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WoW Turncoats On The Way
by David 'Hades' Becker [ Tuesday, 30th of June 2009 - 04:33 PM ]
WoW Faction-Change Service in the Works When I first started playing World of Warcraft, I chose the Horde side of things. Big surprise with the Horde having undead huh? But, all of the real world people I knew who played loved the Alliance side of things for some reason. Which left me either having to worry about leveling two toons, forcing them to try Horde, or giving in and being bored with the Alliance. Didn't make it good for my continuation of the game. Things may be changing now. Read More...
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Dynasty Warriors 6: Empires Review
by Jesse [ Tuesday, 30th of June 2009 - 03:23 PM ]
It’s been close to a year and a half since Koei released the original Dynasty Warriors 6, which did, well very little to change the Dynasty Warriors formula. Thankfully the creation of the Empires spin-off games have added some much needed depth to the original games. Primarily Empires adds a fairly deep level of strategy as you take on the role of either a Ruler or an Officer. The two sides generally play the same as your overall objective is to capture enemy territories and control all of China. As an Officer though, you’ll have a little less freedom than playing as a Ruler. Read More...
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Mark Jacobs Leaves EA, Puts BioWare in charge
by Corey Dockendorf [ Thursday, 25th of June 2009 - 03:14 PM ]
Looks like EA is forming a new group specifically focusing on RPG and MMO games. What this new group will be called has not yet to have been announced. Of course with a creation of a new group that means there will be some shifting of power and responsibility. Mark Jacobs was the co-founder and general manager of Mythic and left EA on June 23rd 2009. Mark was not only a general manager but also a lead designer on Warhammer Online and Dark Age of Camelot! Mark will be replaced by Ray Muzyka who is the co-founder and general manager of the all powerful BioWare. Read More...
Tags: EA, Bioware, Mythic, MMO, RPG,
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ZeniMax Media Inc Acquires id Software
by Ben Brody [ Thursday, 25th of June 2009 - 06:16 AM ]
ZeniMax Media, the parent company of Bethesda, of Fallout 3 and Elder Scrolls fame, has purchased id Software, of Doom, Wolfenstein, Quake, and Commander Keen fame. The move was surprising, as more people have been questioning who was going to buy Midway rather than who was going to buy id. Daily operations won't change at id Software, “No changes will be made in the operations of id Software in the development of its games. id Software will continue to operate as a studio under the direction of its founder, John Carmack.” Soothing news to those following the development of id's next AAA game, Rage. Read More...
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Get Assassinated In A Hospital
by David 'Hades' Becker [ Friday, 19th of June 2009 - 05:05 PM ]
Two New Wolfenstein Trailers Hospitals for some are just creepy places to be. People laying in "death beds," sharp medical instruments everywhere, creepy doctors or patients wandering about, and the ever draining of ones life force, money. So it makes sense that when you want to place a creepy scene or level in a game, you would choose an environment like this to give that real creep factor to the players. Raven Software, not wanting to skip on this for Wolfenstein, have placed another version of the Hospital level in a game. This time with Nazis and demonic powered soldiers. Read More...
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Warping Rock Band Further
by David 'Hades' Becker [ Friday, 19th of June 2009 - 03:29 PM ]
Rock Band Presents The Warped Tour Pack With the Warped Tour about to get fully underway for this summer, it would make sense for the good people at Harmonix to do something for this tour. By either having an event at some of the locations or at least give some good tracks to be added to the ever growing collection of songs in their database. At least it makes sense to me. Well looks like that was part of their plan, the DLC at least. Read More...
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World at War’s Map Pack 2 is Released
by Jesse [ Friday, 12th of June 2009 - 08:03 PM ]
Activision has unleashed Map Pack 2 for download on both the PlayStation Store and Xbox Live Marketplace. The pack features 4 new maps entitled Banzai, Corrosion, Sub Pens, and Shi No Numa. Banzai takes place in a jungle deep in Japanese territory. Corrosion makes use of a rundown Russian train yard as a battleground. A bombed out Japanese submarine base is the site for Sub Pens. Shi No Numa which is Japanese for ‘Zombie Swamp’ adds a third map to face down the unstoppable zombie hordes. Read More...
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E3 Impressions: Final Fantasy IV: The After Years
by Brian Bentley [ Friday, 12th of June 2009 - 10:16 AM ]
As much as one can be in awe of the Final Fantasy XIII and XIV trailers on the giant screen at Square Enix’s booth at E3, I kept walking around to find something else.  The classic jRPG fan in me jumped for joy at the sight of Final Fantasy IV: The After Years.  Already out on Wii Ware, picking up and playing Final Fantasy IV: The After Years was like running into a warm hug of an old friend.This sequel, 18 years in the making, tells the story of you, the son of the paladin Cecil and the white mage Rosa, years after the end of Final Fantasy IV.  The great evil of the second moon destroyed by Cecil and Rosa’s party in the original has returned and it is now up to you to stop this evil and return peace to the once quiet planet. Read More...
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The Ultimate Gaming Wishlist
by Jesse [ Thursday, 11th of June 2009 - 04:01 PM ]
The inclusion of three Star Wars characters in Soul Calibur IV was a hot button issue that polarized a lot of fans. For some they were an interesting addition to the tale of souls and swords. For others they were cheap, overpowered and had no business being there. Personally, I’m a huge Star Wars fan and I loved having them in the game. I can agree that a little more tweaking should have went in to making them more balanced like most of the other characters in the roster. Everyone knows just how ridiculous fighting against Yoda was, but even still this felt like the truest adaption of lightsaber combat in a video game. Read More...
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E3 Hands-On Impressions of Batman: Arkham Asylum
by David 'Hades' Becker [ Monday, 8th of June 2009 - 11:05 PM ]
Batman: Arkham Asylum One game that seemed to be at every one of the big companies booths, sans Nintendo, was Batman Arkham Asylum. It even had it's own booth show casing it as well as an area in the Warner Brothers booth, with leather restraint chair for those who got to bonkers while checking out this game. You might be laughing, but we had to restrain Church at one point. Well he kind of just hopped into it for some reason, but this is not the point of this article. Read More...
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E3 Impression: Castlevania: Lords of Shadow
by Binh Nguyen [ Sunday, 7th of June 2009 - 04:49 PM ]
With all the huge news coming from Square-Enix, Activision, EA, etc, Konami decided to join in on the fun and make a huge announcement also. How? With a trailer of Castlevania: Lords of Shadow. Also announced was the shocker of Kojima Productions working with MercurySteam on this title based on the classic game. As I stood in the middle of the Konami show floor looking up on their titan-tron waiting for the trailer to come up, one thing came to mind while I was waiting. "Will this game be another disappointment? Read More...
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E3 Hands-On Impressions of God of War III
by David 'Hades' Becker [ Saturday, 6th of June 2009 - 10:09 PM ]
Now I could go the route that you all think I am going to go with this. Well at least the route that any who have heard our E3 podcasts and also saw the PSN Pulse interview. That is, just go all out using the flashy words, hundred dollar words, spouting awesome catch phases, being the total fan boy of this game and franchise. But you know what? I totally am going that route with this. Read More...
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E3 Impressions of Mass Effect 2
by Michael Camacho [ Saturday, 6th of June 2009 - 06:35 PM ]
Unfortunately for E3, there wasn't a hands on demo for Mass Effect 2 of any kind, but we did get to see a demo played by one of the Mass Effect 2 team. The first bit of information we were told was the fact that Commander Shepherd is in fact not dead. This is further confirmed by the fact they stated Shepherd will be around for the entire trilogy, which will surely please many fans who didn't want to see all of their efforts from the first game go to waste. When the demo started, it was easy to see that this was a much darker world this time around in Mass Effect. You begin by witnessing Shepherd searching for the assassin, Thane. Read More...
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E3 Impressions - Wolfenstein
by Brian Bentley [ Saturday, 6th of June 2009 - 05:56 PM ]
There is something unforgettable about the moment you began playing Wolfenstein 3D.  Fast, furious and in your face, this title made an impact that affected the games industry forever.  For many gamers, including myself, it changed the way we played and thought about games, shooters in particular.  Fast forward 17 years and many first player shooters later, Wolfenstein is getting set up to be released by id Software and during this E3, we saw a demonstration focusing on the supernatural aspects of the game.   Once again, you assume the role of BJ Blazkowicz and it is your mission to uncover and stop the Nazi plot to take over the world. Read More...
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E3 Impressions of Dragon Age: Origins
by Michael Camacho [ Thursday, 4th of June 2009 - 11:19 PM ]
Entering Bioware's Dragon Age: Origins demo room, I figured it would be another sit down and watch the developer's play the game type demo. And it began in just that fashion, in which they went over the basic premise of how the Arch Demon has risen and brought along a horde of demons to help wipe out everything in the world. The developers started us off at one of the party camps, and these are mobile locations the player can set up and interact with the various characters within the party. You can give gifts or items to other characters to build your relationship. Read More...
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