Pwned Network

Let's Look At Jigsaw's Drawing Board
by David 'Hades' Becker [ Wednesday, 25th of August 2010 - 05:51 PM ]
Where does he get all those wonderful toys? Oh wait wrong franchise for that quote. But it still kind of fits for Jigsaw in the Saw film and video game franchises. Doesn't it? For those of you that don't know where he gets them let me spoil it for you. He makes them himself, unlike Batman. Just like any good builder, be it creative death traps or video game level design, it all has to start somewhere. That somewhere usually blueprints or conceptual art for the ultimate thing to slay audiences minds. Konami is giving us all a look at the genius behind some of these traps, levels and characters in the upcoming Saw II: Flesh and Blood video game. Read More...
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Aggrocast Episode Seventy Seven: The Return
by Brian Bentley [ Wednesday, 25th of August 2010 - 03:29 PM ]
Brian and Binh make their podcast return along with Corey (MythicGriffon) for another exciting episode of the Aggrocast while Mike is AFK for the week. In this week's episode, Binh and Corey are at the mercy of Blizzard with the release of Starcraft II and participating in the beta for World of Warcraft: Cataclysm. Brian has been on his PlayStation 3 enjoying the PSN Plus service and its free games. The gang also discusses the news coming out of Gamescom along with some the information leaking outside of the convention. Read More...
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We Got A Mafia II Developer's Call We Couldn't Refuse
by David 'Hades' Becker [ Tuesday, 24th of August 2010 - 11:40 AM ]
Now that you have seen the videos used to muster up your interest in the game that was eight years in the making - Mafia II - what else do you think the developers would want to tell you about the game? Yea, trailers and clips are fun, but they don't always convey certain things about a game you want to know. Sometimes they don't even truly show how the game is going to look and sound like. Well, we got on the horn with Jack Scalici, Director of Creative Production, and had a few questions answered for you. Read More...
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We Are Up To 18 Fighters For MvC3 Now
by David 'Hades' Becker [ Sunday, 22nd of August 2010 - 05:25 PM ]
Have you been left out of the loop on the news surrounding Marvel Vs. Capcom 3? Did you know there have been 16 announced characters already? Well more like 18, but more on that below. It would be nice if there was one place to see all the action up until now. Like some kind of montage video of characters and game action. We have just that for you here. Not only that, but two guys that didn't seem to make it into the montage. Read More...
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Enslaved Went West To Gamescom And Showed The Goods
by David 'Hades' Becker [ Saturday, 21st of August 2010 - 08:56 PM ]
Up until now, I have been only mildly interested in Enslaved: Odyssey To The West. It has an okay concept, but the screens, clips and hands-on I have seen or had up until now have done nothing to overly impress me. Please notice how I said "up until now." If you look back, you'll see it in the sentence prior. We were given a really great look at where the game has progressed to so far and it feels and looks like a whole new game to me. I know it isn't literally, but like I said, what I saw before didn't "Wow" me. Read More...
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Splatterhouse Goes All Retro Style... In A Good Way
by David 'Hades' Becker [ Saturday, 21st of August 2010 - 05:48 PM ]
If I have not dropped enough hints yet, let it be explicitly known that I am not a big fan of the "retro" game look in modern times. I see it as a way for companies to milk gamers who don't have a better head on their shoulders so they can pretend to be gaming back when they first started. Gamers put money in the companies' pocket so they may play a game they've very likely played a billion times already. *cough* Golden Eye *cough* So when I heard that the most recent Splatterhouse trailer coming out of Gamescom showed off the retro look of the title, I was a bit pissed and extremely concerned. Thankfully, this lasted only for a few moments before watching the videos and new screen captures below. Read More...
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Mafia II Web It Up With Videos
by Binh Nguyen [ Friday, 20th of August 2010 - 11:27 PM ]
A couple of days ago 2K released two web videos called “The Art of Persuasion” and “Tools Of The Trade” for our viewing pleasure as it gets closer for Mafia II to drop this upcoming Tuesday August 24, 2010. You can certainly learn how to persuade someone if you are watching "The Art of Persuasion." Especially with a baseball bat. How about making yourself useful in "Tools Of The Trade. Read More...
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Rock Band 3 Inadvertently Smiles for Camera at Gamescom
by David 'Hades' Becker [ Friday, 20th of August 2010 - 05:32 PM ]
<UPDATE> So because media outlets got the jump on confirming all the tracks in Rock Band 3 Harmonix decided to come out and "un-officially" confirm the rumors listed below. Way to try to cover up your mess there. But this isn't an announcement no matter how you try to play it. You guys screwed up and this is damage control. Just call it as it is. Source </UPDATE> You would think that in the "YouTube" generation everyone would realize that there are cameras everywhere. Read More...
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Two Kombatants Have Entered The Mortal Kombat
by David 'Hades' Becker [ Friday, 20th of August 2010 - 01:34 PM ]
It would appear we are in for a long wait to see the rest of the roster for the upcoming Mortal Kombat as it has been about two months since the big reveal at E3 and we are not even over the half way point roster-wise. We are at 12 characters - 10 of which confirmed playable - out of the 28 total and unless the GUI for character selection has changed, 26 of those will be playable . Now if you were a good reader and didn't skip to the images to see who was just shown off, nor if you figured it out from the article image, the two newly announced characters are Cyrax and Kitana. Both pretty much assumed from the beginning, but now completely confirmed. Read More...
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The Warriors Of Rock Play List Looks Like This
by David 'Hades' Becker [ Thursday, 19th of August 2010 - 06:44 PM ]
Some people like making playlists based on what they are going to be doing. A hardcore or upbeat one for working out or funerals. A soft and romantic one for laying down their pimp/pimpess game. Even an All Rise list to get psyched for going out on the town. So what would the so called Warriors of Rock set up for them to go slay the beast and free the God of Rock? Apparently this nice little 93 track set ranging from Atreyu to Tom Petty & The Heartbreakers. Some of these songs don't really seem to fit the motif of the game, but surprisingly there are quite a few that do. Read More...
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Dragon Age II Trailer Released At Gamescom
by Corey Dockendorf [ Tuesday, 17th of August 2010 - 06:59 PM ]
Not long ago BioWare announced Dragon Age II with a website and more recently a good amount of information from hands-on previews and a full article in Game Informer. At the EA press conference in Cologne Germany during Gamescom, EA gave us our first look at the cinematic trailer for Dragon Age II and it is definitely worth watching. The trailer is titled "Destiny" and it is a spectacle to behold; nothing less should be expected from BioWare. The cinematic is beautifully rendered with some great looking characters and awesome action sequences. Read More...
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Review: Kane & Lynch 2: Dog Days
by David 'Hades' Becker [ Tuesday, 17th of August 2010 - 02:39 PM ]
Last we left this extremely odd couple, they were fleeing for their life with Kane's daughter not too well off. Now, from what you have seen so far of the story, it is years later and the two seem to have become closer even over international lines. At least it seems they are closer because I know I wouldn't want to go meet up with a psychopath that moved to China unless I had a better bond than "We Broke Out Of Jail Together." In any instance, the duo is back and ready to cut a new deal to finally get Kane out of the life of crime. Only with their luck, things are just not that simple. Read More...
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Now That Revolt From Deus Ex Can Be Seen
by David 'Hades' Becker [ Monday, 16th of August 2010 - 09:07 PM ]
Earlier, we got to see some new screen shots for Deus Ex. Really nice shots. In fact, to me they looked like they were taken from another hi-res trailer we would be getting in the near future. You know what? I was partially right. That is, in the fact that we have a new "trailer" to look at for the game. Only thing is, it is not a hi-res clip but an in-game clip. A clip that you can see below once I am done telling you about it. Read More...
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Review: Scott Pilgrim Vs. The World - The Game
by David 'Hades' Becker [ Monday, 16th of August 2010 - 04:26 PM ]
The epic of epic epicness has finally hit the big screens after its popular start as a graphic novel. What better way to cash in on the fame than to make a video game based on it all too. Not only that, but a video game that captures the same look and feel of the graphic novel and film at that. This is what Ubisoft thought too by pitching the game in the fashion of a Mega Man 2 style. I am sure all of this already appeals to those of you who love comics and "retro" games, but let's break it down and see if Scott Pilgrim Vs. The World - The Game can actually take on the gaming world. Read More...
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Costume Quest Makes That Transformers Costume Real
by David 'Hades' Becker [ Friday, 13th of August 2010 - 07:06 PM ]
While it is not a game with a great overall concept like Brütal Legend, Costume Quest is just about what we have come to expect from Tim Schafer's studio Double Fine. Oh wait, you don't know what Costume Quest is? Let me give you the run down. Costume Quest is a rollicking Adventure/Role-Playing game that unfolds on Halloween night across seemingly peaceful suburban neighborhoods, a mysterious village carnival, and a monster-infested shopping mall. Created by Double Fine's lead animator, Tasha Harris, the game follows the adventure of a group of young friends who must rid their neighborhood of monsters using only their wits, their bravery, and their home-made costumes. Players go door-to-door collecting candy, points, cards, battle stamps and quest assignments as they prepare themselves for Combat Mode-where they transform into larger-than-life versions of their costumes. Read More...
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