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PAX East Interview: Charlie Murder
by Matt Waitt [ Tuesday, 26th of March 2013 - 08:48 PM ]
On day one of PAX East I had the privilege to snag James Silva and Michelle Juett Silva, the punks behind SKA Studios, and pulled them aside for an interview. We talked about their upcoming game Charlie Murder; a Punk's love letter to Dungeons and Dragons with a lot of references and personal touches. We also talked about how insane Boston's roadways are, and much more. Here are some highlights from the interview. Read More...
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PAX East Hands On: Outlast
by Kenton Winkfield [ Tuesday, 26th of March 2013 - 06:44 PM ]
PAX East was home to many Indie games this year. So many, that most of the games were located in a section called the Indie Mega Booth. Outlast was one of the games that had their setup in this area. Outlast comes from the brand new indie developers Red Barrels. The company is a 10 man team from Montreal, with each person having experience working with companies such as THQ, EA, and Ubisoft. The team joined up to create and deliver incredibly unforgettable single-player games. With Outlast being their first game, I can say they have already found themselves a comfortable spot in my memory bank. Read More...
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Pax East: Saints Row IV Preview
by Greg Tatterfield [ Monday, 25th of March 2013 - 06:11 PM ]
Deep Silver was at PAX East during the weekend to show off their recently purchased game Saints Row IV. Volition started the demo by explaining the games new story. Saints Row IV takes the leader of the Saints and makes him the president of the United States. But all is not well as the leader of the Saints have been captured by aliens and placed in a virtual version of Steel port. The new story direction allows Volition to make Saints Row even crazier. One of the biggest changes coming in Saints Row IV is allowing your character to use superpowers. Read More...
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Pre-PAX East Speculations
by Fred Buell [ Monday, 18th of March 2013 - 11:21 PM ]
With PAX East less than a week away let's get a look at everything going down this coming weekend. Firstly, we have the recently re-announced Saints Row 4 from Volition and their new owners Deep Silver. Nothing about this game aside from the release date and a fluff trailer has been shown. What do you expect from the newest installment of the Saints franchise? Personally I expect the game to be even more insane, with hopefully a deeper customization, as I felt Saints Row III pulled back a bit from we had in Saints Row II. Also, Deep Silver is showing off the new installment of Dead Island franchise, Dead Island: Riptide. Read More...
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Aggrocast Episode Ninety Six: PAX, Max and Mass Effect 3
by Brian Bentley [ Wednesday, 25th of April 2012 - 04:42 PM ]
Matt, Corey and Brian are at it again for another rousing episode of the Aggrocast. The guys touch on a myriad of topics this episode ranging from Lollipop Chainsaw to Double Dragon Neon to the next installment of God of War. Matt does a tell-all on his experiences at PAX East, including his kinect-winning performance. There is also plenty of talk about the recently released technical specifications for the PC version of Max Payne 3. We also talk about their latest adventures in gaming - including World of Warcraft, Hero Academy, Dante's Inferno, Mass Effect 3 and Witcher 2. Read More...
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PAX East Hands-On: Double Dragon Neon
by Matt Waitt [ Thursday, 12th of April 2012 - 04:39 PM ]
On the floor of PAX East was a small booth that had a pillar like set up with four different games. One of those games was hidden away from the casual viewing eye. That game was Double Dragon Neon, an upcoming XBLA game that not only impressed me with its beautiful art style, but also its nostalgic atmosphere. I know the audio quality is not the best, but hopefully you guys can understand everything. Read More...
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PAX East Hands-On: The Secret World
by Matt Waitt [ Wednesday, 11th of April 2012 - 09:26 PM ]
During the hectic weekend at PAX I got a chance to check out The Secret World, the new MMO from Funcom. I sadly didn't get any play time due to interviews and my horrible memory. But I do have a video for you guys, so please enjoy. The Secret World comes out for PC on June 19th, 2012 developed by Funcom and published by EA. Read More...
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PAX East Hands-On: Borderlands 2
by Matt Waitt [ Wednesday, 11th of April 2012 - 04:17 PM ]
Borderlands 2 is a massive improvement from the first installment. The controls are super smooth and tight. The feeling of level grinding seems to have disappeared, thankfully. Having other colors in the game, rather than just brown, has really showed off the rich and beautiful landscape that the world of Pandora has to offer. I got to play as the new Siren in the game: Maya. Her special ability stuns her enemies in a blackish purple vortex allowing you to get off some free shots. Read More...
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PAX East Hands-On: Spec Ops: The Line
by Matt Waitt [ Tuesday, 10th of April 2012 - 09:48 PM ]
At PAX East I got to try out a little bit of the single player campaign for Spec Ops: The Line, and had a great interview with one of the developers. I really enjoyed the demo at PAX East. It was very smooth and had responsive controls. There events where you had a chance to negotiate with your enemies, but if things went sour you had to reap the consequences. For instance one group of enemies had a hostage and was threatening to kill him. Instead of waiting for them to assassinate him, I made a quick decision to kill the enemies and save my team mate's life. Read More...
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PAX East Hands-On: Aliens: Colonial Marines
by Matt Waitt [ Tuesday, 10th of April 2012 - 05:28 PM ]
I had the privilege to speak with the senior producer of Aliens: Colonial Marines at PAX East over the weekend. They were also giving a demo of the Multiplayer. The Multiplayer was very team oriented and forced you to work together to defeat your opponents. The only mode we played was Team Deathmatch. The marines would all huddle around each other and pick off the Xenomorphs as they tried to separate the marines. One on one a marine has a very high chance of losing to a Xenomorph mainly due to its "pounce" ability. Read More...
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PAX East Hands-On: Wreckateer
by Matt Waitt [ Monday, 9th of April 2012 - 10:28 PM ]
At PAX East I got to try out Microsoft's Kinect for the first time ever, and the first game I played on it was Wreckateer. Wreckateer is an XBLA game that revolves all around destroying castles (hey, who doesn't love wrecking stuff?) The plot behind destroying castles is that you are a part of a demolition crew who is hired by the king to destroy abandoned and unwanted castles that have been overrun by goblins. Stepping forward and putting your hands together loads up the catapult, as you step back the catapult draws back, the more you move backwards the more powerful the shot. You then spread your arms apart and the shot takes off. Read More...
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PAX East Hands-On: Lollipop Chainsaw
by Matt Waitt [ Monday, 9th of April 2012 - 04:36 PM ]
During PAX East I got to get some playtime with Lollipop Chainsaw and interviewed the legendary Suda 51. Lollipop Chainsaw had some very smooth and tight controls, chaining attacks between kicking and swinging the chainsaw was simple enough to button mash if you wish, but at the same time complex enough to satisfy those who frown upon the mashing of buttons. The demo started off in a farm-like area, where some good ol' zombies popped up and begged for me to slay them (not really, but I could tell they were asking for it). Every time zombies pop up there is a counter on-screen that tells you exactly how many are there and need to kill. Read More...
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PAX East Hands-On: The Darkness II
by Matt Waitt [ Monday, 14th of March 2011 - 10:54 PM ]
After waiting two hours in line at the booth for The Darkness II my friend and I finally made it in to get our grimy little hands on the demo. We were the last batch of the day and the seven of us were ushered into the heavily guarded and boxed in booth. Inside it was dark with black lights and heavy, clear curtains dividing the actually play area from the main section. The creepy ambiance and The Darkness occasionally chiming in reminding us of its evil and demonic intentions set the mood for this sequel; Dark, Grim and Scary. Before we were able to play the actual game the Producer, Seth, gathered us around and told us that there are twelve screenshots out right now and if there happens to be a thirteenth one there is going to be hell to pay. Read More...
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PAX East Day 1
by David 'Hades' Becker [ Monday, 14th of March 2011 - 05:19 PM ]
By Matt Waitt The first day of PAX East started off on a bad foot with me forgetting the passes at my house. After trekking all the way back, my crew and I finally made it to PAX East. We took in all the sights, sounds and not too friendly smells and we headed on over to none other than the Mortal Kombat booth. After waiting for thirty minutes in line my friend Hovey, we got our eager hands on the new installment. We both decided to pick the new tag-team mode and have some fun. Read More...
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Aggrocast Episode Sixty Five: PAX East Recap
by Brian Bentley [ Tuesday, 6th of April 2010 - 08:36 PM ]
Fresh from PAX East, Mike and Binh give Brian a rundown of how the travelling and three days of fun went down. Discussion hits all the highlights: booths, booze and food. We also discuss what we've been playing, including FFXIII, FFVII, Suikoden, Tetris, and Mario Kart DS. Feature-wise, Bargain Binh gives you the inside scoop on running a Civilization, while Netflix Pix hits the high seas and you get two for one On The DL. Remember to get the word out to the masses by rating and reviewing us on iTunes and the Zune Marketplace. It really only takes a few moments. Read More...
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