
It was extremely fitting that the first location to get my godly hands on the game was in the arcade set up immediately after the Sony conference. At least I thought so. Who better to play against than the diehard fans that have been enthralled with the franchise since 1995? That and mix in the standard I was paid to be here and play the game people, but that's neither here nor there.
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What was being shown? The multiplayer for the game primarily, at least on the floor. Nuke mode and a free-for-all style mode to be even more specific.
So after a bit of wait, I donned the headphones and chose the best vehicle of the franchise, Sweet Tooth, and took off guns blazing. Almost instantaneously I had flash backs to when I first put the original Twisted Metal in my PS One. I was like a teenager again being amazed by the game, only with better visuals, audio and some great new level designs. I fell back in love with the long lost franchise.
But like a good reviewer, and praises out of the way, my keen analytical eye and fingers began to notice a few issues. The big one being in the controls, the driving in particular. It was extremely sluggish and pretty much required you to do power slides to even do a basic turn. I'm talking a turn as if you just wrenched a real car's wheel all the way to one side. It just seemed as if the sensitivity was set WAY too low; which was not the case according to the PlayStation rep. that started the match.
I could look past that and just chalk it up to the fast paced action that the game is going for except that I could also power slide when not moving at all. Maybe my physics is a bit out of date, but wouldn't there need to be some momentum to swing a multi-ton vehicle into a 180? Unless we were in a weightless environment, I don't think so. Granted, this is still an early version of the game but these controls need to be tightened up. Or that PlayStation rep needs re-education.
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I'd hit up on the actual combat of the game, but outside of the auto aim it fell to the issues with the steering and driving. That and I only got my hands on Meat Wagon and Sweet Tooth. But from what I saw it is all the same sans the special weapons of the vehicle you are in.
I am extremely optimistic for Twisted Metal given the faults I found while playing. I have great faith that ESP will take what is so close to a perfect "remake" and polish it up before October.
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