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PAX East Interview: WildStar
by Matt Waitt [ Wednesday, 27th of March 2013 - 08:59 PM ]
Last week I had the pleasure of snagging WildStar's Senior 3D Artist, Stephan Williams, for an interview and demo of Carbine Studio's and NC Soft's upcoming MMORPG. Although he was not able to answer every question we sure hounded him for a solid twenty minutes or so. I was joined with two special guests, TJ Jensen and Erik Gmitter. Together we were blown away by the amazing graphics, animations, and features that they had to show off in the PAX East demo. The story behind WildStar is thus; the home world of the long lost Eldan civilization has just been rediscovered and everyone in the galaxy is racing to find out its secrets. Read More...
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PAX East Hands On: Daylight
by Kenton Winkfield [ Wednesday, 27th of March 2013 - 04:19 PM ]
I’ve said it before; it's tough not to grab my attention when I get shown a video game. But it is tough to pull me away from one that already has my attention. Zombie Studios showcased their game Daylight at the Astro Headset Booth, which was close to Square Enix, my favorite developer/publisher, and right next to Wizards of the Coast, makers of my favorite TCG, Magic: The Gathering. This is an incredibly difficult location for a game to be showcased if it wants to keep my attention. Zombie Studios had no trouble reaching that feat. Read More...
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PAX East Impressions: Guacamelee!
by Fred Buell [ Tuesday, 26th of March 2013 - 11:28 PM ]
This weekend I got to sit down with Graham Smith the co-founder of Drinkbox Studios. He showed me Drinkbox's new game Guacamelee! and I must say it's a nice blend of classic Metroidvania style action and Megaman style platforming. Guacamelee! has a 'dual world' feature where you have to jump through portals to navigate the levels. These two worlds are called The World of the Living and The World of the Dead. You will come across enemies that are shrouded in shadow that cannot be attacked, as they are in the other world, but simply jumping in a portal will allow you to defeat said enemy. Read More...
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PAX East Interview: Charlie Murder
by Matt Waitt [ Tuesday, 26th of March 2013 - 08:48 PM ]
On day one of PAX East I had the privilege to snag James Silva and Michelle Juett Silva, the punks behind SKA Studios, and pulled them aside for an interview. We talked about their upcoming game Charlie Murder; a Punk's love letter to Dungeons and Dragons with a lot of references and personal touches. We also talked about how insane Boston's roadways are, and much more. Here are some highlights from the interview. Read More...
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What Exactly Is Going On With rain?
by David 'Hades' Becker [ Monday, 25th of March 2013 - 11:14 PM ]
It's been a bit since we have heard anything about rain hasn't it? It was announced at Gamescom last year, but that's bee about it since then hasn't it? It would sure be great if we received some kind of update huh? You know things like, what the game is about and how does it handle? Wait? What's this? A new game play trailer fresh off the press from Sony? I'll bite. Read More...
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Deadpool: The Game Is Looking Funnier And Even More Awesome
by David 'Hades' Becker [ Monday, 11th of March 2013 - 08:51 PM ]
Talk about a title that I can't wait to play, mainly for the story and humor. Deadpool looks more and more up my alley with each new trailer for the game. They are just everything that makes the 'Merc with a Mouth' who he is. The following new trailer does not disappoint as well. Well outside of showing some of the game's actually mechanics and game play. I'd be lying if I wasn't interested in how Deadpool will actually handle in game. Also, it would be nice to know what else we get to do in the game outside of crazy combat and gun slinging. Read More...
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Let's Welcome The Empusa To God Of War: Ascension
by David 'Hades' Becker [ Friday, 8th of March 2013 - 12:19 AM ]
Just as they did before with the Manticore, the developers behind God Of War: Ascension have brought us new mythological creature making its debut to the franchise from the stories of yore. Most of you have probably never heard of Empusa before because she is not very prominent in many of the stories that we still hear today. Well none if my memory of my college years serves. Anyway, this servant of Hecate is now featured in the GoW franchise in some fashion. Read More...
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So Many God Of War: Ascension Spoilers It Makes Kratos Sad
by David 'Hades' Becker [ Saturday, 2nd of February 2013 - 03:48 AM ]
It's been a bit since we've had some real updates or news about God Of War: Ascension so it would seem a good time to give a bit more. Screw it. Not a bit more. Let's go ahead and let loose the first 30 minutes of the game, a few screen shots, a video on how they made the Manticore, and the teased Super Bowl commercial. How does that sound? Spectacular is the word you are looking for. Read More...
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Review: Cognition: Episode 1: The Hangman
by Kenton Winkfield [ Thursday, 27th of December 2012 - 06:33 PM ]
I am a lover of murder mystery games, but rarely do I get one that keeps me begging for more. Enter Cognition, an episodic Murder mystery game from indie developers, Phoenix Online Studios. Cognition places you in the shoes of Erica Reed, and FBI Agent in Boston, MA that has the ability to see the ability to see the past of any object she touches. She must use this ability, and several other developing abilities to solve cases and locate murders. Cognition Episode 1: The Hangman starts with Agent Reed and Agent John McCoy racing to a cemetery where Ericka Reed’s brother was taken after being kidnapped by The Cain Killer, a serial killer who kills sets of siblings, a brother and a sister. Read More...
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The Phantom Pain - New IP Or Sequel/Prequel
by David 'Hades' Becker [ Tuesday, 11th of December 2012 - 12:10 AM ]
Since the first trailer for The Phantom Pain was shown during the 2012 VGAs, there has been a butt load of internet chatter and "conspiracy theories," if you can use that term here, over if it is linked to the Metal Gear franchise or a new IP from a new studio. Internet sleuthing seems to point more toward the prior over the latter, but what if it is a whole new IP? Yea, I get that the people who are supposedly linked to The Phantom Pain are known for all their quirks and fun ways to announce their upcoming titles, but what if? For the un-initiated, if you look below you will see the mentioned trailer as well as a few screen shots from said trailer. Read More...
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Review: Halo 4
by Matt Waitt [ Friday, 23rd of November 2012 - 05:30 PM ]
Sorry for taking so long to let this review finally see the light of day. I played Halo 4 a bit differently for my first time and my co op partner was busy for a week or so. As I write this my hands are shaking as if my nerves have been shot, my heart rate sits at a steady rate a bit above normal, and my head is racing with countless thoughts and ideas about what I had just witnessed. Also, my butt is numb from sitting for so long. I got a bittersweet taste in my mouth. Read More...
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Deadpool Adds Domino To The Roster Or Kill List
by David 'Hades' Becker [ Tuesday, 16th of October 2012 - 10:12 PM ]
So now that we have waited patiently for any news on Deadpool, the game not the character, it finally looks like we are getting just a bit more. A new character for the game as well as the Merc's own colorful words on said character. Who is this new character? None other than the girl who can get lucky with anyone, Domino. Points if you catch the pun. Domino is well known for having been part of Six Pack and X-Force in the Marvel universe. Read More...
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Story Time For Dishonored!
by David 'Hades' Becker [ Monday, 1st of October 2012 - 10:58 PM ]
Maybe you've been paying attention to Dishonored this and maybe you haven't been. Either way I am here to bring you a couple of new videos for the game that showcase a little of what could be seen as the back story for the game. From what it looks like it could all be related to how Corvo gets all his bad ass powers and the mask. Not to mention what kind of led to the world being in the state that it is in. They look to be more or less fun videos to give a bit of the background than actual details, so don't expect them to be spoilerific at all. Read More...
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How To Become The Ideal Assassin In Dishonored
by David 'Hades' Becker [ Tuesday, 11th of September 2012 - 04:27 PM ]
Dishonored is a game all about a supernatural assassin. So it would make sense that there is a whole slew of ways to go through the game all sneaky. Wouldn't you know it, Arkane Studios and Bethesda have given us a look at a few of the ways to do all that. At least I am hoping that this is only a few in comparison to all the other options. Just as would be assumed sight and sound will be key factors in moving about for the quiet kill. So no real big news there. Read More...
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Some New Deadpool Screens And Info To Break That 4<sup>th</sup> Wall
by David 'Hades' Becker [ Monday, 10th of September 2012 - 05:20 PM ]
With Comikaze Expo coming up here soon we can expect more about Deadpool to be coming to the public. So before that, let's go over a bit that has been released so far as well as a few more screens showing what Deadpool does best. Bring on the guns. Bring on the katanas. Bring on the best super power ever, Common Sense. So as is to be expected, the combat will blend a mix of sword and gun play. Just as the trailers and screens have implied, expect a spinning whirlwind of death and (bang) explosions. Read More...
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