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Review: Beat Hazard
by Brian Bentley [ Monday, 26th of April 2010 - 06:26 PM ]
A combination of the best of what you love about Geometry Wars, Asteroids and Audiosurf, Beat Hazard is a rocking hand-eye coordination / spatial recognition challenge. Developed and published by Cold Beam Games, the game takes the music already stored on your computer and turns it into a space shooter. Big on gameplay, Beat Hazard makes no pretense regarding the presence of a story. Rather, it absorbs the drama from the song and builds your world from that palette. Read More...
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Brian G Asks: WTF is up with DLC?
by Brian Goodman [ Monday, 26th of April 2010 - 04:20 PM ]
It's an exciting time to be a gamer because there is definitely a lot of pivotal stuff going on in our industry right now. Today I want to go on about a reasonably new development of an old concept. Expansion packs have been around since the mid 90's in the PC world. Back when the PC dinosaurs ruled the video game landscape (and just about any game could be played on any computer without a video card that costs more than a PS3), if there was a successful game, a half a year or so later we would see an expansion pack. People who enjoyed a game could purchase more content for around $20 to $30-ish. Don't quote me on this, but the first expansion in my memory was the level add on pack for Doom II released in 1995 called "Doom II Master Levels. Read More...
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Silent Hill 2... Er I Mean Alan Wake Live Action
by David 'Hades' Becker [ Monday, 26th of April 2010 - 02:53 AM ]
What you are about to see is not a preview to some new horror film. Nor is it the preview for the film adaptation of Silent Hill 2. So please do not get confused when you watch it. What is it a preview for then? The below video/preview is for the prequel story to Silent Hill Alan Wake. A game that has cause a bit of stir between the media and its developers. Why it hasn't caused any strife between Konami and Remedy yet, I don't know. What I do know is that on Tuesday (4/27), if you are not an XBox Live member, you will be able to check out the first episode over at http://brightfalls. Read More...
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Next Week Dante's Inferno Will Get Challenging
by David 'Hades' Becker [ Saturday, 24th of April 2010 - 02:20 PM ]
Just when you thought that Dante's Inferno was over and done the next major DLC for the title is hitting digital shelves. You know, the one that adds co-op play and the ability to create your own challenges for other people who are still playing Dante's Inferno to give a play. If there are still people who have not forgotten Dante's Inferno for God of War III that is. You know, those few Christians out there that refuse to play a "Pagan" title for a just as violent "Christian" version of the game. Jokes and pokes aside, the Trials of St. Read More...
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Hands On 'The Passing' Released For L4D2
by Brian Goodman [ Friday, 23rd of April 2010 - 10:44 PM ]
So Valve announced the first DLC package for L4D2 a while ago and it is finally here to bring us more zombie killin' goodness. The "carrot" that they have been enticing us with is a major "change" to the cast of the L4D universe, and true to word there is one less survivor running around taking all the pills and startling the witch. *Note* I will try to keep this write up spoiler free for those of you who have not had a chance to run through it. I fired up Steam where the content is free (560 points if you play on the New Jersey of online gaming XBL) and loaded up the single player campaign mode to blow through as fast as I could. Read More...
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Russians Have Harvested The Singularity
by David 'Hades' Becker [ Friday, 23rd of April 2010 - 05:14 PM ]
It has been a while since we have heard anything from Raven and Activision about the upcoming FPS Singularity. Their new Prince of Persia: Sands of Time, Hellboy and Call of Duty mash up title coming out just about a year after it was shown off for the first time at E3 2009. You know the game about the Russians using super natural technology to turn back time on anything that is a noun; All wrapped into the WWI FPS genre. You know what I am talking about. Well if you don't, below is the latest trailer for Singularity to hit the web. Read More...
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Games You May Have Missed: Way of the Samurai 3
by Kevin [ Friday, 23rd of April 2010 - 03:13 PM ]
The Sengoku period. The land is severed by war and political turmoil. The people are forced to endure heavy taxes and heavier labor under the rule of a feudal lord who overthrew their superior. Three factions find their way at the crux of this great conflict, the Ouka, the Takatane, and the Fujimori. Who do you help find victory in this time of strife? Will you rise and become a hero? Read More...
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The Ultimo Iron Man 2 Videogame
by David 'Hades' Becker [ Thursday, 22nd of April 2010 - 11:23 PM ]
Last week we were lucky enough to sit in on the developer call for Iron Man 2: The Videogame. During the call, it was asked about further enemies and heroes to be shown in the game. Be it as full on characters or as background NPCs. If you listened to the audio, you would have heard that very little was given out. At least as far as new information and characters. Well looking below at the latest set of game screen shots and renders you will see that Ultimo has finally been shown. Read More...
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Naughty Bear Plays With Fire
by David 'Hades' Becker [ Thursday, 22nd of April 2010 - 09:25 PM ]
Now it is on, 505 Games and Naughty Bear. Not once or twice, but thrice now have you plagiarized a rule from the book "How To Be More Like Hades™" and I won't stand for it. This is the exact steps in Chapter 8, Communication. The chapter that has Rule #562 titled the same as your rule #162, "Smoke Signals." In the rule from "How To Be More Like Hades™" it states: Rule #562:For effective communication over great distances and to rid yourself of an enemy or innocent bystander, take their face and shove it into a fire pit until it gives off puffs of smoke. Your allies should understand what you mean. Read More...
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The Clashing Of The Titans Is Still Going On
by David 'Hades' Becker [ Thursday, 22nd of April 2010 - 07:17 PM ]
Well now that the film has come and still kind of around in theaters, some of these screen shots (below) for Namco's video game version of the game have begun to make a little more sense. Although there were still no frog people in the film, some of the updated and altered creatures and scenes fit in a little better. With that said, some of the in-game character models look a little bulkier then their film counter parts. The insane cult leader is a perfect example. Read More...
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Halo: Reach Gets Limited And Legendary
by Binh Nguyen [ Thursday, 22nd of April 2010 - 03:55 PM ]
A new collectors edition as been announced by Bungie for Halo: Reach, which will be available in standard, Limited and Legendary editions when the game launches this fall. Both the Limited edition and the Legendary edition will have content that is based on the fiction of Halo: Reach and the Halo universe. The Legendary edition will be produced in very limited quantities and is designed for fans who have to have it all. What do I mean by that? Read More...
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Steam's UI Beta Set To Release This Monday
by Stephanie Naboshek [ Wednesday, 21st of April 2010 - 09:54 PM ]
If you're just as engulfed in your Steam Account as I am, odds are you've already joined in on the Steam UI beta that's been going on for the last two months. Hesitant about joining? Loyal to the current layout? Don't be. I promise the beta is worth your while. The new UI Update features a sleek new layout and user interface, improved achievement access, as well as the ability to add customizable categories assignable per-game. The Steam Store has also received some tweaks and updates, as well as client updates, bug fixes and more. Did I mention how amazing the new Steam looks in Windows 7? Read More...
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Arkham Asylum 2 To Be 'Darker' In Tone
by Brian Goodman [ Wednesday, 21st of April 2010 - 04:11 PM ]
Thanks to 1up.com for reporting on a Chicago Comic-Con panel that long time Batman voice Kevin Conroy was speaking at. Conroy has reportedly said that Batman: Arkham Asylum 2 will be "really really dark" and that legendary, iconic villain, Two Face, will be making an appearance. I say awesome. I, like everyone else, loved everything about the first Batman: Arkham Asylum and I feel it speaks really well that an unknown newcomer like Rocksteady Games can rock our worlds with the first good Batman game ever (and a rare piece of quality licensed work). Its nice to see them not only expand deeper into the Batman universe, but also do so with the finely polished third person gameplay the market had not seen in a long while. Lets just hope as much effort goes into adding depth to the gameplay formula that made the first one so great. Read More...
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Mytheon Enters Open Beta
by Corey Dockendorf [ Wednesday, 21st of April 2010 - 02:07 AM ]
Mytheon, the new MMO from developers True Games and Petroglyph Games, announced today they will be entering the open beta stage on Wednesday, April 28th 2010 (this title is currently in closed beta) Want to get in on the action, well it's easy: Anyone who registers to play at www.MytheonGame.com will be able to immediately play Mytheon The companies have also announced that there will be a "Champions of Mytheon" Premium package for a short time that will give players the opportunity to access discount currency, exclusive items, coins and previews of upcoming content. Also these players will have early access to "Champions of Mytheon" before launch, and have their real name displayed in the credits under "Champions of Mytheon". Read More...
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Naughty Bear Is Taking On All Films
by David 'Hades' Becker [ Tuesday, 20th of April 2010 - 09:55 PM ]
First Naughty Bear takes on Aliens with a small rendition of one of the most famous scenes from the franchise. Next Naughty Bear takes on The Blair Witch Project mocking one of the scenes that seems to be made fun of by every parody of that film. So what else could Naughty Bear tackle to keep the film parodies and marketing going? Well how about two of the major big leaguers. Two guys that have had over nine films each. Read More...
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