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Interview: Nathan Fouts From Mommy's Best Games
by Matt Waitt [ Tuesday, 7th of May 2013 - 05:36 PM ]
During PAX East I had the honor of meeting the President of Mommy’s Best Games, Nathan Fouts. A really cool guy, who is extremely passionate in what he does. We exchanged contact information and for the past couple months we have been emailing each other back and forth, talking about Mommy’s Best Games, Serious Sam, as well as some other things. AggroGamer: When and why did you establish Mommy's Best Games Inc.? Nathan Fouts: I started working at bigger companies, like Running With Scissors, back in 1998. Read More...
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Who Wants To See The Game Play Of Beyond: Two Souls?
by David 'Hades' Becker [ Friday, 3rd of May 2013 - 06:16 PM ]
Did you missed the Tribeca Film Festival, and in turn the new footage for Beyond: Two Souls? This is most likely the case if you clicked in here to see the new trailer and about 35 minutes of the actual game play. If the reports of Beyond only being an average of ten hours long, that's about 1/20 of the actual game. Isn't that lovely? In the instance that you are one of those "don't want to spoil anything" people, I'll give you a run down on what is touched on in the longer video besides a bit of the story. Read More...
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More Screen Shots For Batman: Arkham Origins To Show The World
by David 'Hades' Becker [ Thursday, 2nd of May 2013 - 11:01 PM ]
Who wants a butt load of new screen shots for Batman: Arkham Origins? You do of course. This should be something to help tide us over until we get some actual in-game footage or at least an awesome CGI trailer. Hopefully that won't be too far off. I'm thinking at least a month, if not sooner. We'll have to see. Maybe they are still trying to work out the Voice Actors still. Anyway, the following images do show off some cool action shots as well as a few villains. Read More...
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Live Action Tease Declassifies The Bureau: XCOM Declassified
by David 'Hades' Becker [ Tuesday, 30th of April 2013 - 06:54 PM ]
Last week we got an awesome announcement that the XCOM title we saw back in 2011 is still alive and has not been fully canceled. There was also the promise of new information to come "soon." Who would have thought that the information, not to mention release date, would have come so shortly after the re-announcement? I'm a bit surprised and excited. Oh…wait…It's just a live action trailer and a few screen shots? Read More...
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Two New Characters Revealed For Deadpool To Do Stuff With
by David 'Hades' Becker [ Friday, 26th of April 2013 - 06:41 PM ]
If your eyes are wide enough, and your screen is too, you can already see that Psylocke and Mr. Sinister have been added to the roster of Marvel characters to have a role in Deadpool: The Game. What kind of role is still to be fully determined, but I think it is safe to assume that they will most likely be taking on the role they do in the comics. Or they might not. Who know when it comes to video game tie-ins? Read More...
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Review: Dead Island: Riptide
by David 'Hades' Becker [ Tuesday, 23rd of April 2013 - 08:46 PM ]
Back in 2011 we were all introduced to the wonders that could be a Zombie RPG with Dead Island. Two years later now we get to see how everything has progressed story-wise and engine-wise with Dead Island: Riptide. Is it just another crappy sequel that seems to be all the rage, or does it stand out on its own? Continue on to see what I thought. Story We pick up with the "Immune Fab Four" directly after the events of Dead Island. Read More...
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Get To Your Computers! We Can Pre-Order Deapool: The Game
by David 'Hades' Becker [ Thursday, 18th of April 2013 - 08:16 PM ]
If you are looking forward to Deadpool: The Game then you will be happy to know that there is now a release date as well as pre-order bonuses galore for all of us. There are also a few more screen shots of the game but nothing overly revealing or special in terms of news or features. This is starting to concern me as we are approaching the release date quickly and for the most part we have no clue how the game is going to play, only how it is going to look. Anyhow, the point is not to bicker at the moment. It is to let you know that Deadpool will be coming on June 25th this year. Read More...
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Batman: Arkham Origins Announced… Yet Another Prequel Title
by David 'Hades' Becker [ Tuesday, 9th of April 2013 - 11:45 PM ]
With the success of Arkham Asylum and Arkham City, most of us figured there was going to be a new Batman game coming. Lo and behold, just announced by Warner Bros., we have Batman: Arkham Origins to look forward to this coming October. Not only that, but there is also a handheld side kick that has just been announced for the Vita and 3DS; Batman: Arkham Origins Blackgate. Unlike the previous two titles, Arkham Origins will not be developed by Rocksteady but in house at Warner Bros. Games' Montreal studio. Read More...
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New Poker Night From Telltale
by [ Thursday, 4th of April 2013 - 07:09 PM ]
Big news in the world of witty cross-over card game simulators. Telltale Games has recently announced that Poker Night at the Inventory is getting a sequel. According to the Telltale's website, “Poker Night 2 is the unnecessary sequel to Poker Night at the Inventory! In the original game you played poker with a bunch of weirdoes for fame and fortune Team Fortress 2 items and the satisfaction of beating the odds.” The original game had you playing against Max from Sam&Max, Strong Bad from Homestar Runner, The Heavy from Team Fortress 2, and Tycho from Penny Arcade. This time around you will be able to play against Max’s partner Sam, Claptrap from Borderlands, Brock Sampson from Venture Brothers, and Ash Williams from Evil Dead. Read More...
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PAX East Panel: Red5 Studios
by Fred Buell [ Wednesday, 3rd of April 2013 - 08:15 PM ]
This past PAX East 2013 I was lucky enough to be seated in a room with several other members of the press and general attendees to hear about all things Red5. Let's first talk about Red5's Firefall. I first got to play and look at Firefall at last year's PAX East. The game is still in beta and being constantly worked on and taking serious looks at what the fans want in the game. Right off the bat of this presser was informative and entertaining. They have moved away from the previous 'Tier' and 'Level' based system and instead opted for a gear based system. Read More...
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PAX East Hands On: Swimsanity
by Kenton Winkfield [ Thursday, 28th of March 2013 - 06:13 PM ]
One of the last titles I got to see at PAX East was an incredible amount fun and I'm not just saying that because I got to beat my friends down in it. Swimsanity was one of my favorite titles that I got to play at PAX East. The best part is it's not even finished yet. I got to speak with the whole team of Decoy Games, a new indie developer company that is responsible for the amazing Swimsanity and they confirmed that there will be many more features and maps besides what's been showcased at PAX East. Decoy Games is an independent gaming company started by two brothers, Ahmed and Khalil Abdullah. After exploring their passion for gaming, and finding they had an ability to create games, they began to build what they call team Decoy. Read More...
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PAX East Interview: WildStar
by Matt Waitt [ Wednesday, 27th of March 2013 - 08:59 PM ]
Last week I had the pleasure of snagging WildStar's Senior 3D Artist, Stephan Williams, for an interview and demo of Carbine Studio's and NC Soft's upcoming MMORPG. Although he was not able to answer every question we sure hounded him for a solid twenty minutes or so. I was joined with two special guests, TJ Jensen and Erik Gmitter. Together we were blown away by the amazing graphics, animations, and features that they had to show off in the PAX East demo. The story behind WildStar is thus; the home world of the long lost Eldan civilization has just been rediscovered and everyone in the galaxy is racing to find out its secrets. Read More...
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PAX East Hands On: Daylight
by Kenton Winkfield [ Wednesday, 27th of March 2013 - 04:19 PM ]
I’ve said it before; it's tough not to grab my attention when I get shown a video game. But it is tough to pull me away from one that already has my attention. Zombie Studios showcased their game Daylight at the Astro Headset Booth, which was close to Square Enix, my favorite developer/publisher, and right next to Wizards of the Coast, makers of my favorite TCG, Magic: The Gathering. This is an incredibly difficult location for a game to be showcased if it wants to keep my attention. Zombie Studios had no trouble reaching that feat. Read More...
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PAX East Impressions: Guacamelee!
by Fred Buell [ Tuesday, 26th of March 2013 - 11:28 PM ]
This weekend I got to sit down with Graham Smith the co-founder of Drinkbox Studios. He showed me Drinkbox's new game Guacamelee! and I must say it's a nice blend of classic Metroidvania style action and Megaman style platforming. Guacamelee! has a 'dual world' feature where you have to jump through portals to navigate the levels. These two worlds are called The World of the Living and The World of the Dead. You will come across enemies that are shrouded in shadow that cannot be attacked, as they are in the other world, but simply jumping in a portal will allow you to defeat said enemy. Read More...
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PAX East Interview: Charlie Murder
by Matt Waitt [ Tuesday, 26th of March 2013 - 08:48 PM ]
On day one of PAX East I had the privilege to snag James Silva and Michelle Juett Silva, the punks behind SKA Studios, and pulled them aside for an interview. We talked about their upcoming game Charlie Murder; a Punk's love letter to Dungeons and Dragons with a lot of references and personal touches. We also talked about how insane Boston's roadways are, and much more. Here are some highlights from the interview. Read More...
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