (11-9-2009) customers who pre-order the game from GameStop will receive the exclusive Blood Echelon Armor and Weapon set, while supplies last (of course). The Blood Echelon is a select lodge of elite Dragon Slayers who have earned the highest of distinctions on the battlefield. Their elite armor and weapon set includes: Blood Echelon Armor – Sturdy as granite and shaped to intimidate, Blood Echelon armors set new standards in the art of war Blood Echelon Weapon – The Claymore, the Frontline Slayers' might weapon of choice, cleaves armor like it was mere flesh. Read More...
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Review: Torchlight
by Brian Bentley [ Friday, 6th of November 2009 - 04:30 PM ]
There are times in any gamer’s life when you find yourself blearily looking for a clock, attempting to adjust your eyes to read the time. You find yourself trying to comprehend how the time reported is much later than the internal clock in your head. How much time have you lost? Minutes? Hours? If Runic Games is using that time as a measure of success of their recently released Action-RPG Torchlight, there must be a party in Washington every night! The story begins in the small mining village of Torchlight. Ember, a mineral of extraordinary power (and possible corruption) was found in a nearby mine. Read More...
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Interview With Vandal Hearts: Ryan Graff
by Binh Nguyen [ Monday, 2nd of November 2009 - 09:20 PM ]
It's been sometime since we heard anything from Konami about their Tactical Role-Playing Game Vandal Hearts: Flames of Judgment. It was rumored before that the game was going to be a remake of the PlayStation version of Vandal Hearts and was going to be released for the Nintendo DS. Well that is not the case as we were managed to get an interview from Ryan Graff, Vandal Hearts: Flame of Judgment Original Concept Writer, to answer some questions that we all have been wondering. Q: Why it has taken almost 10 years to get another Vandal Hearts game out. A: Needless to say, 10 years is a long time in the game business, and in that time, much of the original Vandal Hearts team has moved on. Read More...
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Review: Borderlands
by Kevin [ Thursday, 22nd of October 2009 - 09:00 PM ]
Borderlands Review: A Cell Shaded Grind Loot. Every role playing game experience has it in abundance. It's the life's blood that drives a player to move forward. For that next precious piece of armor, that dominating piece of weaponry, or that elaborate spell scroll with it's twenty minute animation sequence. It's what the love-hate relationship of most RPGs is based on. Why I had so much fun with Borderlands in spite of this is due to the fact that Borderlands is using the RPG mechanism to compliment the existing FPS experience and not trying to cram it down the player's throats. Read More...
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Review: Marvel Ultimate Alliance 2
by David 'Hades' Becker [ Friday, 25th of September 2009 - 08:33 PM ]
The Civil War saga in the Marvel universe has been one of the best stories to grace comic books in quite some time. It's a great story that is an allegorical commentary in the wake of 9/11 and The Patriot Act. In the storyline, a Superhuman, Nitro, goes nuclear in Stamford, Connecticut, killing hundreds during a reality TV show. A TV show that was like COPS but following the New Warriors. Once this happens, the US public demands that Superhumans answer for their actions and the Superhuman Registration Act is put in place forcing heroes to come out and show who they are. Read More...
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The Love Child Of Square Enix & Pop Cap Games
by Corey Dockendorf [ Thursday, 24th of September 2009 - 09:12 PM ]
At TGS Square Enix announced today, their new Puzzle/RPG named Gyromancer. It's basically a highly addictive Bejewled PopCap game with the RPG fantasy twist from the best in the business. Gyromancer will be available for XBox 360 as well as Steam. Both PopCap and Square Enix have collaborated before, in Japanese games, but this is more of a creative avenue for both teams. Gamers will play a Sorcerer of the Godseye, named Rivel, and traverse through ten different stages, collecting powerful beasts to summon throughout the adventure. Pokemon? Read More...
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PAX 2009 Impression: Torchlight
by Binh Nguyen [ Sunday, 6th of September 2009 - 02:30 AM ]
On October 27th 2009, Runic Games will be releasing an Action Role Playing Game called Torchlight.  Action RPG huh, so you mean like Diablo? Yes, just like Diablo. It’s not as dark, nor as scary as Diablo, but the feel and the controls of the game would make it Diablo-ish.  But they aren’t stopping there. Runic Games is planning on making the game into a MMO, a FREE to play MMO, but will not be available until sometime in the future. They will probably be like Blizzard and they will release it when it’s done, and not rush its release. Read More...
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Review: Final Fantasy: Dissidia
by Binh Nguyen [ Thursday, 3rd of September 2009 - 11:41 AM ]
Have you ever wondered what it would be like to combine the elements from a role playing game and fighting game? Ever wonder what it would be like to play some of your favorite heroes from the 8 bit, PlayStation, and PlayStation 2 days? Well wonder no more, as Square-Enix celebrates their 20th anniversary with the release of Final Fantasy: Dissidia for the PlayStation Portable. Even though this has been classified as a fighting game, it is certainly not for the Street Fighter, Tekken, or Soul Calibur crowd. The controls are really simple and you press the same buttons over and over again, but to learn the timing for each character's attacks to take advantage of the different terrain, makes the game much more interesting. Read More...
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Here Comes The Evil Pumpkins
by David 'Hades' Becker [ Monday, 24th of August 2009 - 03:20 PM ]
Bright Shadow Coming To The U.S. While Blizzcon has come and gone and only a few announcements for the worlds largest MMO were made, that doesn't mean that other companies weren't working on making a few big splashes. Some of the big splashes to get a rather interesting Anime-styled MMO to North America for the first time ever. Not to mention the second game that Gamepot is bringing to North America. This MMO I am talking about is Bright Shadow. Read More...
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Now Is The Time To Forge Your Legend
by David 'Hades' Becker [ Friday, 21st of August 2009 - 05:34 PM ]
Guild Wars 2 Trailer Who wants to see what Guild Wars 2 is going to look like? I know I do. With this new video I thought I was going to be let down a bit. In fact about half way through I started to wonder if there was going to be anything more than just "still frames" (Animatics) with a narration of the goings on in the game world. Being a stubborn person I pushed on with the video to find, indeed there is some good game footage for us to pine over. Some really good footage. Read More...
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Aggrocast Ep 38: A Trip to Hades
by Brian Bentley [ Monday, 17th of August 2009 - 04:41 PM ]
On Episode 38 of the Aggrocast, the crew is joined up by our Managing Editor, David Becker, known to many as Hades. Aggrogamer's very own lord of the Underworld expounds his thoughts on the current gaming trends, what he's been playing and offers a bargain bin to save your wallet. The crew also looks the current and future state of Massively Multiplayer Online Games with special consideration given towards the soon-to-be-released Aion by NCsoft. Add to the discussion in the comments below or send an email to Aggrocast@aggrogamer.com and get your email read on the air. Read More...
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Second Skin
by Kevin [ Wednesday, 12th of August 2009 - 08:49 PM ]
Second Skin is a documentary that follows the lives of seven people as they delve in to the world of MMORPGs. The film was directed by Juan Carlos Pineiro Escoriaza and produced by Victor Pineiro Escoriaza and Peter Brauer. The synopsis from the site reads: “Second Skin takes an intimate look at three sets of computer gamers whose lives have been transformed by online virtual worlds. An emerging genre of computer software called Massively Multiplayer Online games, or MMOs, allows millions of users to interact simultaneously in virtual spaces. Of the 50 million players worldwide, 50 percent consider themselves addicted. Read More...
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Mark Jacobs Leaves EA, Puts BioWare in charge
by Corey Dockendorf [ Thursday, 25th of June 2009 - 03:14 PM ]
Looks like EA is forming a new group specifically focusing on RPG and MMO games. What this new group will be called has not yet to have been announced. Of course with a creation of a new group that means there will be some shifting of power and responsibility. Mark Jacobs was the co-founder and general manager of Mythic and left EA on June 23rd 2009. Mark was not only a general manager but also a lead designer on Warhammer Online and Dark Age of Camelot! Mark will be replaced by Ray Muzyka who is the co-founder and general manager of the all powerful BioWare. Read More...
Tags: EA, Bioware, Mythic, MMO, RPG,
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