Infinity Ward recently announced that their upcoming Modern Warfare 2 won't be supporting dedicated servers, something that PC gamers have 99% of the time, replacing it with something called IWNet, a proprietary server system ran by Infinity Ward themselves. Before we get ahead of ourselves, let's make a list of pro's and con's.
Pros:
Less Cheaters
Less Lag
Better Matchmaking
No Clan Servers
No Custom Configs
Cons:
No Mod Support
Chance that IW could disconnect and end servers at anytime for any reason
No Clan Servers
No Custom Configs
Unable to play on “favorite” servers, only way to play with same group of people is to be in the same party or clan
While console gamers have never had their own dedicated servers (save a few games like Section 8, Evolution 4x4, and a few others), it's rare for a PC game to do away with it (and yes, COD4 had dedicated servers). Why this move was made is beyond anybody's idea however it seems that Infinity Ward would like to either
Nazi their PC players
Pave the way for a pay-for service
Get rid of Modders
Genuinely want to get rid of hackers
Announce that they are taking it away, to drive some gamers away, then announce that they will include it, and gain even more gamers to it due to the news (IE: New Coke)
Kill the ability for pirated copies of MW2 to be played online.
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