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Let's Take Another Look Behind Beyond: Two Souls
by David 'Hades' Becker [ Wednesday, 24th of July 2013 - 09:46 PM ]
I swear if there ends up being more "behind the scenes" than actual game play for Beyond: Two Souls I will start a riot. I'm talking a full scale riot where we end up with a plethora of ghost wandering around attaching themselves to little kids so they can make the experience we should have received. Now that's a riot. Let us hope that things don't need to progress to that point and let us place our hope that the game will be long and awesome enough to have necessitated all these behind the scenes video. Read More...
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PS4 Vs. Xbox One UPDATE
by Greg Tatterfield [ Wednesday, 19th of June 2013 - 11:51 PM ]
Microsoft has just released an update for the Xbox One on their official site. After the fan outcry about Microsoft’s aggressive DRM policies it seems like they have turned over a new leaf. To update my previous article PS4 Vs. Xbox One, here is what is changing with the Xbox One. Always on line no more Microsoft has confirmed that you will not be required to be online to play single player games. After you complete a onetime set up after the un-boxing you will never have to connect with the Xbox servers again just as with the Xbox 360. There is no 24-hour check in required to play your games. Read More...
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PS4 Vs. Xbox One
by Greg Tatterfield [ Wednesday, 19th of June 2013 - 05:07 PM ]
With the dust settling from E3 and the promise of new systems on the horizon there is plenty to look forward to in the world of gaming. In the weeks preceding E3, Microsoft revealed more details about their upcoming system the Xbox One. Now that the console war has escalated at E3, it's time to look at all the specific details and the answers to everyone’s questions concerning used games and online connectivity. Consider this article as a “what console is right for me” reference. Does it have to be always online? Read More...
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The E3 Daylight Trailer Is Just As Cryptic As The Game
by David 'Hades' Becker [ Sunday, 9th of June 2013 - 02:45 PM ]
Back during PAX we got a little bit of hands-on with Daylight and the developers were a bit close lipped about some of the specifics even while we were playing the demo. As you move through an abandoned hospital with but your phone for light and direction you encounter cryptic things about the environment that we had to piece together to continue. A nice little feature that isn't all that common in games today and with the below E3 trailer it looks like it is going to move into their PR for the game as well. If you want to call it a trailer, then you can see it below. Read More...
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See The Next Generation Of Mo-Cap With inFAMOUS: Second Son
by David 'Hades' Becker [ Friday, 7th of June 2013 - 05:53 PM ]
Let's add a bit of a break from the E3 trailers and PrE3 announcements for a moment and take a look at how some of the next gen tech is shaping up in regards to motion capture. Since both the PlayStation 4 and inFAMOUS: Second Son are going to be huge things at the event I am sure we will get to see more, but for now let's look at how much detail the new hardware and software will handle the fine movements in a game. Some of these being things that can help define a character's mood without the need of speaking. Pretty interesting even though the main character looks to have a lazy eye most of the time. Read More...
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rain Gets A Story Trailer... Kind Of...
by David 'Hades' Becker [ Monday, 3rd of June 2013 - 07:01 PM ]
Back in March we got a look at rain's game play. It was a bit confusing as to what the actual game is about besides an invisible boy running around trying to find/save an invisible girl while invisible monsters chase them and, presumably, try to kill them. I guess it is a good thing that there was a story trailer released to try and explain things a bit better. Let's take a watch and see what rain is all about. So it is still a story about a boy who is turned invisible and is trying to save an invisible girl in a world where it is always raining. Read More...
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It's Confirmed! I Can Play Most PS4 Games In The Bathroom
by David 'Hades' Becker [ Wednesday, 29th of May 2013 - 11:09 PM ]
So after the big PlayStation 4 announcement it isn't really big news that there will be remote play functionality between the PS4 and the PS Vita. Hells, they showed that working on stage. You can see that down below if you want a recap on things. What is the big news here then if it has already been defined this is a feature? Well it seems that according to developer sources of Digital Foundry's Vita Remote Play is mandatory for all PS4 titles. This was later confirmed by Shuhei Yoshida (President SCEW Studios) via twitter after a questions surfaced. Read More...
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Who Wants To See The Game Play Of Beyond: Two Souls?
by David 'Hades' Becker [ Friday, 3rd of May 2013 - 06:16 PM ]
Did you missed the Tribeca Film Festival, and in turn the new footage for Beyond: Two Souls? This is most likely the case if you clicked in here to see the new trailer and about 35 minutes of the actual game play. If the reports of Beyond only being an average of ten hours long, that's about 1/20 of the actual game. Isn't that lovely? In the instance that you are one of those "don't want to spoil anything" people, I'll give you a run down on what is touched on in the longer video besides a bit of the story. Read More...
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PAX East Hands On: Daylight
by Kenton Winkfield [ Wednesday, 27th of March 2013 - 04:19 PM ]
I’ve said it before; it's tough not to grab my attention when I get shown a video game. But it is tough to pull me away from one that already has my attention. Zombie Studios showcased their game Daylight at the Astro Headset Booth, which was close to Square Enix, my favorite developer/publisher, and right next to Wizards of the Coast, makers of my favorite TCG, Magic: The Gathering. This is an incredibly difficult location for a game to be showcased if it wants to keep my attention. Zombie Studios had no trouble reaching that feat. Read More...
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PAX East Hands On: Outlast
by Kenton Winkfield [ Tuesday, 26th of March 2013 - 06:44 PM ]
PAX East was home to many Indie games this year. So many, that most of the games were located in a section called the Indie Mega Booth. Outlast was one of the games that had their setup in this area. Outlast comes from the brand new indie developers Red Barrels. The company is a 10 man team from Montreal, with each person having experience working with companies such as THQ, EA, and Ubisoft. The team joined up to create and deliver incredibly unforgettable single-player games. With Outlast being their first game, I can say they have already found themselves a comfortable spot in my memory bank. Read More...
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What Exactly Is Going On With rain?
by David 'Hades' Becker [ Monday, 25th of March 2013 - 11:14 PM ]
It's been a bit since we have heard anything about rain hasn't it? It was announced at Gamescom last year, but that's bee about it since then hasn't it? It would sure be great if we received some kind of update huh? You know things like, what the game is about and how does it handle? Wait? What's this? A new game play trailer fresh off the press from Sony? I'll bite. Read More...
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Let's Welcome The Empusa To God Of War: Ascension
by David 'Hades' Becker [ Friday, 8th of March 2013 - 12:19 AM ]
Just as they did before with the Manticore, the developers behind God Of War: Ascension have brought us new mythological creature making its debut to the franchise from the stories of yore. Most of you have probably never heard of Empusa before because she is not very prominent in many of the stories that we still hear today. Well none if my memory of my college years serves. Anyway, this servant of Hecate is now featured in the GoW franchise in some fashion. Read More...
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Definite Proof They Are Not Zombies In The Last Of Us
by David 'Hades' Becker [ Thursday, 7th of March 2013 - 07:05 PM ]
I'll fully admit that when I first saw The Last Of Us back in December of 2011 I was impressed with the visuals but not really the setting or enemies. I believe I harshed on it being another post-apocalypse title trying to cash in on the 'end of the world' scenario that is still kind of all the rage. I mean they even called the creatures 'The Infected' during the initial launch. How were we not supposed to think that this was going to be another zombie type of game. Read More...
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Willem Dafoe Now Listed Among Beyond: Two Souls Cast
by David 'Hades' Becker [ Wednesday, 6th of March 2013 - 07:19 PM ]
We all know from last year's E3, one of the big calls to Beyond: Two Souls was the fact that Ellen Page was lending her voice and physical acting skills. How this was biggest news that Sony and Quantic Dream wanted to push is still beyond me, but it was. It seems like instead of trying to focus on what the actual game play will handle like, they just want to point to star power. Again this is the case, but at least we get a little bit more as to what is going on. Willem Dafoe, of Speed 2 fame, is now in the mix of names to lend voice and acting skill to B: TS. Read More...
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Review: PlayStation All-Stars Battle Royale
by Devin Ballard [ Friday, 1st of March 2013 - 10:30 PM ]
So before I get on the review, let me just say that I’m not big on fighting games. I’m more of an RPG, MMO, or FPS kind of guy. Seldom has a fighting game captured my attention and made me want to continue playing through both defeat and success, so when I say that I’m genuinely interested in PlayStation All-Stars just know that I don’t say that lightly. This is a cross-over fighting game made by SuperBot Entertainment and SCE Santa Monica Studio exclusively for the PS3. Big surprise right? Read More...
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