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Finally We Are Going To Get New Details On The FPS XCOM
by David 'Hades' Becker [ Wednesday, 24th of April 2013 - 09:00 PM ]
Ah… I remember back in 2011. Sitting in a dark room at E3. Waiting to see what 2K had to show us for the new XCOM title they were bringing. Then I remember not seeing a gods damned thing about it for almost two years. It looked so amazing and then I was crushed thinking it was never going to see the light of day. At least that was until there was a blog posting on the 2K Blog. Here is a copy for you so you don't have to click out. Read More...
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Review: Dead Island: Riptide
by David 'Hades' Becker [ Tuesday, 23rd of April 2013 - 08:46 PM ]
Back in 2011 we were all introduced to the wonders that could be a Zombie RPG with Dead Island. Two years later now we get to see how everything has progressed story-wise and engine-wise with Dead Island: Riptide. Is it just another crappy sequel that seems to be all the rage, or does it stand out on its own? Continue on to see what I thought. Story We pick up with the "Immune Fab Four" directly after the events of Dead Island. Read More...
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PAX East: First Look: Magic: Duels Of The Planeswalkers 2014
by Kenton Winkfield [ Monday, 22nd of April 2013 - 10:00 PM ]
I was insanely excited to go to the Wizards of the Coast Booth at PAX East this year. Last year I skipped it because I thought they were only showing off expansions for Magic: Duels of the Planeswalkers 2012. I learned shortly after that they were actually showing off alpha stages of Magic: DOTP 2013. I was not going to make that mistake again this year. I did by a bag last year from their booth thought, and this year I bought a shirt. Read More...
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Bethesda Is Going To Show You The Evil Within
by David 'Hades' Becker [ Friday, 19th of April 2013 - 09:05 PM ]
Given all the horror and evil in the world right now it seems perfect time to announce Bethesda and Tango Gameworks' new title The Evil Within. This is what the Bethesda has been teasing with the Vine clips they have been posting. You can see the full announcement trailer below if you are finished with being teased. So far, details are extremely sparse on TEW. Outside of the announcement and following images, the only other concrete detail is that it is being helmed by Shinji Mikami. Read More...
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Get To Your Computers! We Can Pre-Order Deapool: The Game
by David 'Hades' Becker [ Thursday, 18th of April 2013 - 08:16 PM ]
If you are looking forward to Deadpool: The Game then you will be happy to know that there is now a release date as well as pre-order bonuses galore for all of us. There are also a few more screen shots of the game but nothing overly revealing or special in terms of news or features. This is starting to concern me as we are approaching the release date quickly and for the most part we have no clue how the game is going to play, only how it is going to look. Anyhow, the point is not to bicker at the moment. It is to let you know that Deadpool will be coming on June 25th this year. Read More...
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Batman: Arkham Origins Announced… Yet Another Prequel Title
by David 'Hades' Becker [ Tuesday, 9th of April 2013 - 11:45 PM ]
With the success of Arkham Asylum and Arkham City, most of us figured there was going to be a new Batman game coming. Lo and behold, just announced by Warner Bros., we have Batman: Arkham Origins to look forward to this coming October. Not only that, but there is also a handheld side kick that has just been announced for the Vita and 3DS; Batman: Arkham Origins Blackgate. Unlike the previous two titles, Arkham Origins will not be developed by Rocksteady but in house at Warner Bros. Games' Montreal studio. Read More...
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How To Make A Better Call Of Duty
by Matt Waitt [ Friday, 5th of April 2013 - 10:53 PM ]
With yearly installments coming from two different teams of developers and a horde of mindless followers, I felt it would be nice if I gave my two cents on how to improve upon the stagnant Call of Duty formula before it turns into the next Guitar Hero or Tony Hawk’s Pro Skater. So let's see what's wrong with the formula now. 1.) Lag Compensation. Read More...
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New Poker Night From Telltale
by [ Thursday, 4th of April 2013 - 07:09 PM ]
Big news in the world of witty cross-over card game simulators. Telltale Games has recently announced that Poker Night at the Inventory is getting a sequel. According to the Telltale's website, “Poker Night 2 is the unnecessary sequel to Poker Night at the Inventory! In the original game you played poker with a bunch of weirdoes for fame and fortune Team Fortress 2 items and the satisfaction of beating the odds.” The original game had you playing against Max from Sam&Max, Strong Bad from Homestar Runner, The Heavy from Team Fortress 2, and Tycho from Penny Arcade. This time around you will be able to play against Max’s partner Sam, Claptrap from Borderlands, Brock Sampson from Venture Brothers, and Ash Williams from Evil Dead. Read More...
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PAX East Panel: Red5 Studios
by Fred Buell [ Wednesday, 3rd of April 2013 - 08:15 PM ]
This past PAX East 2013 I was lucky enough to be seated in a room with several other members of the press and general attendees to hear about all things Red5. Let's first talk about Red5's Firefall. I first got to play and look at Firefall at last year's PAX East. The game is still in beta and being constantly worked on and taking serious looks at what the fans want in the game. Right off the bat of this presser was informative and entertaining. They have moved away from the previous 'Tier' and 'Level' based system and instead opted for a gear based system. Read More...
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Assassin's Creed IV Black Flag - Game Play Trailer
by David 'Hades' Becker [ Thursday, 28th of March 2013 - 11:19 PM ]
Earlier this month we had the official announcement of Assassin's Creed IV: Black Flag with not much to go on other than the time period of the story and the culture it is based around. During the reign of Blackbeard and pirates for those who are just now following along. No matter which you are, we now have a bit of game play from Black Flag and it looks like Ubisoft is trying to focus on the naval combat that debuted back in ACIII not so very long ago. It also looks like we will get to punch sharks in the gills during underwater scenes of the game, so there is also that. I'll be honest; I have yet to actually play AC III nor any of the 'spin off' titles that launched alongside so I have no clue how well or poorly this new mechanic actually handled in the games. Read More...
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PAX East Hands On: Swimsanity
by Kenton Winkfield [ Thursday, 28th of March 2013 - 06:13 PM ]
One of the last titles I got to see at PAX East was an incredible amount fun and I'm not just saying that because I got to beat my friends down in it. Swimsanity was one of my favorite titles that I got to play at PAX East. The best part is it's not even finished yet. I got to speak with the whole team of Decoy Games, a new indie developer company that is responsible for the amazing Swimsanity and they confirmed that there will be many more features and maps besides what's been showcased at PAX East. Decoy Games is an independent gaming company started by two brothers, Ahmed and Khalil Abdullah. After exploring their passion for gaming, and finding they had an ability to create games, they began to build what they call team Decoy. Read More...
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PAX East Interview: WildStar
by Matt Waitt [ Wednesday, 27th of March 2013 - 08:59 PM ]
Last week I had the pleasure of snagging WildStar's Senior 3D Artist, Stephan Williams, for an interview and demo of Carbine Studio's and NC Soft's upcoming MMORPG. Although he was not able to answer every question we sure hounded him for a solid twenty minutes or so. I was joined with two special guests, TJ Jensen and Erik Gmitter. Together we were blown away by the amazing graphics, animations, and features that they had to show off in the PAX East demo. The story behind WildStar is thus; the home world of the long lost Eldan civilization has just been rediscovered and everyone in the galaxy is racing to find out its secrets. Read More...
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PAX East Hands On: Daylight
by Kenton Winkfield [ Wednesday, 27th of March 2013 - 04:19 PM ]
I’ve said it before; it's tough not to grab my attention when I get shown a video game. But it is tough to pull me away from one that already has my attention. Zombie Studios showcased their game Daylight at the Astro Headset Booth, which was close to Square Enix, my favorite developer/publisher, and right next to Wizards of the Coast, makers of my favorite TCG, Magic: The Gathering. This is an incredibly difficult location for a game to be showcased if it wants to keep my attention. Zombie Studios had no trouble reaching that feat. Read More...
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PAX East Impressions: Guacamelee!
by Fred Buell [ Tuesday, 26th of March 2013 - 11:28 PM ]
This weekend I got to sit down with Graham Smith the co-founder of Drinkbox Studios. He showed me Drinkbox's new game Guacamelee! and I must say it's a nice blend of classic Metroidvania style action and Megaman style platforming. Guacamelee! has a 'dual world' feature where you have to jump through portals to navigate the levels. These two worlds are called The World of the Living and The World of the Dead. You will come across enemies that are shrouded in shadow that cannot be attacked, as they are in the other world, but simply jumping in a portal will allow you to defeat said enemy. Read More...
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PAX East Interview: Charlie Murder
by Matt Waitt [ Tuesday, 26th of March 2013 - 08:48 PM ]
On day one of PAX East I had the privilege to snag James Silva and Michelle Juett Silva, the punks behind SKA Studios, and pulled them aside for an interview. We talked about their upcoming game Charlie Murder; a Punk's love letter to Dungeons and Dragons with a lot of references and personal touches. We also talked about how insane Boston's roadways are, and much more. Here are some highlights from the interview. Read More...
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