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War Zones, Zombies, Hip Hop, And 'Film Actors Guild'
by David 'Hades' Becker [ Friday, 6th of November 2009 - 10:13 PM ]
The below thoughts are those of me, David, and not those of or Send all hate mail and comments to me, or post them below. Just do the favor of not posting Annon and thus the wuss way out. With Modern Warfare and Resident Evil: Darkside Chronicles both gracing shelves in the next two weeks, one after the other, it would seem time for the final launch trailers to hit the webs to give us even more reason to want these games. Like there is anyone that doesn't already want Modern Warfare and there is no Nintendophile that couldn't use another great zombie rail shooter. Am I right? Read More...
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Review: Torchlight
by Brian Bentley [ Friday, 6th of November 2009 - 04:30 PM ]
There are times in any gamer’s life when you find yourself blearily looking for a clock, attempting to adjust your eyes to read the time. You find yourself trying to comprehend how the time reported is much later than the internal clock in your head. How much time have you lost? Minutes? Hours? If Runic Games is using that time as a measure of success of their recently released Action-RPG Torchlight, there must be a party in Washington every night! The story begins in the small mining village of Torchlight. Ember, a mineral of extraordinary power (and possible corruption) was found in a nearby mine. Read More...
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More Modern Warfare 2 PC Woes
by Ben Brody [ Friday, 6th of November 2009 - 01:34 PM ]
The bad gets worse. PC gamers have often been on the short end of the stick on gaming for awhile now except for one thing: Multiplayer. Mods, dedicated servers, better clan support, and VOIP programs like Ventrilo and Teamspeak usually make the PC multiplayer experience better than their console counterparts. Modern Warfare 2, which is poised to be the best selling FPS of all time, is only full of disappointments to the PC crowd unfortunately.Dedicated servers have already been taken away from the PC version and now comes more. Read More...
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Battlefield: Bad Company 2 PS3 Beta Exclusive
by Corey Dockendorf [ Thursday, 5th of November 2009 - 11:00 PM ]
So here you are, asking yourself "How can i get into the Battlefield: Bad Company 2 Multiplayer Beta?" Well here i am, like a genie in a bottle with your answer. Starting November 19th, US players can get into the Beta by reserving their copies at Gamestop or Bestbuy, announcement for our European friends to come later. I'm sure that in the coming week everyone will have some sort of giveaway so keep your eyes peeled. This is going to be phenomenal by the way. Read More...
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Review: Fairytale Fights
by David 'Hades' Becker [ Thursday, 5th of November 2009 - 07:11 PM ]
Imagine that you are a character from your favorite fairytale. The main character, if you will. Now imagine that some one has gone through your story and removed the part where you were the important and significant. Everyone shunned and ignored you in your own story. What would you do? Go bat nuts crazy and slaughter all of the cute inhabitants to show that you really are the star again? It's what I would do. Well that is the very basic version of what is going on in Play Logic's Fairytale Fights. Read More...
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My Deck Against Yours In Magic: The Gathering - Tactics
by Binh Nguyen [ Wednesday, 4th of November 2009 - 06:44 PM ]
Magic: The Gathering has been around since 1993, and converting the card game into a video game has been going on since 1997 with its first title Magic: The Gathering: Duels of the Planeswalker for the PC. Well we will be getting another Magic: The Gathering game with Wizard of the Coast and Sony Online Entertainment teaming up to develop Magic: The Gathering – Tatics. John Smedley, President of Sony Online Entertainment recently said, “By collaborating with Wizards of the Coast, we're able to combine the strengths of both companies to develop an innovative, online, 3D game based on an extremely popular IP. We're Going to be taking the Magic: The Gathering Multiverse places player have never seen” John was not the only one that had something to say about the upcoming title. Read More...
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Aion - A Casual MMO Player's Impressions
by Michael Camacho [ Tuesday, 3rd of November 2009 - 08:38 PM ]
Disclaimer: This is not an official review of Aion, but will be from the perspective of a casual MMO player, and serves more as an impressions of my first month with the game. As of writing this, I have reached level 16 with Asmodyian Assassin and around level 10 with each of my 3 other characters. Aion is the latest MMORPG from Korean developer NCSoft, and was quick to break pre-order records amongst MMO tiles with over 400,000 pre-ordered. Aion utilizes the Crytek engine and produces beautiful results. Aion takes place in the world of Atreia, and you choose one of two opposing races of humans. Read More...
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The Twisted Return Of Alice?
by David 'Hades' Becker [ Monday, 2nd of November 2009 - 06:52 PM ]
So about eight months ago we saw an official announcement that Spicy Horse and EA were working on Alice 2; or Return To Wonderland, or Return Of Alice depending on which release you want to go with on this. In any instance, they announced the next installment and then went completely silent on things for the greater part of the year. Not even a tease or small foot note at any of the gaming conventions. Now enter the below video/teaser. Read More...
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Team Fortress 2 Releases The Pumpkin Patch
by Corey Dockendorf [ Friday, 30th of October 2009 - 02:19 PM ]
Alright Team Fortress 2 fans, it’s Halloween and the TF2 crew has put together a new update to bring in the holiday fear. “The Terrifying Team Fortress Haunted Hallowe’en Special” went live today and will continue on until November 2nd. This holiday update is a goody bag of tricks and treats, from Exploding pumpkins, a ghastly gimbus (wtf?) and "Mildly Disturbing Halloween Hats". If that’s not enough for you, there is a new community map as well as 5 achievements (listed below) to unlock over the next couple of days. Read More...
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Live Action Assassin's Creed Is Here
by David 'Hades' Becker [ Tuesday, 27th of October 2009 - 10:07 PM ]
We spoke about the short film for Assassin's Creed 2 hitting the web today. Also how it will only be available on Ubisoft's youtube account for the next 24 hours, according to them. Well here it is in all of it's live action grandeur. Watch it and marvel at the quality they placed into this short history of Ezio. Now that you have had a chance to take a gander, what do you think? I'd say they have actually gone above and beyond with this little clip. Read More...
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Modern Warfare 2 PC Boycott?
by Ben Brody [ Friday, 23rd of October 2009 - 01:28 AM ]
Infinity Ward recently announced that their upcoming Modern Warfare 2 won't be supporting dedicated servers, something that PC gamers have 99% of the time, replacing it with something called IWNet, a proprietary server system ran by Infinity Ward themselves. Before we get ahead of ourselves, let's make a list of pro's and con's. Pros: Less Cheaters Less Lag Better Matchmaking No Clan Servers No Custom Configs Cons: No Mod Support Chance that IW could disconnect and end servers at anytime for any reason No Clan Servers No Custom Configs Unable to play on “favorite” servers, only way to play with same group of people is to be in the same party or clan While console gamers have never had their own dedicated servers (save a few games like Section 8, Evolution 4x4, and a few others), it's rare for a PC game to do away with it (and yes, COD4 had dedicated servers). Why this move was made is beyond anybody's idea however it seems that Infinity Ward would like to either Nazi their PC players Pave the way for a pay-for service Get rid of Modders Genuinely want to get rid of hackers Announce that they are taking it away, to drive some gamers away, then announce that they will include it, and gain even more gamers to it due to the news (IE: New Coke) Kill the ability for pirated copies of MW2 to be played online. Read More...
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Civilization Is Coming To Facebook
by Corey Dockendorf [ Wednesday, 21st of October 2009 - 09:33 PM ]
Social Networking strikes again! On the Civilization Fanatics' Forums Sid Meier, legendary creator all thing Civilization, has just announced that they will be creating a Civilization project called Civilization® Network™ via Facebook. Thats right, one of your favorite social networking sites will now encompass the engrossing game of Civilization. The game will be Free-to-play, which is a change from all the "mini-transaction" games we see all over Facebook currently. According to Sid, the game is slated for a 2010 full release: I wanted to let you know we’ll soon be looking for beta testers to help us develop a unique new way to play Civilization. Read More...
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Review: Saw: The Video Game
by David 'Hades' Becker [ Tuesday, 20th of October 2009 - 03:37 PM ]
Now I want to start out that this is not a movie based game, at least like all the other movie based games that get pumped out onto the store shelves when a new feature film or the film it is based on is about to hit the big screen. I felt we needed to open with that, because Saw: The Videogame shares only the title and is a continuation off the first film. It is not based of any of the films that have come out or are coming out. It should be considered Saw 1. Read More...
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Jurassic: The Hunted Is Not The 5th Jurassic Park Film
by David 'Hades' Becker [ Sunday, 18th of October 2009 - 02:39 PM ]
So what is this game then if it isn't the next IP for the Jurassic Park franchise? Pretty much another dinosaur shooter style game with one major twist that others do not have. What would this twist be? Not that you are another space marine traveled through time and space and ends up in a jurassic era, but that you are a "normalish" adventurer and weapons master. That and you have been transported back in time with loads of ammo and weapons to hunt and kill the monstrous and angry dinosaurs of the jurassic era, via the Bermuda Triangle. Yep, that's right. Read More...
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Oh The Brütality Of Assassin's Creed 2
by David 'Hades' Becker [ Saturday, 17th of October 2009 - 04:17 PM ]
The combat in the first Assassin's Creed was nothing to write home to mom about. You had the few weapons and the few stances and moves you could employ. You couldn't even use you hidden blades for anything other assassinations and counter moves. It just wasn't all that extravagant. This was something that Ubisoft definitely wanted to fix. That and the variety of guards that you had to take down to move about the game world. Something I know I wished for when going through the first play through. Read More...
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