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Agent 47's New Contracts In Hitman: Absolution
by Greg Tatterfield [ Thursday, 16th of August 2012 - 06:46 PM ]
Square Enix has announced a new game mode at Gamescom called Contracts for the upcoming Hitman: Absolution. Contracts mode is a unique multiplayer mode in which you create your own hits and challenge your friends to complete them. It works by selecting a level and a target. While creating your hit you can pick up to three targets that can be any NPCs in the level. The player can choose the stipulations of the hit such as what weapons and disguises are allowed to be used. You will be able to take on other player’s hits to earn money and new equipment. Read More...
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Until Dawn Looks Like A Teen Horror I'd Love To Play
by David 'Hades' Becker [ Thursday, 16th of August 2012 - 04:38 PM ]
Sony announces Until Dawn for the PS3 during their press conference at Gamescom 2012 During the Sony press conference at Gamescom 2012 there were a few new IPs announced, but the one that caught my attention the most was Until Dawn. A new survival horror game that was designed with the PS Move in mind. Yea, I know that is where the selling point kind of loses a lot of people. I know I'm no fan of motion controls in the least bit, but they can be done right. Read More...
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Need For Speed Most Wanted Multiplayer Trailer
by Greg Tatterfield [ Wednesday, 15th of August 2012 - 11:17 PM ]
Criterion has released the full multiplayer trailer for Need For Speed Most Wanted at Gamescom. The trailer shows that the multiplayer will be filled with multiple challenges that you can face your friends with. The challenges include jump, takedown and drift. Most Wanted’s multiplayer will support up to 12 players and will feature free roam. Just as Criterion has said in the past the game will have no lobbies and will have players meet up between events. This feature will eliminate any waiting and will always have you driving and exploring Fairhaven City. Read More...
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Assassin's Creed III Hits The High Seas
by David 'Hades' Becker [ Wednesday, 15th of August 2012 - 07:13 PM ]
We've heard and seen a bit about Naval Warfare in Assassin's Creed III. We know it's going to be a feature in the game. With the below trailer from Gamescom we get, pretty much the exact same thing just with a bit more game play footage for the game. You'd think that there would be at least a few more details given here seeing as the game is so close to launch, but I guess not. But hey, who's going to look a bit more game play in a bad way? Hopefully there will be more details coming out here soon on this. Read More...
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Rock Band Blitz Set List Announced
by Greg Tatterfield [ Tuesday, 14th of August 2012 - 09:24 PM ]
Harmonix has announced the full set list for the upcoming Rock Band Blitz. Rock Band Blitz is the first game to ditch the plastic instruments of past games in the series. If you don’t know what to expect from Rock Band Blitz it’s a beat matching game much like Amplitude or Audio Surf. Below is the full set list of 25 songs that will come with the game. Rock Band Blitz will also be compatible with all your DLC from past Rock Band games. If you are just interested in getting new songs for Rock Band 3, Blitz acts as a Song Pack. Read More...
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Review: Darksiders II
by David 'Hades' Becker [ Tuesday, 14th of August 2012 - 05:02 PM ]
It has finally come. A game that I and others here have been waiting for since we finished Darksiders and were left with a bit of a cliff hanging ending. Darksiders II is here and featuring a new horseman of the apocalypse as well as, from what has been said, a whole load of game features that were left on the cutting room floor in the first title. I got a chance to play it, so let me break it down so you can get a feel before you buy. The Story The story picks up obviously after the end of Darksiders. Read More...
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Epic Games Is On A Roll!
by Matt Waitt [ Monday, 13th of August 2012 - 11:12 PM ]
It seems like Epic Games is going all out as of recently with their announcement of their new studio "Impossible Studios" based out of Hunt Valley, Maryland. Impossible Studios is "A company comprised of highly skilled, senior level game development talent." - Epic Games Founded in June, Impossible Studios will definitely be bringing the heat. Sean Dunn (The studio director) is the flag bearer for Impossible Studios as they charge forward into the ever-present war zone that is the gaming industry. Their first project is Infinity Blade: Dungeons which is a touch-based action RPG for mobile phones. Read More...
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Fast And The Furious
by Greg Tatterfield [ Tuesday, 7th of August 2012 - 05:11 PM ]
This October if you are a fan of racing there are two great franchises set to duke it out Need For Speed Most Wanted and Forza Horizon. Not sure which one is for you? I got you covered here I will break down the features of both to help you decide. Hold on as we race into these previews. Need For Speed Most Wanted Developed by Criterion Games Need For Speed Most Wanted seems to be the spiritual successor to Burnout Paradise. Criterion stated that this is a reboot of 2005's Most Wanted and not a sequel. Most Wanted takes place in fictional Fairhaven City, which was filled with jumps and personality. Read More...
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You Better Beat Darksiders Before Darksiders II Launches
by David 'Hades' Becker [ Thursday, 2nd of August 2012 - 09:13 PM ]
So the good news just keeps rolling in for Darksiders II. This time it revolves around those who have been fans since the first game. That is if you've played the first game then you will have access to two items from about the beginning of the new game. So that should be pretty much everyone who is picking up Darksiders II. I mean why would you play the sequel without playing the original? Anyways, these items are linked to your Achievements or Trophies for Darksiders so don't worry if you don't have that save file still either. Read More...
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Introducing The Scarecrow
by [ Wednesday, 1st of August 2012 - 06:27 PM ]
Greetings ladies and gentlemen of the community. My name is Todd Naevestad and I am the newest member of AggroGamer's writing team. This little article is to tell you a little about myself. Let's get right to it. I am a student still, entering my junior year. I am training in professional writing. I have a love for words and telling stories. In the future, I hope to work for a place like BioWare or Bethesda, maybe a place like Wizards of the Coast. I want to work in games of all kinds. Read More...
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Story Time For Darksiders II, And Then Some
by David 'Hades' Becker [ Tuesday, 31st of July 2012 - 04:39 PM ]
So in case you are some weird person who didn't play Darksiders and are looking forward to Darksiders II, we have a new video that kind of recaps a bit of the story so you can just skip ahead. It is an over simplification, but you can get the gist as well as get the overview of the new story. Of course not mention that you do get to see a bit more game play and other creatures of the game's world as well some old favorites. If you have a few, take the time to get caught up. I'll wait. Read More...
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Naughty Bear Is Back And Showing Off Game Play
by David 'Hades' Becker [ Wednesday, 25th of July 2012 - 09:36 PM ]
Over two years ago Naughty Bear hit consoles to a rather mediocre reception. I for one enjoyed the idea and concept but there was room for improvement. So I was a bit shocked to hear that there was another title in the franchise coming this year. Hopefully the team over at Behaviour Interactive has taken their time to polish up franchise a bit. Speaking of, why don't we take a look at the game play for the upcoming Naughty Bear: Panic in Paradise? That should give us a good look to see if that is the case. Read More...
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See The Destroyed World Of Metro: Last Light Like I Have
by David 'Hades' Becker [ Tuesday, 24th of July 2012 - 10:20 PM ]
While I am sure that my words painted a perfect picture of what to expect in Metro: Last Light I can totally get that you all want to actually see what I was actually talking about. In my E3 impressions I included a few short looks at the demo I was shown, but 4A Games and THQ have finally supplied us with a full, un-edited version of the demo I was shown. Take a few minutes and try to get the full experience. There we go and much better than the bit shown before. Read More...
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Mini-Review: The Walking Dead - Episode 2
by David 'Hades' Becker [ Tuesday, 10th of July 2012 - 08:31 PM ]
I won't be starting with the basics this time. If you want that, check out our review of the first episode of The Walking Dead. That should get you up to speed so you can dive right into episode two. So without further adieu. Story Three months after the events of the first episode Lee and crew are running low on food and supplies. There have been a few new additions to the group as well as a location change. During the drought of food, a few other survivors stumble upon the group and offer food and supplies in exchange for fuel. Read More...
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Indie Game Of The Month: A Valley Without Wind
by Fred Buell [ Thursday, 28th of June 2012 - 06:33 PM ]
For all those lovers of classic action games or side scrolling RPGs; look no further than A Valley Without Wind. When I spoke with the developers from Arcen Games at PAX East last April, they had said they loved the old 2D actioners like Super Metroid, Castlevania and so on. They said the one thing they hate about those games is 'they end.' A Valley Without Wind plays just like the aforementioned games with a hint of MMO and one huge difference. It doesn’t end and the maps a randomly generated. Read More...
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