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David Becker
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Julia Schoebel
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Zombie King Don't Give A Damn In Call Of The Dead
by David 'Hades' Becker [ Wednesday, 4th of May 2011 - 08:31 PM ]
I'll start by throwing a SPOILER alert here for all those Call Of Duty: Black Ops fans who are picking up the Escalation DLC today on the 360. Also for all those fans who are picking it up on the PS3 or PC later on. The below videos show off some of the DLC that you might want to experience firsthand and not through the internet. You've been warned, don't get pissy. If you are continuing on, then you undoubtedly wish to see what else is included in the DLC besides a few maps for multiplayer. Read More...
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Shadows Of The Damned Now Showing Clone-like Symptoms
by David 'Hades' Becker [ Wednesday, 4th of May 2011 - 04:51 PM ]
What I thought was a game that could have been another fun survival horror game seems to be turning into just another clone. Shadows Of The Damned doesn't sound like just a clone in the way of "it has elements" of other games but straight up game play clone. Like for instance a functionality that uses light and darkness to weaken enemies. So Silent Hill and most recently Alan Wake. Specifically AW when you listen to the developers explains how you will have to use light to help weaken the demons. Read More...
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Bringing The Pain Like Max Payne 3
by David 'Hades' Becker [ Friday, 29th of April 2011 - 05:28 PM ]
So I'm confused now. Where are all the "demons" or drug induced hallucinations? For that matter Mark Wahlberg? That was what the franchise was all about wasn't it? The film wouldn't deviate that much would it? I defined the whole Max Payne franchise based on that film as I have never played any of the games before. That is a good reference isn't it? When have video game films ever been that far off from the original source? Read More...
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We Got A Look At Axel From Twisted Metal...Kind Of
by David 'Hades' Becker [ Thursday, 28th of April 2011 - 08:38 PM ]
Not only do we have a few shots of the Axel-like vehicle from Twisted Metal, but we also have a couple of game play clips of the multiplayer for the game. One kind of looks like the semi overtake races from Split/Second with a TM twist and the other a full arena style combat with a God Of War twist. At least that twist with all the spike traps and huge swinging spiked balls aimed to destroy your vehicle. I will say that what I've seen so far did have me flashing back to my early PS1 days with Twisted Metal though. Read More...
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The Damned Of Shadows Of The Damned
by David 'Hades' Becker [ Tuesday, 26th of April 2011 - 08:14 PM ]
Damn, that almost worked out to be a palindrome. So close. Unlike the release date of Shadows of the Damned, which recently got pushed back a bit. A date that is now two weeks further away than before, but hey it could have been a lot worse. The game could have been canned altogether. Then where would we be? I'd have no crazy women jokes to run nor "damned" articles to throw out there. Madness right? Read More...
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Comparing Silent Hill: Downpour To Alan Wake...
by David 'Hades' Becker [ Thursday, 21st of April 2011 - 08:48 PM ]
So I was trolling around the net, as I am want to do, and I stumbled across some interesting discussions surrounding Silent Hill: Downpour. Primarily people talking about how the latest screen shots, seen below, are very reminiscent to some of the visuals in Alan Wake. So close to the point where I have seen a few people state that Konami is just ripping off from the game. There is also some people trying to defend the fact that because it looks close it doesn't mean it is a rip off. I would say they are interesting points except for the fact that Alan Wake was almost a blatant rip off of a franchise that was around for years prior. Read More...
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Inversion Shows How You Don't Miss Gravity Until It's Gone
by David 'Hades' Becker [ Thursday, 21st of April 2011 - 05:26 PM ]
Man this is so true. I don't know how many times I've been caught with the dilemma of missing gravity. Oh wait, that's never happened. But then again I live in the real world where we don't have aliens trying to invade by shutting off our laws of physics. But could you only imagine? Of course you can't. Speaking of being invaded by aliens who can mess with all of the laws here, and from the looks bestow that ability, there is a new trailer for Inversion. It is all pre-rendered stuff, but it does give a small glimpse of what the basic story of the game will be. Read More...
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Review: Portal 2
by David 'Hades' Becker [ Tuesday, 19th of April 2011 - 10:02 PM ]
So here we are again, apparently only a few months after the events of Portal (assumed from in-game interactions). Still trapped in Aperture Science. Still being tested. But importantly, Still Alive. Alive and needing a final escape from the insane AI running the facility that is now hell-bent on enacting revenge for what Chell did in the first game. Along the way making a few surprising friends to help your escape and mastery of all the Science that was going on. There is really no way to simplify the story without giving spoilers here. Read More...
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Want More Of The Twisted Metal Trailer? Well Here You Go
by David 'Hades' Becker [ Thursday, 14th of April 2011 - 10:59 PM ]
If you were like me and found the new Twisted Metal trailer a little short and lacking, then here is the director's cut for our digestion. You know the version that I am sure that David Jaffe would have wanted us to see from the get go. But now, like before, I want even more. There is more game play and more on each of the three playable characters. Finally we get to see Sweet Tooth and Mr. Grimm as family men and the twisted perceptions of Baby Doll. Read More...
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Capcom Taking A Shot At God Of War With Asura's Wrath?
by David 'Hades' Becker [ Thursday, 14th of April 2011 - 08:43 PM ]
I get that by now it is hard to do an action game without getting the "It's Like [Insert Name]..." tagged to it, but Asura's Wrath seems to not care. Not care to the point where the basic story of the game is thus. Once a revered deity, Asura was betrayed by his fellow gods and stripped of all his powers. Consumed by anger at the injustice he has suffered and swearing vengeance, Asura discovers he can use this fury to his advantage and turn it against his enemies. Sound REALLY close to the opening to God Of War II to me. Read More...
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Command Come In... New Operation Raccoon City Game Play Trailer
by David 'Hades' Becker [ Thursday, 14th of April 2011 - 05:27 PM ]
It is in and it makes Resident Evil: Operation Raccoon City look like a load of fun. The trailer also makes all of the screen shots look like there were originally working it out for the Wii. Granted, there are a lot of pre-rendered scenes in the trailer, but if you look fast, you can see the game play mixed in. From the looks of it, it looks to take RE: Outbreak and do what was originally intended for those games. Fast action and a bit of sneaking with a sprinkle of Zombies and B. Read More...
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Falling To Your Death Issue Has Been Solved In Portal 2
by David 'Hades' Becker [ Wednesday, 13th of April 2011 - 10:00 PM ]
Doesn't it bug you in games when non-supernatural heroes or villains can fall from hundreds of feet and survive without rhyme or reason? Or for that matter, falling 20 feet almost kills them out right. It is a mix between realism and game play that designers have to take into account. Do you forgo realism in a major way for game play sake or do you try to fake it? Mix in the ability to portal hundreds of feet into the air, sometimes on accident, and now you have a real issue. But it looks like minds behind Portal 2 have the solution. Read More...
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Finally A Twisted Metal Release Date
by David 'Hades' Becker [ Monday, 11th of April 2011 - 05:42 PM ]
It only took a little under a year, but we now have a release date and a pretty awesome trailer for Twisted Metal. All I have to say right off the bat; WELL WORTH THE WAIT. At least worth the wait for the trailer as we still have to wait until October 4th for the game. But at least we get to have the fun media frenzy to look forward to and most likely a few demos at conventions and on the PSN. The trailer doesn't show all too much of the game but a few scenes from the live action films and slight game play but at least we have been promised some more info here this week. What this could be is anyone's guess, but I'm sure it will be only the start of the forth coming avalanche of info and visuals. Read More...
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Green Lantern: Rise Of The Manhunters, Potentially Good Or Flop?
by David 'Hades' Becker [ Friday, 8th of April 2011 - 06:27 PM ]
Recently I had a conversation with a few people on movie tie-in games and if they could ever be any good. As was to be expected, the conclusion was generally not likely. There have been so many crappy movie tie-in games put out there, most of which to suck more money out of the consumer. But every now and then there are a few that are not just utter crap. For me, they are usually the games that are not rushed to meet a film's release date and TRULY expand on the overall story of the film. To put it short so I can move onto the Green Lantern stuff, I've only really enjoyed the games for the Saw franchise. Read More...
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Up Close And Personal With Mortal Kombat's Shang Tsung
by David 'Hades' Becker [ Friday, 8th of April 2011 - 03:42 PM ]
It wouldn't be Mortal Kombat without Shang Tsung. We all know he is in the game, but wouldn't you like to see/hear his story in this outing? How different can it be from all of the older titles? I mean, seriously. Well let's see what has been cooked up for him in the new Mortal Kombat. Ok… So nothing all that new as far as the story goes. Although I do have to say that the Fatality shown is pretty fucking cool. I want to make people knowingly pull their own heads off and be powerless to stop it. Read More...
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