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Aggrocast Episodes 53 and 54
by Michael Camacho [ Wednesday, 6th of January 2010 - 01:00 AM ]
Sorry for the delay folks, but the last two episodes of the Aggrocast are up and we hope you guys are eager to listen.Episode Fifty Three: Delays - Due to reasons beyond our control, this episode got extremely delayed. We cover what we've been playing to include Modern Warfare 2, Lord of the Rings Online, and more. We bring you our latest choices in the Bargain Binh, On the DL and Netflix Picks.Episode Fifty Four: 2010 Preview - We discuss the games we've been playing to include the Bayonetta and End of Eternity Demos, Spirit Tracks, Little Big Planet PSP, and Modern Warfare 2. Read More...
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Steam Achievements Added to Torchlight
by Brian Bentley [ Wednesday, 23rd of December 2009 - 04:35 PM ]
We, as humans, are a competitive, goal-oriented species.  The category of humans known as gamers are characteristically more so.  So when little goals outside of the main game play were created on platforms this console generation (Achievements on Xbox 360 and Steam, trophies on the PS3), gamers took to them with a ferocity only matched by the public's outrage to the release of Coke 2.  The obsession with achievements has grown to the point that people will go out of their way to grind away for hours, simply to have the tiny extrinsic award.  As a bit of an afterthought and most likely a reward to the fans, last week Runic Games released over 60 achievements that may be earned on Steam for their critically acclaimed action-RPG Torchlight. Read More...
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Nintendo and Xbox want to Monitor your health
by Corey Dockendorf [ Tuesday, 22nd of December 2009 - 03:14 AM ]
Ever wonder what it would be like to hook yourself up to your Xbox or Nintendo Wii and have it monitor certain vitality signs, use the data to change your avatar accordingly, or tell you what your feeling during certain points of a video game. Imagine status updates but from your internal Biology, take that Facebook!Microsoft recently patented tracking of players physical characteristics and converting that information to reflect on your avatar.  Of course a third party device would have to be created first, but Microsoft would pick up all the info and beam it into your Xbox Live account, making your Avatar look more like you. Read More...
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And The 2009 VGA Winners Are....
by Binh Nguyen [ Sunday, 13th of December 2009 - 05:18 AM ]
On December 12th of ’09, Spike TV held their 7th annual Video Games Award. The Nominees were in, the ballets were turned in and it was time to find out who won. We could go through every award, but we all know we just want to know who won the 2009 Game of the Year. Well the Nominees for Game of the Year were Assassin’s Creed 2, Batman: Arkham Asylum, Call of Duty: Modern Warfare 2, Left 4 Dead 2, Uncharted 2: Among Thieves. After having to wait about two hours we finally got our answer. The winner was PlayStation 3's own Uncharted 2, from Naughty Dog. Read More...
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Dante's Inferno Is Taking The PS3 To Hell Early
by David 'Hades' Becker [ Friday, 11th of December 2009 - 03:42 AM ]
So in a time where exclusives can greatly help a console system, as long as the game is going to be a big one, it looks as if Sony just landed themselves half a big fish. A fish that is showing up on the XBox and the PSP as well. But it looks like the best version of Dante's Inferno, the game I'm talking about, is going to be on the PS3 and only the PS3. The next best part, FOR NO ADDITIONAL COST TO US GAMERS. Yea you read that, now love it. Read More...
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Q&A with Vigil Games on Darksiders
by Brian Bentley [ Thursday, 10th of December 2009 - 02:50 PM ]
Only weeks away from the highly anticipated launch, Darksiders is a post-apocalyptic action-adventure that puts you in the shoes of one of the famed Four Horsemen.  Light and fluffy, I know, but after a couple years since its announcement, Vigil Games has positioned themselves and the game in a very advantageous position in the dawn of the upcoming year.  Also not hurting is the fact that the game looks to be shaping up like it's going to blow your mind.Haydn Dalton, lead designer of the game at Vigil, took a few moments to answer some of the burning questions surrounding the game. Read More...
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EA announces Dead Space 2
by Corey Dockendorf [ Tuesday, 8th of December 2009 - 12:40 AM ]
EA announces today Dead Space 2... again.... formally this time....  That's right your favorite silent hero Isaac Clarke is making a comeback. Although certain people who will remain nameless *cough* Glenn Schofield *cough* have already mentioned back in October that Dead Space would be getting a sequel, it seems Visceral Games wanted an actual press release, just to make it all official and fancy.Visceral Games (Previously known as EA Redwood Shores) have much to say about the new title:“We’re thrilled to jump back into the series, making the next chapter in Isaac’s journey. The infection continues to spread throughout space and our hero Isaac Clarke is the only person able to contain it. Read More...
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Shattered Horizon gets Dedicated
by Binh Nguyen [ Saturday, 5th of December 2009 - 09:00 PM ]
We all know that Call of Duty: Modern Warfare 2 took away dedicated servers from PC gamers. This is not the case for Shattered Horizon. On December 4th, 2009 Futuremark Games Studio finally allows for a dedicated server for Shattered Horizon, a multiplayer first-person shooter played in zero gravity. At least PC gamers will be able to choose how they want to play Shattered Horizon and who they want to play with. Players will be getting greater protection from cheats, hackers and griefers. Read More...
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My Name is John Marston
by Corey Dockendorf [ Tuesday, 1st of December 2009 - 09:01 PM ]
Today Rockstar Games released the long awaited trailer for Red Dead Redemption, the sequel to Red Dead Revolver, which has been making its way over the internet over the holiday. Rockstar games released the official video in HD format for all you fans out there, along with the release date of April 27th, 2010 for the Xbox 360 and PS3 title.We follow the adventures of a former outlaw, John Marsten as he travels across the American Frontier at the end of an age where the Wild West is quickly fading, and the Industrial Age is being ushered in.  Players are going to enjoy a slew of new characters while traversing this large open-world environment, and really get a feel for the settings and environments surrounding them. Read More...
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The World Doesn't Need More Dragons
by Corey Dockendorf [ Tuesday, 24th of November 2009 - 04:55 PM ]
Jeff Strain announced Monday his new Video Game Development studio Undead Labs. Whats this? You don't know who Jeff Strain is you say? Jeff is from the Blizzard world, he worked on the programming for Diablo as well as StarCraft. He also formed the initial development team and was the lead programmer for World of Warcraft in '99. That's a good start but where did he go from there? In April of 2000, Jeff joined forces with Mike O'Brien and Patrick Wyatt to establish ArenaNet. Read More...
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Mass We Pray is the 6th circle of Hell
by Corey Dockendorf [ Sunday, 22nd of November 2009 - 03:30 AM ]
Dante's Inferno has been this year's king of the publicity stunts. If you've been keeping up with gaming news this year, you would have seen Christians petitioning Dante's Inferno at E3, EA offering a "night of sin with 2 hot girls" during Comic-Con 09, and finally there was that little business of $200 being sent to game reviewers in skeleton covered boxes. Well Dante's Inferno is at it again this time with a website that would scare the life out of any gamer. Mass We Pray is the latest edition to the Dante's Inferno marketing campaign: A family shouldn’t have to wait until Sunday to worship the Lord. Read More...
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If the Nintendo Entertainment System Was Left 4 Dead
by Kevin [ Tuesday, 17th of November 2009 - 05:07 PM ]
Eric Ruth, of the aptly named EricRuthGames, has designed what is probably one of the most entertaining things related to Left 4 Dead in recent memory. With Left 4 Dead 2 upon us, and all of the bells and whistles it provides, it is hard to imagine a time before these advanced graphics engines, intelligent scenario directors, and well... four player gameplay. To remind us all of the goodness of our past, Eric decided to create an 8-bit version of the game. Read More...
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So What Is The Story With Dante's Inferno?
by David 'Hades' Becker [ Monday, 16th of November 2009 - 11:32 PM ]
With the slew of promotions EA and Visceral Games are doing for this game, (Greedy Checks, Rick Rolling Boxes), what is the actual story behind the game? We all know that it is a loose translation of the famous epic poem The Divine Comedy. You know, the first "mapping" of Hell and in turn leading to a man's persecution, but what is the actual story trying to be told in this throw at the poem? Well our friends over at GameTrailers, and in turn EA and Visceral, have put together a nice little short clip of why Dante is going to Hell. It also shows off a bit of the game as well as some pretty cool quotes from literature to mix it all well. Read More...
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Runic Games Releases Highly Anticipated Torchlight Editor
by Brian Bentley [ Thursday, 12th of November 2009 - 03:05 PM ]
This is not a review of the editor, though if you are looking for my review of the single player, click here.The highly anticipated level editor for Torchlight was released on Wednesday night by Runic Games.  Aptly named TorchED, Runic is giving players a chance to really delve into the world of Torchlight and get their hands dirty with as many ember-enriched assets as they can.  The editor is lock-and-loaded with everything in the game and then some.  I'm serious when I say everything. Read More...
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Dante To Crash The Gates Of Hell Early
by David 'Hades' Becker [ Tuesday, 10th of November 2009 - 11:53 PM ]
So just in case you needed a good intro to your mid-term or final paper on The Divine Comedy, EA and Visceral Games are going to help you out. How? By giving you the events Dante Alighieri had to go through to get into hell so he could make that google map he did. All in Demo form for your chosen system of PS3, XBox, or PSP. Ok, so this won't actually help any of you getting ready for your final stuff in December, but it will give you a nice way to relax after writing said paper. Or a distraction and a good view and feel for the game. Read More...
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