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by David 'Hades' Becker [ Wednesday, 14th of August 2013 - 05:00 PM ]
In case you haven't heard yet there is going to be a multiplayer mode in the upcoming Call Of Duty: Ghosts. I know right? I was shocked to find out about it. I just hope that it isn't some kind of tacked on last minute thing. I hate when that…oh wait… This just in, the multiplayer addition is nothing new to the franchise nor "tacked on." Well don't I have egg on my face…? Levity aside now. Read More...
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by David 'Hades' Becker [ Wednesday, 7th of August 2013 - 06:16 PM ]
So with Techland working on Dying Light it kind of surprises me to hear about Dead Island: Epidemic. Just how do they have the time? Oh wait a second…they aren't working on this. Also this is a ZOMBA title for the PC. That makes a bit more sense now even though it does lower my interest a little bit. While we have been promised more as we roll into Gamescom, here are all the details release outside of the game's genre. Obviously it is set in the world of Dead Island and Riptide. Read More...
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by David 'Hades' Becker [ Tuesday, 6th of August 2013 - 05:59 PM ]
Here we go. Just the announcement that everyone who was a fan of BioShock Infinite has been waiting for; the DLC. Seems odd that so many people were pining for this DLC yet normally get pissed when publishers announce some cool little thing is going to end up being DLC at some point. So let's take a look at what is coming out/out at the time of publishing this story. Now I clearly remember being told that we were getting new story DLC out the gate or at least shortly after the release of the full game. It looks like we have here is more or less "challenge maps" instead. Read More...
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by David 'Hades' Becker [ Tuesday, 30th of July 2013 - 06:15 PM ]
Well, not that much that we have not seen or heard from E3 will answer that question. It makes sense that Batman: Arkham Origins would be on display at the San Diego Comic Con but you would think that there would be some kind of information dump that wasn't handed out a month prior. I guess it is more about getting the information out to the public directly and not through the filtered lenses of the media. Who knows? While I don't think much was shown on the floor or during their panel, there were a few little tidbits and a new trailer shown for the latest assassin, Copperhead, hunting The Bat. Read More...
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by David 'Hades' Becker [ Friday, 26th of July 2013 - 11:08 PM ]
Didn't make it to San Diego Comic Con or the South Park: The Stick Of Truth panel? Well we got you covered. Or at least an amazing individual on the internet has you covered in the video aspect and I have you covered in the details as I was there taking notes for you. It should be no surprise that there isn't much in the way of new information since E3, but a few choice questions from fans and during the panel revealed a few tidbits. One of the best things I have heard in a while has to be that there are no plans to force DLC down our throats even though there were some major cuts from the 850+ page script of the game. Both Trey and Matt expressed a hatred for the term and that it was suggested when they had to start culling down the content. Read More...
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by David 'Hades' Becker [ Friday, 26th of July 2013 - 04:34 PM ]
Just as last year, The Walking Dead Escape was back with a vengeance at Petco Park during the San Diego Comic Con. For the uninitiated this is an event where a good portion of the sports arena in San Diego was converted into an obstacle course in the theme of AMC's The Walking Dead. It really allows for people to really test their mettle and some of their survival skills to brag that they could survive the initial zombie outbreak. I was lucky enough to get to run the course again this year and what I found interesting was that most people I ran with compared the experience to most of the action zombie video games on the market today. Granted we were not allowed to attack the zombies in the run, but I would have to agree with the sentiment as there has been a push in the industry with Outlast and Dying Light this year. Read More...
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by David 'Hades' Becker [ Thursday, 25th of July 2013 - 08:40 PM ]
All of the details leading up to now surrounding Assassin's Creed IV: Black Flag have been pretty spectacular. Some of it has just been written details or descriptions from all of us bloggers out there. Luckily that is no longer going to be the case as we have a full view of the open world and special features in ACIV. Just in case you want to still go into the game blind, I'll give you a bit of the run down in text form. The big thing is the "openness" of the game's world. Read More...
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by David 'Hades' Becker [ Wednesday, 24th of July 2013 - 09:46 PM ]
I swear if there ends up being more "behind the scenes" than actual game play for Beyond: Two Souls I will start a riot. I'm talking a full scale riot where we end up with a plethora of ghost wandering around attaching themselves to little kids so they can make the experience we should have received. Now that's a riot. Let us hope that things don't need to progress to that point and let us place our hope that the game will be long and awesome enough to have necessitated all these behind the scenes video. Read More...
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by David 'Hades' Becker [ Friday, 12th of July 2013 - 09:27 PM ]
Words can paint an amazing picture and level of detail in the mind's eye. But you know what is better? Actually getting to see things with your own eyes. We have just that for Murder: Soul Suspect straight from E3. Well at least Square Enix and Airtight games were nice enough to provide us and the world with a wonderful view of what they were showing in their booth at E3. While I will do the self serving thing and point you to my full write up, it was mostly based off what you are going to get to see in the next 25 minutes. You also don't have to wait in the long line to check it out, so there is that bonus too. Read More...
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by David 'Hades' Becker [ Tuesday, 9th of July 2013 - 11:13 PM ]
Frankly, I am surprised it took this ling to finally get some Grand Theft Auto V game play. I would have thought it would have been out a few weeks ago, but hey, I'm guessing Rockstar had more important things to deal with. Either way though, here we go. A nice little look at what the game will look like during game play and a bit more into the characters of the world. I do have to say that it looks pretty cool that there will be missions that require you to hop between each PC to get everything done. Not in just a quick character swap way, but in a character swap that requires you to control another PC while the last PC goes all NPC. Read More...
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by David 'Hades' Becker [ Thursday, 4th of July 2013 - 08:26 PM ]
It's Independence Day in the U.S. and what better way to celebrate it with blowing up a part of it and pretending that you fully understand what our rights, freedoms, and the day its self is all about. Don't worry this isn't a preachy thing about to start, but an intro for the latest trailer for Saints Row IV that just happens to have all of the above things mentioned displayed in the most eccentric way possible. It also includes an 8 bit text adventure reference for all of you nostalgia hunting humans out there. Isn't that lovely? Read More...
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by David 'Hades' Becker [ Wednesday, 3rd of July 2013 - 06:32 PM ]
You most likely saw the Destiny game play footage during the PlayStation event at E3. You also most likely saw my Destiny recording from the Activision booth. Just in case you missed it all of those times, Bungie and Activision have been gracious enough to give us yet another look at the game play of Destiny. On the plus side, it doesn't have my horrid video angle and "shaky cam" to watch from. Nor does it have the game stalling out or lackluster player call outs to each other. Read More...
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by David 'Hades' Becker [ Monday, 1st of July 2013 - 10:57 PM ]
While at E3 a few weeks ago I had the amazing opportunity to sit and play Saints Row IV. I just recently began enjoying the franchise so I was a little curious as to where everything was heading towards in the franchise. I am sure that if you are in here reading right now, you are in the same boat I was in. Luckily for you though, instead of regaling you with all the fancy words and metaphors of how the game played, I'll just throw you a bone and show you the demo that we were allowed to play. The video below does have a bit of the actual story mixed in so Spoiler Alert. Read More...
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by David 'Hades' Becker [ Wednesday, 26th of June 2013 - 09:46 PM ]
If ever there was a title that would make me actually purchase a WiiU, Bayonetta 2 would be that title. After getting to toil around with the latest build of the game, it makes me sad that I will most likely have to wait some time to actually get to play it proper. But that is me and the tens of WiiU owners out there; here is a little more information on why you should be picking up the game next year and why all of the non-WiiU owners will be jealous. This was my first time playing a real game with the WiiU controller and I was a bit worried as all of the tech/non-tech demos I've played were designed specifically with the controller in mind. Bayonetta originally wasn't so I was expecting it to be a bit on the rough side in terms of controls. Read More...
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by David 'Hades' Becker [ Wednesday, 26th of June 2013 - 06:09 PM ]
Dying Light was one of the first games I got to sit in and watch at E3 and it was also one of the titles that really caught my attention leading up to the show. I completely enjoyed both of the Dead Island games and was interested to see how the FPS zombie genre was going to be changed as to make this a truly new IP for us gamers. Then I was a bit let down by essentially being shown Dead Island, with a few upgrades, mixed with the basics of Mirror's Edge. This isn't a horrible combination, but it doesn't really create anything completely new. Read More...
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