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PAX East Panel: Red5 Studios
by Fred Buell [ Wednesday, 3rd of April 2013 - 08:15 PM ]
This past PAX East 2013 I was lucky enough to be seated in a room with several other members of the press and general attendees to hear about all things Red5. Let's first talk about Red5's Firefall. I first got to play and look at Firefall at last year's PAX East. The game is still in beta and being constantly worked on and taking serious looks at what the fans want in the game. Right off the bat of this presser was informative and entertaining. They have moved away from the previous 'Tier' and 'Level' based system and instead opted for a gear based system. Read More...
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What Have They Done To Mortal Kombat: Legacy?
by David 'Hades' Becker [ Monday, 18th of February 2013 - 10:21 PM ]
Remember about two years ago when Mortal Kombat: Legacy made a huge splash on the internet? I do as I wrote a small review about each episode that came out. With each review came more and more disappointment as the story and whole concept moved back into video game cannon from the original concept that re-sparked the whole project. If you are not sure what I am talking about still, look to the very bottom to see the original video. Well now that we've taken that walk down memory lane let's move forward. Read More...
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E3 2012 Impressions: The Elder Scrolls Online
by David 'Hades' Becker [ Friday, 15th of June 2012 - 03:53 AM ]
I have to start my impression of Elder Scrolls Online with the disclaimer that I went to check this title out at the behest of the readers on the site. So please forgive me if I speak more in generalities on the game's history and or lore as I just do not know it at all. But at least I have the details and you can all fill in the rest based on that. At least I hope so if you are reading this. But anyways, let's give it a go. Read More...
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Diablo III Patch 1.0.2 Is Live
by Matt Waitt [ Wednesday, 30th of May 2012 - 03:57 PM ]
Alright ladies and gentlemen, it's been a week since the release of Diablo III and we have our first patch and another soon to follow. The patch fixes a few bugs in the Auction House as well as tweaks to the Monk and Witch Doctor class. I'll give you the gist of it, but it's in your best interest to read the official statement on the Diablo III website. Monks active skill rune "Tranquility" for Serenity has had its duration cut down to 1 second. The "Physical Damage" Preferred Stats option in the Auction House for rings has been renamed to "Bonus Minimum Physical Damage. Read More...
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Diablo III Release Date Announced
by Corey Dockendorf [ Monday, 19th of March 2012 - 03:54 PM ]
We finally have a date for the burning hells to be unleashed upon us. Blizzard announced that Diablo III will officially be released on May 15th 2012. "After many years of hard work by our development team and months of beta testing by hundreds of thousands of dedicated players around the world, we’re now in the homestretch," said Mike Morhaime, CEO and cofounder of Blizzard Entertainment. "We look forward to putting the final polish on Diablo III over the next two months and delivering the ultimate action-RPG experience to gamers worldwide starting on May 15." Diablo III will be released for Windows and Mac for $59. Read More...
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Team Meat To Serve Up New Game
by Matt Waitt [ Friday, 1st of July 2011 - 01:02 PM ]
Are the blisters on your fingers almost fully healed? Did you finally get enough money to buy a new controller after breaking your previous one? Is your mind put back together from the insanity that is Super Meat Boy? If so, then I have some great news for you. The two-man army behind Team Meat have recently announced that they will be making a new game that is "ambitious, fun and more experimental." So you can loosen the grip on that controller now guys. Edmund McMillen, the co-founder of Team Meat, told Eurogamer. Read More...
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E3 2011 Impressions: Torchlight II
by Brian Bentley [ Monday, 13th of June 2011 - 11:34 PM ]
When I stumbled upon Torchlight during 2009’s E3, I knew I had found something special. Of all the games I came away wowed by during that show, Torchlight was definitely one that stood out in my mind after the buzz wore off. Fast forward to 2011, as Runic Games attempts to make a repeat performance at E3 with Torchlight II. At first glance, you will feel a familiarity with Torchlight II. The art style hasn't changed dramatically, though they seemed to have spruced up some of the textures. Read More...
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Review: Portal 2
by David 'Hades' Becker [ Tuesday, 19th of April 2011 - 10:02 PM ]
So here we are again, apparently only a few months after the events of Portal (assumed from in-game interactions). Still trapped in Aperture Science. Still being tested. But importantly, Still Alive. Alive and needing a final escape from the insane AI running the facility that is now hell-bent on enacting revenge for what Chell did in the first game. Along the way making a few surprising friends to help your escape and mastery of all the Science that was going on. There is really no way to simplify the story without giving spoilers here. Read More...
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Review: World Of Warcraft: Cataclysm
by Corey Dockendorf [ Thursday, 30th of December 2010 - 06:51 PM ]
Blizzard's World of Warcraft is the current definitive MMO. With six years of collected content, twelve million players, and three expansions, it doesn't look like WoW is going anywhere soon. Blizzard had built an empire, but to strengthen the empire's walls, it would have to rebuild itself from the inside out. For the past six years, in order for a player to reach the cap level of 80, players had to grind through some of the most grueling quests we've seen since Everquest. Kill, collect, rinse, repeat, this was the old scenario until Wrath of the Lich King. Read More...
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World of Warcraft Breaks Record Sales...Again
by Corey Dockendorf [ Wednesday, 15th of December 2010 - 04:51 PM ]
Looks like Blizzard did it again. World of Warcraft: Cataclysm, the latest expansion in the World of Warcraft series sold 3.3 million copies in the first 24 hours of its release. This number includes digital sales as well as in-store bought copies. Cataclysm not only rocked the world of Azeroth but also shattered its previous records. Blizzard out sold its previous expansion Wrath of the Lich King sales of 2.8 million and its Starcraft 2 July release sales of 1. Read More...
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Cataclysm Beta Brings Streaming Content
by Corey Dockendorf [ Friday, 6th of August 2010 - 03:52 PM ]
For the lucky few that were chosen to rally together and fight the new horrors of Azeroth in the World Of Warcraft: Cataclysm Beta test, a pretty big update was currently launched. The new clients, which can be downloaded from your battle.net account page, fully re-installs the beta test and showcases Blizzard's new streaming content feature; so you can download while you play. What does all this mean? Can't I just login the same way I have been since the start? Read More...
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Blizzard Sells Out Again
by Corey Dockendorf [ Tuesday, 3rd of August 2010 - 06:11 PM ]
Did you hear that? That was the sound of records breaking in the distance, players from around the world cheering and crying as one of the most anticipated games in the past decade was released. I'm talking about StarCraft II: Wings of Liberty, which was released on PC and Mac on July 27th 2010. "GameStop had more than 3,000 stores open at midnight, so our StarCraft players got a jump start on playing the epic experience Blizzard consistently delivers with its games," said Bob McKenzie, senior vice president of merchandising at GameStop. "StarCraft II: Wings of Liberty is officially GameStop’s fastest-selling PC game since Blizzard launched World of Warcraft®: Wrath of the Lich King® in 2008." StarCraft II: Wings of Liberty on launch day, sold over 1 million copies and over 1. Read More...
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Macs R Dead
by Kevin [ Thursday, 11th of March 2010 - 12:45 PM ]
I think everyone saw this coming at some point. When you have a game series with such wide appeal as the Left 4 Dead series, the need to push it out to other platforms becomes fairly obvious. Though I suspect that at some point we will see this game make its way to handhelds in some form or another, this announcement deals with Left 4 Dead and Left 4 Dead 2 shuffling its zombie feet to the Mac OSX through the glory of Steam for the Mac. For those who are curious, the L4D Team discuss what exactly this means for you: "Steam on the Mac will behave just like Steam for Windows, but through Steam Play will add cross-platform ownership. That means if you own Left 4 Dead 2 for Windows, then you already own it for the Mac. Read More...
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Wanna Play Steam Games On Mac, There's An App For That
by Corey Dockendorf [ Monday, 8th of March 2010 - 09:20 PM ]
We all knew it was coming. The pictures, the articles, the speculation, it was going to happen, and now it's here. Wanna play Steam games on Mac, there's an App for that. Valve announced Steam for Mac users today and some extremely exciting details for all your reading pleasure. Steam will be cross platform playable, players on both platforms will be able to play together in a shiny happy virtual universe.Games will be scheduled to release at the same time on both platforms. No need to wait for the Mac version a month later, just play it when everyone else gets it. Read More...
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The Ultimate Gaming Wishlist
by Jesse [ Thursday, 9th of July 2009 - 04:37 PM ]
For fans of the WWE, there was a lot to love about last year’s WWE Smackdown vs. Raw 2009. Visually the game was astounding. The characters models were about as lifelike as you could possibly get with attention paid to the smallest details. A great amount of time was spent revamping the tag team matches adding things like hot tags, illegal blind tags, and having inactive teammates being more attractive while standing on the ring apron. Add in the Inferno Match which debuted in the 2009 game and you have one heck of a game. But having played so many of the previous WWE games (going all the way back to when the company was still known as the WWF) I personally felt like there was so much I had seen before that had been cut out. Read More...
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