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PAX East Hands On: Swimsanity
by Kenton Winkfield [ Thursday, 28th of March 2013 - 06:13 PM ]
One of the last titles I got to see at PAX East was an incredible amount fun and I'm not just saying that because I got to beat my friends down in it. Swimsanity was one of my favorite titles that I got to play at PAX East. The best part is it's not even finished yet. I got to speak with the whole team of Decoy Games, a new indie developer company that is responsible for the amazing Swimsanity and they confirmed that there will be many more features and maps besides what's been showcased at PAX East. Decoy Games is an independent gaming company started by two brothers, Ahmed and Khalil Abdullah. After exploring their passion for gaming, and finding they had an ability to create games, they began to build what they call team Decoy. Read More...
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PAX East Interview: WildStar
by Matt Waitt [ Wednesday, 27th of March 2013 - 08:59 PM ]
Last week I had the pleasure of snagging WildStar's Senior 3D Artist, Stephan Williams, for an interview and demo of Carbine Studio's and NC Soft's upcoming MMORPG. Although he was not able to answer every question we sure hounded him for a solid twenty minutes or so. I was joined with two special guests, TJ Jensen and Erik Gmitter. Together we were blown away by the amazing graphics, animations, and features that they had to show off in the PAX East demo. The story behind WildStar is thus; the home world of the long lost Eldan civilization has just been rediscovered and everyone in the galaxy is racing to find out its secrets. Read More...
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PAX East Hands On: Daylight
by Kenton Winkfield [ Wednesday, 27th of March 2013 - 04:19 PM ]
I’ve said it before; it's tough not to grab my attention when I get shown a video game. But it is tough to pull me away from one that already has my attention. Zombie Studios showcased their game Daylight at the Astro Headset Booth, which was close to Square Enix, my favorite developer/publisher, and right next to Wizards of the Coast, makers of my favorite TCG, Magic: The Gathering. This is an incredibly difficult location for a game to be showcased if it wants to keep my attention. Zombie Studios had no trouble reaching that feat. Read More...
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PAX East Impressions: Guacamelee!
by Fred Buell [ Tuesday, 26th of March 2013 - 11:28 PM ]
This weekend I got to sit down with Graham Smith the co-founder of Drinkbox Studios. He showed me Drinkbox's new game Guacamelee! and I must say it's a nice blend of classic Metroidvania style action and Megaman style platforming. Guacamelee! has a 'dual world' feature where you have to jump through portals to navigate the levels. These two worlds are called The World of the Living and The World of the Dead. You will come across enemies that are shrouded in shadow that cannot be attacked, as they are in the other world, but simply jumping in a portal will allow you to defeat said enemy. Read More...
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PAX East Interview: Charlie Murder
by Matt Waitt [ Tuesday, 26th of March 2013 - 08:48 PM ]
On day one of PAX East I had the privilege to snag James Silva and Michelle Juett Silva, the punks behind SKA Studios, and pulled them aside for an interview. We talked about their upcoming game Charlie Murder; a Punk's love letter to Dungeons and Dragons with a lot of references and personal touches. We also talked about how insane Boston's roadways are, and much more. Here are some highlights from the interview. Read More...
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PAX East Hands On: Outlast
by Kenton Winkfield [ Tuesday, 26th of March 2013 - 06:44 PM ]
PAX East was home to many Indie games this year. So many, that most of the games were located in a section called the Indie Mega Booth. Outlast was one of the games that had their setup in this area. Outlast comes from the brand new indie developers Red Barrels. The company is a 10 man team from Montreal, with each person having experience working with companies such as THQ, EA, and Ubisoft. The team joined up to create and deliver incredibly unforgettable single-player games. With Outlast being their first game, I can say they have already found themselves a comfortable spot in my memory bank. Read More...
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Pax East: Saints Row IV Preview
by Greg Tatterfield [ Monday, 25th of March 2013 - 06:11 PM ]
Deep Silver was at PAX East during the weekend to show off their recently purchased game Saints Row IV. Volition started the demo by explaining the games new story. Saints Row IV takes the leader of the Saints and makes him the president of the United States. But all is not well as the leader of the Saints have been captured by aliens and placed in a virtual version of Steel port. The new story direction allows Volition to make Saints Row even crazier. One of the biggest changes coming in Saints Row IV is allowing your character to use superpowers. Read More...
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Let's Get To Know Elizabeth From BioShock Infinite
by David 'Hades' Becker [ Thursday, 21st of March 2013 - 05:57 PM ]
With just under a week from launch it looks like it would be a good time to showcase one of the main characters from BioShock Infinite wouldn't it? Of course it is. This is why Irrational Games has released the following "dev diary" all about Elizabeth and everything that went into making her walk, talk, and not being an annoying escort mission pain in the ass. If you are trying to be a purist and have as little info about BioShock Infinite before playing the game proper, you don't have anything to worry with the following video. Unless you really care about a small scene were Elizabeth tries to get Booker to dance with her and very basic level scenes. Read More...
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The Thunder King Is Coming To World Of Warcraft
by Matt Waitt [ Thursday, 28th of February 2013 - 07:40 PM ]
Blizzard has just released a cinematic trailer for the upcoming patch of World of Warcraft, called "The Thunder King." The trailer features Lorewalker Cho reciting a long lost tale / rhyme about the Thunder King along with some awesome game play footage showing off the new bosses in the upcoming raid. 5.2 Features a whole new raid with thirteen new bosses. Read More...
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Separate Truth From Legend With The New BioShock Infinite Trailer
by David 'Hades' Becker [ Monday, 28th of January 2013 - 09:39 PM ]
Before you get all excited about getting a new look at BioShock Infinite, clam down and know that the below trailer doesn't show any new visuals or game play. It does show is a bit of the lore in an Unsolved Mysteries format. So please take note of that before you get all panty wadded and feel like you are getting the shaft. Now that is out of the way, here is the new "trailer." Take a look before we move on here. Read More...
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Let Me Spoil The First Few Minutes Of BioShock Infinite For You
by David 'Hades' Becker [ Wednesday, 19th of December 2012 - 08:16 PM ]
If you followed the link in then you already know what you are in store for. That's right a fancy-chair-sitting, slow-rowing, low action packed romp around the coast of Maine in 1912 in-game for BioShock Infinite. My words won't do it any justice here, so I'll just let you hop on down and watch. Just in case you still haven't caught on, this is the first few minutes for BioShock Infinite. So if you want to experience everything for the first time in March, you might just want to skip the video. For everyone else, there is nothing really spoiled except the first few minutes which play out similar to BioShock's opening. Read More...
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Games We Are Looking Forward To In 2013
by Matt Waitt [ Tuesday, 18th of December 2012 - 05:48 PM ]
With the end of the year coming soon and the end of the world coming sooner, I thought now would be a good time to show off some of the games we're most excited for. So let's get right into the goods. First off we have the third installment to the amazingly beautiful franchise of Crysis, with Crysis 3. Developed by Crytek and Published by EA, Crysis 3 takes place twenty-four years after the events of Crysis 2. Players will be taking the role of Prophet again as he returns to New York. Read More...
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BioShock Infinite Delayed For Some Polishing?
by David 'Hades' Becker [ Monday, 10th of December 2012 - 05:35 PM ]
It has been let loose that we will all be waiting an extra month for BioShock Infinite to hit the market. The new release date being March 26th 2013. The reason, to add more polish to the game before it gets released to the masses. Hasn't this been the excuse before? BioShock Infinite was originally slated to come out back in October but was pushed out and then there was silence about the game. With the amount of polish and bug checking Irrational Games is going to be in a world of hurt if there is even one mediocre flaw in the game. Not from myself but the gaming community at large. Read More...
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Review: Call Of Duty: Black Ops II
by David 'Hades' Becker [ Monday, 26th of November 2012 - 05:20 PM ]
It's that time of year again. Time for the annual installment of the Call of Duty franchise. Time for the follow up to Black Op appropriately given the sequel moniker of 2. With all of that, let's see how it held up compared to all the others of the past. At least as it goes in the Campaign Mode. Story It's a foreseeable future and there is a "cyber" terrorist gearing up to bring the major super powers to their knees over something that happened in the past. The past being the mid 80's just for reference. It is up to a Special Forces team to figure out what is going, stop it from happening, and capture the mastermind behind everything. Read More...
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Incoming Phat Loot Weekend For Borderlands 2
by Matt Waitt [ Friday, 26th of October 2012 - 05:14 PM ]
If you own Borderlands 2 and have a Twitter account, then you should know by now that Randy Pitchford, president of Gearbox, and Gearbox Software tweet out Golden Key codes that can be redeemed using the "SHiFT" program on Borderlands 2. These codes last for about three hours and have a "once per account" use. Golden Keys are used to open a special golden loot chest in Sanctuary. The higher your level, the better the loot. Read More...
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