I am both a fan of X-men and comic books in general. I have many fond memories of playing the four-player, beat-em up style Konami arcade game back in the 80's and I have spent more than a few hours playing Marvel Ultimate Alliance 2 with my buddies. Silicon Knights' newest title, X-Men: Destiny, should have been a no-brainer - backed by such a great concept as it boasted being the next great brawling action game where you could create the mutant you always believed should be in this universe. Unfortunately due to its execution, the game becomes really diluted, which knocks it down a few notches on the likeability scale.
Before the game starts, the game will ask you to choose one of three distinct characters - each with their own minor story line.
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