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Aion - A Casual MMO Player's Impressions
by Michael Camacho [ Tuesday, 3rd of November 2009 - 08:38 PM ]
Disclaimer: This is not an official review of Aion, but will be from the perspective of a casual MMO player, and serves more as an impressions of my first month with the game. As of writing this, I have reached level 16 with Asmodyian Assassin and around level 10 with each of my 3 other characters. Aion is the latest MMORPG from Korean developer NCSoft, and was quick to break pre-order records amongst MMO tiles with over 400,000 pre-ordered. Aion utilizes the Crytek engine and produces beautiful results. Aion takes place in the world of Atreia, and you choose one of two opposing races of humans. Read More...
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The Twisted Return Of Alice?
by David 'Hades' Becker [ Monday, 2nd of November 2009 - 06:52 PM ]
So about eight months ago we saw an official announcement that Spicy Horse and EA were working on Alice 2; or Return To Wonderland, or Return Of Alice depending on which release you want to go with on this. In any instance, they announced the next installment and then went completely silent on things for the greater part of the year. Not even a tease or small foot note at any of the gaming conventions. Now enter the below video/teaser. Read More...
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Team Fortress 2 Releases The Pumpkin Patch
by Corey Dockendorf [ Friday, 30th of October 2009 - 02:19 PM ]
Alright Team Fortress 2 fans, it’s Halloween and the TF2 crew has put together a new update to bring in the holiday fear. “The Terrifying Team Fortress Haunted Hallowe’en Special” went live today and will continue on until November 2nd. This holiday update is a goody bag of tricks and treats, from Exploding pumpkins, a ghastly gimbus (wtf?) and "Mildly Disturbing Halloween Hats". If that’s not enough for you, there is a new community map as well as 5 achievements (listed below) to unlock over the next couple of days. Read More...
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Live Action Assassin's Creed Is Here
by David 'Hades' Becker [ Tuesday, 27th of October 2009 - 10:07 PM ]
We spoke about the short film for Assassin's Creed 2 hitting the web today. Also how it will only be available on Ubisoft's youtube account for the next 24 hours, according to them. Well here it is in all of it's live action grandeur. Watch it and marvel at the quality they placed into this short history of Ezio. Now that you have had a chance to take a gander, what do you think? I'd say they have actually gone above and beyond with this little clip. Read More...
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Modern Warfare 2 PC Boycott?
by Ben Brody [ Friday, 23rd of October 2009 - 01:28 AM ]
Infinity Ward recently announced that their upcoming Modern Warfare 2 won't be supporting dedicated servers, something that PC gamers have 99% of the time, replacing it with something called IWNet, a proprietary server system ran by Infinity Ward themselves. Before we get ahead of ourselves, let's make a list of pro's and con's. Pros: Less Cheaters Less Lag Better Matchmaking No Clan Servers No Custom Configs Cons: No Mod Support Chance that IW could disconnect and end servers at anytime for any reason No Clan Servers No Custom Configs Unable to play on “favorite” servers, only way to play with same group of people is to be in the same party or clan While console gamers have never had their own dedicated servers (save a few games like Section 8, Evolution 4x4, and a few others), it's rare for a PC game to do away with it (and yes, COD4 had dedicated servers). Why this move was made is beyond anybody's idea however it seems that Infinity Ward would like to either Nazi their PC players Pave the way for a pay-for service Get rid of Modders Genuinely want to get rid of hackers Announce that they are taking it away, to drive some gamers away, then announce that they will include it, and gain even more gamers to it due to the news (IE: New Coke) Kill the ability for pirated copies of MW2 to be played online. Read More...
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Civilization Is Coming To Facebook
by Corey Dockendorf [ Wednesday, 21st of October 2009 - 09:33 PM ]
Social Networking strikes again! On the Civilization Fanatics' Forums Sid Meier, legendary creator all thing Civilization, has just announced that they will be creating a Civilization project called Civilization® Network™ via Facebook. Thats right, one of your favorite social networking sites will now encompass the engrossing game of Civilization. The game will be Free-to-play, which is a change from all the "mini-transaction" games we see all over Facebook currently. According to Sid, the game is slated for a 2010 full release: I wanted to let you know we’ll soon be looking for beta testers to help us develop a unique new way to play Civilization. Read More...
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Review: Saw: The Video Game
by David 'Hades' Becker [ Tuesday, 20th of October 2009 - 03:37 PM ]
Now I want to start out that this is not a movie based game, at least like all the other movie based games that get pumped out onto the store shelves when a new feature film or the film it is based on is about to hit the big screen. I felt we needed to open with that, because Saw: The Videogame shares only the title and is a continuation off the first film. It is not based of any of the films that have come out or are coming out. It should be considered Saw 1. Read More...
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Jurassic: The Hunted Is Not The 5th Jurassic Park Film
by David 'Hades' Becker [ Sunday, 18th of October 2009 - 02:39 PM ]
So what is this game then if it isn't the next IP for the Jurassic Park franchise? Pretty much another dinosaur shooter style game with one major twist that others do not have. What would this twist be? Not that you are another space marine traveled through time and space and ends up in a jurassic era, but that you are a "normalish" adventurer and weapons master. That and you have been transported back in time with loads of ammo and weapons to hunt and kill the monstrous and angry dinosaurs of the jurassic era, via the Bermuda Triangle. Yep, that's right. Read More...
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Oh The Brütality Of Assassin's Creed 2
by David 'Hades' Becker [ Saturday, 17th of October 2009 - 04:17 PM ]
The combat in the first Assassin's Creed was nothing to write home to mom about. You had the few weapons and the few stances and moves you could employ. You couldn't even use you hidden blades for anything other assassinations and counter moves. It just wasn't all that extravagant. This was something that Ubisoft definitely wanted to fix. That and the variety of guards that you had to take down to move about the game world. Something I know I wished for when going through the first play through. Read More...
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When Aliens & Predators Fight, It Sucks To Be Human
by David 'Hades' Becker [ Friday, 16th of October 2009 - 08:52 PM ]
Being a lowly space marine seems like the worst thing to be in Aliens Vs. Predator. Just by watching the trailer down below, you get a great sense that most people will only play the Human portion if they are in for a challenge or an Achievement/Trophy whore. I mean come on, the human they show through out the clip is scared poopless the entire clip. To the point where it begs the question right? Then again, I'd be the same way if I was a lowly space marine going up against a retardababy, advanced race of space hunters or even a ridiculously agile and stealthy race of creatures that bleed acid. Read More...
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Dragon Age Journey's A 2D Adventure
by Corey Dockendorf [ Friday, 16th of October 2009 - 05:07 PM ]
As if there hasn't been enough stuff popped out from the beast that is Dragon Age: Origins. First we get the character builder, then we get the social networking site. The game isn't available until the beginning of next month but BioWare is already working on a 2D project slated for sometime in October to wet our appetites. Blood, monsters, and character sheets, all in classic 2D! Dragon Age Journeys: Deep Roads is being created by EA2D, a new studio out of the EA franchise that specializes in flash based games. Read More...
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Torchlight Picking Up Steam For Day One
by Brian Bentley [ Wednesday, 14th of October 2009 - 09:08 PM ]
Yesterday Runic Games announced that Torchlight will be available day one on Steam. Making a big splash at E3 and then at PAX, Torchlight has been winning hearts and minds with its intuitive and fun playstyle. We here at AggroGamer have been big fans from the beginning, and the announcement of a day one addition to Steam seals the deal. Bottom line, this is a great move for the folks over at Runic. Steam is a fantastic platform for distribution. Read More...
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6808 Views
 
The Age Of The Dragon Is Drawing Near!
by Corey Dockendorf [ Tuesday, 13th of October 2009 - 08:19 PM ]
As previously announced by the Dragon Age: Origins team, the character builder is finally available for download Here. After spending many hours with this game demo at Comic-con this year, and finally getting to see what I am going to make my "first character" look like is quite exciting. It's a little taste of things to come. Players who download the Character Builder will be able to select everything from Gender to Class and see the talent trees we will have to choose from. I must warn you though, the guys over at Dragon Age really outdid themselves this time. Read More...
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Review: Mini Ninjas
by Corey Dockendorf [ Monday, 12th of October 2009 - 12:39 PM ]
Let me start out by saying I really enjoyed this game. I was really excited about the game when I first heard about it but as time went on I became concerned it would be too childish. Yes it’s very cartoony and yes when you kill creatures they turn into fuzzy animals, but somewhere in the midst of all that I had a blast playing this game! The game-play is very simple and even the story line is not to complex, so it’s perfect for kids. With that in mind I was highly intrigued by this game. Read More...
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Valve Gives Details On Left4Dead 2 Scavenge Mode
by Brian Bentley [ Friday, 9th of October 2009 - 06:28 PM ]
Yesterday Valve announced a new mode for Left4Dead 2: Scavenge Mode. Scavenge Mode is a competitive mode where the Survivors must fill a generator with cans of fuel while a clock ticks away to the end of the round. Each can of fuel added is one point and added time to the clock, with only the Infected in your path. Much like Versus mode, the opposing team takes the roles of the special/boss Infected in order to stop the Survivors from scoring by any means necessary. When the clock runs out, switch sides and repeat; the highest scoring team wins. Read More...
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