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Infinity Ward Keeps Melting Down
by Brian Goodman [ Friday, 16th of April 2010 - 05:17 PM ]
You can not follow game industry news and not have noticed the countless reports of the drama currently going on between publishing giant Activision and successful Call Of Duty developer Infinity Ward. Even legitimate news sources have covered the huge lawsuit frenzy that has been going on. Today, industry analysts have suggested that as many as 20 more Infinity Ward Employees are projected to no longer be employed by the company in a month's time (source Gamespot). Even though strong sales of the Modern Warfare 2 map pack DLC suggest a short term financial positive for Activision, the stock has continued to go down. I may not be a business tycoon or an expert economist, but I do know this Activision. Read More...
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SEGA Embraces DRM For Alpha Protocol
by Brian Goodman [ Wednesday, 14th of April 2010 - 05:37 PM ]
SEGA, according to Eurogamer, has reported its intent to make use of the Uniloc DRM for its PC release of Alpha Protocol, despite past issues regarding the software. SEGA will be joining the growing group of publishers who have begun using intrusive authentication software in the name of protecting their PC releases. Since the inception of PC gaming publishers have been trying to find effective ways to balance protection against theft and unobtrusive gameplay experiences. How many people remember the funny picture wheel with older Lucas Arts games, or the frequently used “what’s the 4th word on the 9th line of page 36 of the manual” chestnut? Read More...
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Splinter Cell's Departure From Stealth Is Due To Accessibility
by Brian Goodman [ Wednesday, 14th of April 2010 - 12:20 AM ]
In an interview with Edge magazine Max Beland, new (as of 2008) Ubisoft Montreal executive describes how many people found the stealth based gameplay of previous Splinter Cell titles, mainly Chaos Theory and Double Agent, too much for the casual crowd. Despite high critical praise of past entries in the series, Beland feels that the way to more people's game libraries and to expand the Splinter Cell brand is to focus more on brutal action sequences and less on specific stealth, which he referred to as "good and fun stealth gameplay, but its hardcore." Refresh my memory but when did exciting, intense stealth based action games start being marketed to the Guitar Hero crowd? I enjoy my casual titles as much as the next person, but it sets a very dangerous precedent when major developers and publishers begin changing proven, unique, and popular gameplay mechanics to try and take a "hardcore" property to a more "casual", mainstream crowd. Read More...
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Infinity Ward Founders Respawn
by Corey Dockendorf [ Monday, 12th of April 2010 - 06:01 PM ]
Not long ago Activision "let go" the co-founders of Infinity Ward, Jason West and Vince Zampella. Well it looks like these two guys have decided to start a new gaming company and get a new publisher. Jason West and Vince Zampella are two industry leaders who brought the amazing Call of Duty franchise to homes everywhere. Now brushing off the dust from a rumor filled departure, Jason and Vince have founded Respawn Entertainment. The website is up and running, and probably the simplest website in the world. Read More...
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Amazon Offering Free Transformers
by Andy [ Wednesday, 7th of April 2010 - 05:04 PM ]
That is if you pre-order Transformers: War for Cybertron from them and have held out from going to Game Stop to get your exclusive there. Oh and if you want to get Demolishor and not Shockwave that is. Yea, that's right. You can get Demolishor now if you pre-order on Amazon.com for Activisions new pursuit of money from hardcore fans. If you look a little lower here, you can see what each of these pre-order gems will look like when you crack open your PS3 or XBox copy of Transformers: War for Cybertron. No, they are not specific to console as that may have sounded. Read More...
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Dead Space 2 Does Dark Void Right
by David 'Hades' Becker [ Thursday, 1st of April 2010 - 01:41 PM ]
So if you were at PAX East last week, or at least following the official Dead Space Twitter account, you might have had the chance to catch a glimpse of what is to bee seen of the Dead Space 2. Either by being in the conference room or via the live uStream of the event. But just in case you didn't get to catch it either way, or just don't want to sit through all the other stuff they talked about, here is the video of in-game footage. Not the best shot of the action, but it is something. Also not 22 minutes long. Read More...
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Tom Clancy's Ghost Recon Future Soldier In Real Life
by David 'Hades' Becker [ Tuesday, 30th of March 2010 - 01:40 PM ]
Looks like Ubisoft might be gearing up to go into feature films, or at least shorts sometime soon. First they do a live action short based on all the beginning story to Assassin's Creed II. Something that was produced very well and added quite a bit of extra content to the overall experience of the game. At least it did for me. But the Assassin's Creed short looks like it was just the tip of the iceberg for Ubisoft's short films. Read More...
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Mini Review: The Heavy Rain Chronicles: The Taxidermist
by David 'Hades' Becker [ Friday, 26th of March 2010 - 08:26 PM ]
So you played through Heavy Rain and seen all the endings, now what do you do? You could play around and just keep killing the hooker or store clerk for fun. You could try to find other ways to see Ethan off himself if Shaun dies. You could even replay the sex scene, that got no negative mention in the media, and see if you can glitch Madison to stay naked. Just to name a few things to do. You could do one of those options. Read More...
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More Mix Up With DJ Hero
by Binh Nguyen [ Friday, 19th of March 2010 - 01:34 PM ]
If you are one of the few people who actually picked up DJ Hero for the XBox 360 or PlayStation 3, then I am really sorry you spent all that money for nothing. Just Kidding. Anyways... All DJ Hero owners will be mixing it up with brand new mix tracks from Activision, as they will be releasing a JAY-Z vs. Eminem Mix Pack. Jamie Jackson, Creative Director of FreeStyleGames said, “From sold out concerts to #1 albums to double digit Grammy Awards, JAY-Z and Eminem define what it means to be a successful artist. Read More...
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Modern Warfare 2 Stimulus Package Details Revealed
by Michael Camacho [ Wednesday, 17th of March 2010 - 02:35 AM ]
Activision finally reveals details, including the pricing, of it's first DLC content for Infinity Ward's latest best seller game, Modern Warfare 2. So far there will be three brand new maps, titled Storm, Salvage, and Bailout. They will also be throwing in two graphically enhanced maps from the original Modern Warfare, which are Crash and Overgrown. The price for these five maps is a ridiculous $15, or 1200 Microsoft Points. If anyone may recall, the only map pack released for Modern Warfare was four maps for only $10, or 800 MS Points. Read More...
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Aggrocast Episode Sixty Three: Give Me Twinkies Or Give Me Death
by Michael Camacho [ Monday, 15th of March 2010 - 02:32 PM ]
After a minor hiatus, the trio of the Aggrocast are back. We start off with our normal discussion of the games we have been playing. We talk about Heavy Rain, Battlefield: Bad Company 2, World of Warcraft, and Aion. Bargain Binh becomes a Guitar Hero for under thirty dollars, while on The DL has Brian turning into a Mega Man. Mike teaches us how to raise Arizona in Netflix Picks. We finish off the show by discussing some hot news items from the past couple weeks. Read More...
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Top Heads of Infinity Ward Leave
by Michael Camacho [ Tuesday, 2nd of March 2010 - 11:07 PM ]
This morning many awoke to rumors quickly circulating the internet and news sites about prominent figures at Infinity Ward being fired by Activision, supposedly even with "bouncers" removing them from their offices. Patrick Klepek of G4's The Feed initially broke the possible story. The rumors began gaining credibility as Jason West's Linkedin page now stated he used to work for Infinity Ward and a Facebook status claimed unemployment. Activision finally confirmed the rumors late this afternoon/early evening. Jason West and Vince Zampella have both been let go from the developer. Read More...
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NIS America Bringing Persona Anime To North America
by Michael Camacho [ Tuesday, 23rd of February 2010 - 07:26 PM ]
NIS America has long been known for bringing over Japanese RPGs and niche titles to the U.S. Not just content with being a videogame publisher here in America, they announced back on February 11th that they will be expanding to include the publishing of anime. Most notably though is the announcement of Persona -Trinity Soul-. Persona -Trinity Soul- is an anime TV series is based on the Shin Megami Tensai: Persona RPG series created by Atlus. It is the sequel to Persona 3 and takes place approximately ten years after the events of the game. Read More...
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See Why Sam Fisher Is Back In Splinter Cell Conviction
by David 'Hades' Becker [ Friday, 19th of February 2010 - 12:20 PM ]
Seeing how Ubisoft has built Sam Fisher's new character model, it looks as if he has gone the Danny Glover way of things and finally said, "I'm too old for this shit."  So why would he hop back into action and star in the new Splinter Cell? Watch the story trailer below for those reasons. They are damn good reasons too. Two things before you go and jump into this video though. Read More...
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Review: Dante's Inferno
by David 'Hades' Becker [ Thursday, 18th of February 2010 - 02:11 AM ]
Hell is a touchy subject. It has been and always will be. It was much worse to even speak about it back when Dante Alighieri wrote The Divine Comedy where he mapped out the circles of Heaven and Hell for all those God fearing Christians to know exactly what he thought was in store for humanity after they shed their mortal coil. But at least he made it easy to disseminate between the three areas one soul could go to. Now that the history lesson is over, let's look at where that has gone now, EA and Visceral Games', Dante's Inferno. Read More...
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