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Murdered: Soul Suspect... Now With E3 Walkthrough
by David 'Hades' Becker [ Friday, 12th of July 2013 - 09:27 PM ]
Words can paint an amazing picture and level of detail in the mind's eye. But you know what is better? Actually getting to see things with your own eyes. We have just that for Murder: Soul Suspect straight from E3. Well at least Square Enix and Airtight games were nice enough to provide us and the world with a wonderful view of what they were showing in their booth at E3. While I will do the self serving thing and point you to my full write up, it was mostly based off what you are going to get to see in the next 25 minutes. You also don't have to wait in the long line to check it out, so there is that bonus too. Read More...
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E3 2013 Impression: Murdered: Soul Suspect
by David 'Hades' Becker [ Monday, 17th of June 2013 - 08:16 PM ]
If there was one title I was overly excited to check out at E3 this year it was Murdered: Soul Suspect. Just the basic announcement by its self gave quite a few reasons why it could be an amazing new IP, but I got to actually sit down and check out a bit more of the game than has been shown. Here's a bit of what I am sure we will all be able to see here in the not too distant future. As has been mentioned in the announcement, we get to play as Ronan O'Connor who used to be an investigator in Salem, Massachusetts with a shady past. In what seems like an attempt to not force an exact belief structure, Ronan gets dropped in The Dusk (Ghost realm) that is a bridge between the land of the living and whatever is the "next. Read More...
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Murdered: Soul Suspect Officially Announced And It Looks Spectacular
by David 'Hades' Becker [ Thursday, 6th of June 2013 - 08:53 PM ]
Way back in February we got a nice little teaser for Murdered: Soul Suspect. It left quite a bit to the imagination and then we heard bupkis. That is until now with the following trailer and tease for what will be shown next week at E3. I have to say it wasn't what my imagination went with but it looks downright awesome, even if it is mostly a pre-rendered trailer. Take a look and I'll fill you in on a few other details about the game that have been released so far. Amazing right? Read More...
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PAX East Panel: Red5 Studios
by Fred Buell [ Wednesday, 3rd of April 2013 - 08:15 PM ]
This past PAX East 2013 I was lucky enough to be seated in a room with several other members of the press and general attendees to hear about all things Red5. Let's first talk about Red5's Firefall. I first got to play and look at Firefall at last year's PAX East. The game is still in beta and being constantly worked on and taking serious looks at what the fans want in the game. Right off the bat of this presser was informative and entertaining. They have moved away from the previous 'Tier' and 'Level' based system and instead opted for a gear based system. Read More...
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PAX East Hands On: Outlast
by Kenton Winkfield [ Tuesday, 26th of March 2013 - 06:44 PM ]
PAX East was home to many Indie games this year. So many, that most of the games were located in a section called the Indie Mega Booth. Outlast was one of the games that had their setup in this area. Outlast comes from the brand new indie developers Red Barrels. The company is a 10 man team from Montreal, with each person having experience working with companies such as THQ, EA, and Ubisoft. The team joined up to create and deliver incredibly unforgettable single-player games. With Outlast being their first game, I can say they have already found themselves a comfortable spot in my memory bank. Read More...
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Aliens: Colonial Marines Quality Explained?
by Matt Waitt [ Wednesday, 13th of February 2013 - 11:25 PM ]
An alleged employee of Gearbox Software by the username "ThrowAwayACM" has posted some very interesting stuff on Reddit in the past day. That stuff being information in regards to the poor quality of Aliens: Colonial Marines. "First off, due to me breaking NDA, I can't provide any proof that I'm not just talking out of my ass. But I figure you'd be interested in hearing what I have to say regardless. I've been on the project for around a year and a half, so some of the following are things I've heard from more senior guys. Read More...
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Review: RVBX
by Fred Buell [ Thursday, 29th of November 2012 - 12:01 AM ]
I recently got the chance to sit through the whole 10th Anniversary box set of Red vs Blue. It consists of all 10 seasons of this superb show and to top it off each season has been re-cut into feature length style with no breaks and remastered with surround sound. Sometimes after shows have been around 10 years, as RvB has, it doesn't age well. I can assure you this is not the case here. The show is just as funny now as it was when it first launched online 10 years ago. Read More...
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Outlast - A New IP From Red Barrels
by David 'Hades' Becker [ Wednesday, 17th of October 2012 - 06:37 PM ]
Who's ready for another Survival Horror game to hit your computers? You? Good. Looks like Red Barrels has something in store for fans of the genre. Outlast is the name and surviving or 'outlast'ing the horrors of Mount Massive Asylum is the game, so to speak. Here's what we know outside of the new trailer below. In the remote mountains of Colorado, horrors wait inside Mount Massive Asylum. A long-abandoned home for the mentally ill, recently re-opened by the "research and charity" branch of the transnational Murkoff Corporation, has been operating in strict secrecy… until now. Read More...
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Story Time For Dishonored!
by David 'Hades' Becker [ Monday, 1st of October 2012 - 10:58 PM ]
Maybe you've been paying attention to Dishonored this and maybe you haven't been. Either way I am here to bring you a couple of new videos for the game that showcase a little of what could be seen as the back story for the game. From what it looks like it could all be related to how Corvo gets all his bad ass powers and the mask. Not to mention what kind of led to the world being in the state that it is in. They look to be more or less fun videos to give a bit of the background than actual details, so don't expect them to be spoilerific at all. Read More...
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How To Become The Ideal Assassin In Dishonored
by David 'Hades' Becker [ Tuesday, 11th of September 2012 - 04:27 PM ]
Dishonored is a game all about a supernatural assassin. So it would make sense that there is a whole slew of ways to go through the game all sneaky. Wouldn't you know it, Arkane Studios and Bethesda have given us a look at a few of the ways to do all that. At least I am hoping that this is only a few in comparison to all the other options. Just as would be assumed sight and sound will be key factors in moving about for the quiet kill. So no real big news there. Read More...
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The Many Faces Of Death In Dishonored
by David 'Hades' Becker [ Thursday, 9th of August 2012 - 06:16 PM ]
Dishonored has always been shown to give the players as many options to play the game since it was first shown. There has never been any doubt that it can be a unique game play each time you take a run at a level. But I know personally I've wondered about how crazy you can get when you want to go in guns-a-blazing. Not to mention how in depth one can get by linking together powers and gear. We guess no more now, somewhat. Read More...
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Deep Silver Is Teasing Sacred World
by David 'Hades' Becker [ Friday, 3rd of August 2012 - 04:19 PM ]
Who wants to get teased? Well you don't get the option to decline now as Deep Silver, of Dead Island and Risen fame, are doing so until August 7th for their upcoming game Sacred World. Well at least that is the assumption that can be made based on a tweet sent out by the company and the teaser site sacred-world.com. This could be the name or it could just be one of the PR sites set up similar to nohopeleft. Read More...
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Want To See What I Saw Of Dishonored At E3?
by David 'Hades' Becker [ Friday, 29th of June 2012 - 05:15 PM ]
So a few weeks ago I gave you my impressions of Dishonored from E3. I also spoke a little bit about it on the big Aggrocast Reunion. But I know for some of you out there words don't paint as pretty a picture as actually seeing the video. Lucky for you, Bethesda just cut a version of their demo for the show for you. I won't bore you more than need be here. If you want to read more on my impressions you can click the link above for that. Read More...
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Aggrocast Episode One Hundred: The Epic Reunion
by Brian Bentley [ Friday, 15th of June 2012 - 04:23 PM ]
This is it. The episode you've all been waiting for - number 100. I bring in a bunch of new and old friends to podcast together. We talk video games, last week's E3 and reminisce the humble beginnings of Aggrogamer and the Aggrocast. The first half of the show has regular characters Matt and Corey, as well as Aggrogamer's own Chief Editor, fresh from E3 2012, David Becker. I'm sure you'll be as surprised as I was to hear Matt with a static free microphone. We hit up a lot of topics, but chief among them is the recent hullabaloo over the "attempted rape" scene in Tomb Raider The second half of the show is a little lighter and full of nostalgia as I bring the band back together. Read More...
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E3 2012 Hands On: Dishonored
by David 'Hades' Becker [ Thursday, 14th of June 2012 - 10:59 PM ]
Here we go with another big title that everyone and their mother were talking about leading up to E3. For me on the other hand, Dishonored had a bit of "been there played that" vibe from all of the trailers, screens and info given out. But it wasn't until the E3 demo and hands on that really set my thoughts about the game. Let me break it down for what I saw and found out. First off, it is completely worth noting that during the demo it was let loose that the some visual minds behind BioShock, Half Life 2 and some mechanical minds behind Deus Ex are working on this title from inception. Read More...
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