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E3 2011 Impressions: XCOM
by Brian Bentley [ Thursday, 16th of June 2011 - 06:13 PM ]
At last year’s E3, when I saw XCOM, I was loving the environments, the time period and the promise of strategic elements. What I was iffy on was the generic-feeling action game play. A year has passed and I walked into the 2K Games booth to see what progress 2K Marin has made on this re-imaging of the beloved franchise. This year the focus of the demonstration was the strategic aspects of combat in the field and the importance of decisions made through the course of the game. Everything is a factor – from choosing your mission, to who accompanies you on the mission, to how you tackle each scenario you encounter in the field. Read More...
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E3 2011 Hands On: Twisted Metal
by David 'Hades' Becker [ Tuesday, 14th of June 2011 - 08:56 PM ]
So it has been a year since the new Twisted Metal was announced at E3 during the Sony press conference. It seems like it would be a good time to check in and see what the designers over at Eat Sleep Play have been doing since then. Yes there have been some fun new trailers and game play footage, but that doesn't give one a good feeling of how the game would handle. For that you need to place hands to controller. It was extremely fitting that the first location to get my godly hands on the game was in the arcade set up immediately after the Sony conference. Read More...
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E3 2011 Impressions: Torchlight II
by Brian Bentley [ Monday, 13th of June 2011 - 11:34 PM ]
When I stumbled upon Torchlight during 2009’s E3, I knew I had found something special. Of all the games I came away wowed by during that show, Torchlight was definitely one that stood out in my mind after the buzz wore off. Fast forward to 2011, as Runic Games attempts to make a repeat performance at E3 with Torchlight II. At first glance, you will feel a familiarity with Torchlight II. The art style hasn't changed dramatically, though they seemed to have spruced up some of the textures. Read More...
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E3 2011 Impressions: BioShock Infinite
by David 'Hades' Becker [ Monday, 13th of June 2011 - 09:34 PM ]
Hidden deep in the back of the 2K Games booth in the South Hall of the Los Angeles Convention Center, we were led into a room that looked like an old hunter's club room - Animal heads on the walls, old fashioned lamps lighting the room and filled wall to wall with plush leather couches. It was as close to an opening in reality to take a step into Columbia (where Bioshock Infinite takes place) as I could imagine without Elizabeth opening a tear and pulling us through. Before I get into the bulk of the game footage we were shown, which consisted mostly of sky rail combat, let me catch some of you up on the story that is the lead up as well as the background. This is for those just now finding interest in the game. Read More...
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E3 2011 Impressions: Luigi's Mansion 2
by Brian Bentley [ Monday, 13th of June 2011 - 03:37 PM ]
During the Nintendo E3 Press Conference, before the ooo’s and ahhh’s of the Wii-U unveiling and videos, there was the announcement of a sequel of the much maligned Luigi’s Mansion to be made for the Nintendo 3DS. While Luigi is often the forgotten, second fiddle, there have always been the defenders of the faith who hold true to the green overalls. With Luigi’s Mansion 2, Nintendo hopes to capture a new audience through the portable platform to formulate a new, bankable franchise. Let’s face it; the original Luigi’s Mansion on the Nintendo GameCube received a bad rep. Read More...
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Nintendo E3 2011 Live Blog
by David 'Hades' Becker [ Tuesday, 7th of June 2011 - 03:59 PM ]
Let's see what Nintendo has in store for us at this year's E3. Will there be a true Wii 2 or some facsimileing of one? Is Mario getting a 3D treatment? Let's see. Read below for a play by play of the conference. [iframe src="http://www.coveritlive.com/index2. Read More...
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Ubisoft E3 2011 Live Blog
by Brian Bentley [ Monday, 6th of June 2011 - 09:35 PM ]
Good Afternoon everyone, we're going to give this whole live blogging thing a shot. [iframe src="http://www.coveritlive.com/index2. Read More...
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Capcom Taking A Shot At God Of War With Asura's Wrath?
by David 'Hades' Becker [ Thursday, 14th of April 2011 - 08:43 PM ]
I get that by now it is hard to do an action game without getting the "It's Like [Insert Name]..." tagged to it, but Asura's Wrath seems to not care. Not care to the point where the basic story of the game is thus. Once a revered deity, Asura was betrayed by his fellow gods and stripped of all his powers. Consumed by anger at the injustice he has suffered and swearing vengeance, Asura discovers he can use this fury to his advantage and turn it against his enemies. Sound REALLY close to the opening to God Of War II to me. Read More...
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Command Come In... New Operation Raccoon City Game Play Trailer
by David 'Hades' Becker [ Thursday, 14th of April 2011 - 05:27 PM ]
It is in and it makes Resident Evil: Operation Raccoon City look like a load of fun. The trailer also makes all of the screen shots look like there were originally working it out for the Wii. Granted, there are a lot of pre-rendered scenes in the trailer, but if you look fast, you can see the game play mixed in. From the looks of it, it looks to take RE: Outbreak and do what was originally intended for those games. Fast action and a bit of sneaking with a sprinkle of Zombies and B. Read More...
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PAX East Hands-On: The Darkness II
by Matt Waitt [ Monday, 14th of March 2011 - 10:54 PM ]
After waiting two hours in line at the booth for The Darkness II my friend and I finally made it in to get our grimy little hands on the demo. We were the last batch of the day and the seven of us were ushered into the heavily guarded and boxed in booth. Inside it was dark with black lights and heavy, clear curtains dividing the actually play area from the main section. The creepy ambiance and The Darkness occasionally chiming in reminding us of its evil and demonic intentions set the mood for this sequel; Dark, Grim and Scary. Before we were able to play the actual game the Producer, Seth, gathered us around and told us that there are twelve screenshots out right now and if there happens to be a thirteenth one there is going to be hell to pay. Read More...
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PAX East Day 1
by David 'Hades' Becker [ Monday, 14th of March 2011 - 05:19 PM ]
By Matt Waitt The first day of PAX East started off on a bad foot with me forgetting the passes at my house. After trekking all the way back, my crew and I finally made it to PAX East. We took in all the sights, sounds and not too friendly smells and we headed on over to none other than the Mortal Kombat booth. After waiting for thirty minutes in line my friend Hovey, we got our eager hands on the new installment. We both decided to pick the new tag-team mode and have some fun. Read More...
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Blizzcon 2011 Announced...Early?
by Corey Dockendorf [ Tuesday, 8th of February 2011 - 04:45 PM ]
Well this was unexpected and really early this year. Blizzard announced Blizzcon 2011 with the least amount of details, just a date, time and place. Honestly this is the earliest Blizzard has ever announced this event, hell were still getting over the last one that was less than four months ago.Here's what we know. It will be from October 21st to October 22nd at the Anaheim convention center in California. It will have all the titles from Warcraft, Starcraft to Diablo. Read More...
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We Got To See A Hydra Use A Portal At CES
by David 'Hades' Becker [ Friday, 14th of January 2011 - 11:24 PM ]
At last year's CES we were introduced to a product called Sixense. It was a motion controller being made by one of the smaller companies Razor had under its wing. Sixense was a really cool device with A LOT of potential, but nothing seems to have happened over the last year. Well at least nothing all too public. While wandering the booths of CES the AggroGamer team happened upon the new design and updated controller in the wild. Something we almost missed out on as it has been give then new name of Hydra and an extremely different design. Read More...
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