Pwned Network

PAX East Hands On: Swimsanity
by Kenton Winkfield [ Thursday, 28th of March 2013 - 06:13 PM ]
One of the last titles I got to see at PAX East was an incredible amount fun and I'm not just saying that because I got to beat my friends down in it. Swimsanity was one of my favorite titles that I got to play at PAX East. The best part is it's not even finished yet. I got to speak with the whole team of Decoy Games, a new indie developer company that is responsible for the amazing Swimsanity and they confirmed that there will be many more features and maps besides what's been showcased at PAX East. Decoy Games is an independent gaming company started by two brothers, Ahmed and Khalil Abdullah. After exploring their passion for gaming, and finding they had an ability to create games, they began to build what they call team Decoy. Read More...
Bookmark and Share
3472 Views
 
PAX East Interview: WildStar
by Matt Waitt [ Wednesday, 27th of March 2013 - 08:59 PM ]
Last week I had the pleasure of snagging WildStar's Senior 3D Artist, Stephan Williams, for an interview and demo of Carbine Studio's and NC Soft's upcoming MMORPG. Although he was not able to answer every question we sure hounded him for a solid twenty minutes or so. I was joined with two special guests, TJ Jensen and Erik Gmitter. Together we were blown away by the amazing graphics, animations, and features that they had to show off in the PAX East demo. The story behind WildStar is thus; the home world of the long lost Eldan civilization has just been rediscovered and everyone in the galaxy is racing to find out its secrets. Read More...
Bookmark and Share
2490 Views
 
Advertisement
PAX East Hands On: Daylight
by Kenton Winkfield [ Wednesday, 27th of March 2013 - 04:19 PM ]
I’ve said it before; it's tough not to grab my attention when I get shown a video game. But it is tough to pull me away from one that already has my attention. Zombie Studios showcased their game Daylight at the Astro Headset Booth, which was close to Square Enix, my favorite developer/publisher, and right next to Wizards of the Coast, makers of my favorite TCG, Magic: The Gathering. This is an incredibly difficult location for a game to be showcased if it wants to keep my attention. Zombie Studios had no trouble reaching that feat. Read More...
Bookmark and Share
3788 Views
 
PAX East Impressions: Guacamelee!
by Fred Buell [ Tuesday, 26th of March 2013 - 11:28 PM ]
This weekend I got to sit down with Graham Smith the co-founder of Drinkbox Studios. He showed me Drinkbox's new game Guacamelee! and I must say it's a nice blend of classic Metroidvania style action and Megaman style platforming. Guacamelee! has a 'dual world' feature where you have to jump through portals to navigate the levels. These two worlds are called The World of the Living and The World of the Dead. You will come across enemies that are shrouded in shadow that cannot be attacked, as they are in the other world, but simply jumping in a portal will allow you to defeat said enemy. Read More...
Bookmark and Share
2718 Views
 
PAX East Interview: Charlie Murder
by Matt Waitt [ Tuesday, 26th of March 2013 - 08:48 PM ]
On day one of PAX East I had the privilege to snag James Silva and Michelle Juett Silva, the punks behind SKA Studios, and pulled them aside for an interview. We talked about their upcoming game Charlie Murder; a Punk's love letter to Dungeons and Dragons with a lot of references and personal touches. We also talked about how insane Boston's roadways are, and much more. Here are some highlights from the interview. Read More...
Bookmark and Share
2777 Views
 
PAX East Hands On: Outlast
by Kenton Winkfield [ Tuesday, 26th of March 2013 - 06:44 PM ]
PAX East was home to many Indie games this year. So many, that most of the games were located in a section called the Indie Mega Booth. Outlast was one of the games that had their setup in this area. Outlast comes from the brand new indie developers Red Barrels. The company is a 10 man team from Montreal, with each person having experience working with companies such as THQ, EA, and Ubisoft. The team joined up to create and deliver incredibly unforgettable single-player games. With Outlast being their first game, I can say they have already found themselves a comfortable spot in my memory bank. Read More...
Bookmark and Share
2852 Views
 
Pax East: Saints Row IV Preview
by Greg Tatterfield [ Monday, 25th of March 2013 - 06:11 PM ]
Deep Silver was at PAX East during the weekend to show off their recently purchased game Saints Row IV. Volition started the demo by explaining the games new story. Saints Row IV takes the leader of the Saints and makes him the president of the United States. But all is not well as the leader of the Saints have been captured by aliens and placed in a virtual version of Steel port. The new story direction allows Volition to make Saints Row even crazier. One of the biggest changes coming in Saints Row IV is allowing your character to use superpowers. Read More...
Bookmark and Share
2388 Views
 
Pre-PAX East Speculations
by Fred Buell [ Monday, 18th of March 2013 - 11:21 PM ]
With PAX East less than a week away let's get a look at everything going down this coming weekend. Firstly, we have the recently re-announced Saints Row 4 from Volition and their new owners Deep Silver. Nothing about this game aside from the release date and a fluff trailer has been shown. What do you expect from the newest installment of the Saints franchise? Personally I expect the game to be even more insane, with hopefully a deeper customization, as I felt Saints Row III pulled back a bit from we had in Saints Row II. Also, Deep Silver is showing off the new installment of Dead Island franchise, Dead Island: Riptide. Read More...
Bookmark and Share
2165 Views
 
Splinter Cell Blacklist PAX Prime Ghost Demo
by Greg Tatterfield [ Thursday, 6th of September 2012 - 05:21 PM ]
Over the weekend at PAX Prime Ubisoft showed off a new game play demo of Splinter Cell Blacklist. The demo was the same mission from E3 but this time it was a stealth play through. Ubisoft wanted to prove that you can still play through Blacklist using stealth like you played through every other game. Even with the ramped up action and lack of shadows the game still holds true to the series focus of stealth. The game finds the perfect balance between stealth and action. Read More...
Bookmark and Share
2116 Views
 
Aggrocast Episode Ninety Six: PAX, Max and Mass Effect 3
by Brian Bentley [ Wednesday, 25th of April 2012 - 04:42 PM ]
Matt, Corey and Brian are at it again for another rousing episode of the Aggrocast. The guys touch on a myriad of topics this episode ranging from Lollipop Chainsaw to Double Dragon Neon to the next installment of God of War. Matt does a tell-all on his experiences at PAX East, including his kinect-winning performance. There is also plenty of talk about the recently released technical specifications for the PC version of Max Payne 3. We also talk about their latest adventures in gaming - including World of Warcraft, Hero Academy, Dante's Inferno, Mass Effect 3 and Witcher 2. Read More...
Bookmark and Share
3518 Views
 
PAX East Hands-On: Double Dragon Neon
by Matt Waitt [ Thursday, 12th of April 2012 - 04:39 PM ]
On the floor of PAX East was a small booth that had a pillar like set up with four different games. One of those games was hidden away from the casual viewing eye. That game was Double Dragon Neon, an upcoming XBLA game that not only impressed me with its beautiful art style, but also its nostalgic atmosphere. I know the audio quality is not the best, but hopefully you guys can understand everything. Read More...
Bookmark and Share
3245 Views
 
PAX East Hands-On: The Secret World
by Matt Waitt [ Wednesday, 11th of April 2012 - 09:26 PM ]
During the hectic weekend at PAX I got a chance to check out The Secret World, the new MMO from Funcom. I sadly didn't get any play time due to interviews and my horrible memory. But I do have a video for you guys, so please enjoy. The Secret World comes out for PC on June 19th, 2012 developed by Funcom and published by EA. Read More...
Bookmark and Share
2695 Views
 
PAX East Hands-On: Borderlands 2
by Matt Waitt [ Wednesday, 11th of April 2012 - 04:17 PM ]
Borderlands 2 is a massive improvement from the first installment. The controls are super smooth and tight. The feeling of level grinding seems to have disappeared, thankfully. Having other colors in the game, rather than just brown, has really showed off the rich and beautiful landscape that the world of Pandora has to offer. I got to play as the new Siren in the game: Maya. Her special ability stuns her enemies in a blackish purple vortex allowing you to get off some free shots. Read More...
Bookmark and Share
2915 Views
 
PAX East Hands-On: Spec Ops: The Line
by Matt Waitt [ Tuesday, 10th of April 2012 - 09:48 PM ]
At PAX East I got to try out a little bit of the single player campaign for Spec Ops: The Line, and had a great interview with one of the developers. I really enjoyed the demo at PAX East. It was very smooth and had responsive controls. There events where you had a chance to negotiate with your enemies, but if things went sour you had to reap the consequences. For instance one group of enemies had a hostage and was threatening to kill him. Instead of waiting for them to assassinate him, I made a quick decision to kill the enemies and save my team mate's life. Read More...
Bookmark and Share
2946 Views
 
PAX East Hands-On: Aliens: Colonial Marines
by Matt Waitt [ Tuesday, 10th of April 2012 - 05:28 PM ]
I had the privilege to speak with the senior producer of Aliens: Colonial Marines at PAX East over the weekend. They were also giving a demo of the Multiplayer. The Multiplayer was very team oriented and forced you to work together to defeat your opponents. The only mode we played was Team Deathmatch. The marines would all huddle around each other and pick off the Xenomorphs as they tried to separate the marines. One on one a marine has a very high chance of losing to a Xenomorph mainly due to its "pounce" ability. Read More...
Bookmark and Share
2912 Views
 
Page: 2 of 4
First | Previous Page | Next Page | Last
Quantcast