Pwned Network

The Kingdoms Of Amalur IP Has Finally Been Purchased & Secured
by David 'Hades' Becker [ Thursday, 6th of September 2018 - 09:00 PM ]
The IP for Kingdoms Of Amalur has been acquired and finalized with many speculating on what could come next for the Kingdoms Of Amalur universe It is hard to think that it has been six and a half years since Kingdoms Of Amalur came at us and since then we have seen not only the game come and go, but also the developer and studio. We have also see the IP go through some legal battles and a myriad of other things as we had for THQ before it came back as THQ Nordic. It has been one crazy rollercoaster for both of these things and they have been on their own different paths…until now. Read More...
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What's The Deal With Online Passes?
by Matt Waitt [ Monday, 26th of March 2012 - 10:57 PM ]
Online Passes are apparently the new "Gaming Fad" even thought the majority of us gamers really dislike the over abundance of these online passes, especially when companies like EA are already starting to show some sketchy business models towards online passes. I'm going to be one-hundred percent honest: I fucking hate online passes and here are some reasons why: Online Passes are a new and "pricey" way to battle online piracy and used game sales, the latter being a joke in my opinion. A simple one use serial code that is required for access to certain online content such as Multiplayer and Co-op modes, or unlocks bonus content for a game. Although certain games such as Kingdoms of Amalur: Reckoning and Batman: Arkham City require an online pass even though they are single player games and withhold on disc game content from the consumer if an online pass is not purchased. Read More...
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Podcast of Reckoning Tier 4: Levels 21-30
by Brian Bentley [ Friday, 2nd of March 2012 - 02:19 PM ]
Aggrogamer.com brings you Podcast of Reckoning - a podcast devoted to Kingdoms of Amalur: Reckoning.  Matt, Corey and Brian are joined in this episode by Nicki Elliot.  The Podcast of Reckoning goes into full-blown Fateshift mode and breaks down finishing factions and their rewards.  Nicki describes her having to rely on the mouse-and-keyboard set up for a short time and the team continues to drool over housing.  Lastly, Corey describes the latest announcement of the Legend of Dead Kel DLC. As always, we're looking for your feedback. Read More...
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Podcast of Reckoning Tier 3: Levels 16-20
by Brian Bentley [ Friday, 24th of February 2012 - 09:08 PM ]
Aggrogamer.com brings you Podcast of Reckoning - a podcast devoted to Kingdoms of Amalur: Reckoning. Matt Waitt joins Corey and Brian in this episode of Podcast of Reckoning and has done some serious catch up.  The guys talk about faction quests - mostly focusing on the House of Ballads and the Warsworn.  The combat debate continues to be a hot topic between Brian and Corey and the guys also touch on housing. As always, we're looking for your feedback. Read More...
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Podcast of Reckoning Tier 2: Levels 6-15
by Brian Bentley [ Wednesday, 15th of February 2012 - 06:09 PM ]
Aggrogamer.com brings you Podcast of Reckoning - a podcast devoted to Kingdoms of Amalur: Reckoning. In this episode, Brian reveals that he has put a lot more time into the game and while he may not fanboy-it-up like Corey has been, he's been enjoying more of the game. Corey remains obsessed as the guys talk about the different factions, having a place of residence, their favorite skills and the possibilities of re-specing (reassigning skills). As always, we're looking for your feedback. Please leave a comment below or email me and I'll be happy to read it and incorporate it into the show. Read More...
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Podcast of Reckoning Tier 1: Levels 0-5
by Brian Bentley [ Monday, 13th of February 2012 - 03:27 PM ]
Aggrogamer.com brings you the sequel to the Skycast.  Now Brian and Corey are focusing on Kingdoms of Amalur: Reckoning. We're calling this one: Podcast of Reckoning.  Focused entirely on 38 Studios' and Big Huge Games' epic RPG, Podcast of Reckoning will be covering everything in-depth about the game from combat to quests to characters. As always, we're looking for your feedback. Please leave a comment below or email me and I'll be happy to read it and incorporate it into the show. Read More...
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Top 10 Games We Cant Wait For In 2012
by Matt Waitt [ Tuesday, 17th of January 2012 - 08:07 PM ]
With the beginning of the end of the world behind us a bit, we at Aggrogamer would like to share with you guys what we are most looking forward to in the next year. So without further adieu here are the games we're most excited about in 2012. Darksiders II Developed by Vigil Games and published by THQ, Darksiders II takes place during the same time period as the original Darksiders; players will be taking control of Death who is War's fellow horseman and brother. Featuring a new location that is said to be twice as big as the original game, a single quest hub will be connecting to a numerous amount of dungeons, one certain city area will feature more dungeons than the original Darksiders. The game will also feature some Loot, dropping from encounters and as rewards for doing main and side quests. Read More...
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Trailer Park (10/24/11)
by Matt Waitt [ Monday, 24th of October 2011 - 11:09 PM ]
Blizzard has released a new cinematic trailer for Diablo III featuring some very scary atmosphere and demons. The new trailer also shows off some of the story we can expect in Diablo III, such as Asmodon trying to acquire the Black Soulstone to rule as the true prime evil. If my memory serves me correct there are seven prime evils and in Diablo II we killed three of them: Mephisto, Diablo and Baal. The trailer also shows us a new character, who I believe is Deckard Cain's niece, whose name I do not know at this point. But enough of my rambling, enjoy the trailer. Read More...
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Kingdom of Amalur E3 Gameplay Trailer
by Corey Dockendorf [ Thursday, 9th of June 2011 - 06:35 AM ]
With some of the biggest names in the realm of high fantasy, and judging by the latest E3 trailer, Kingdoms of Amalur: Reckoning is not going to disappoint. Magic, rebirth, hack n' slash combat, this trailer does it all and for the first time we get a little background on the storyline. It's a really great look at the extensive world created by R.A. Salvatore and the team at 38 Studios. Read More...
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Under The Radar: 38 Studios
by David 'Hades' Becker [ Monday, 28th of February 2011 - 06:50 PM ]
By Matt Waitt What happens when you bring a former Boston Redsox pitcher, a New York Times best-selling author, the creative mind behind Spawn and the Lead Designer from Elder Scrolls IV: Oblivion? Easy, you get 38 Studios. Founded in 2006 and headed by the former Boston Redsox pitcher Curt Schilling, 38 Studios has their first title Kingdoms Of Amalur: Reckoning coming out later this fall. With Todd McFarlane (Spawn, McFarlane Toys) heading the Art Direction it is safe to expect nothing short of an amazing looking game. His work at Marvel comics on Spider-Man has left such a deep mark that the Spider-Man we know and love today was partially thanks to Todd. Read More...
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