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This BioShock Infinite Heavy Hitter Is Screaming For Vengeance
by David 'Hades' Becker [ Wednesday, 28th of March 2012 - 09:23 PM ]
Here we go with the final "Heavy Hitter" for BioShock Infinite. Yep, the fourth and final that they are revealing as a hardcore enemy that is just below sub-boss and above mook in the game. We've gone over the Motorized Patriot, the Handyman and the Boys of Silence so far. Now we get to look at the Siren. Sounds kind of nice at first, then you find out that she essentially a healer that can resurrect all of the enemies you've already killed with but a scream. I'm not sure if this is going to be one of those creatures that inspire the panic to kill right away or just plain get annoying after killing everything in a room only to have her bring them all back. Read More...
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BioShock Infinite Using Silent Alarms Now With Their New Heavy Hitter
by David 'Hades' Becker [ Wednesday, 21st of March 2012 - 09:46 PM ]
Last week we got a few videos showing a few of the suped-up enemies of BioShock Infinite. The Handyman and Motorized Patriot to be specific. Keeping things going here, Irrational has brought us yet another "Heavy Hitter" from the game. These ones are called the Boys of Silence. At first glance they don't seem to imposing and only a bit on the bizarre side of things. This is BioShock after all. What is interesting her though is that these seem to be what will be taking over for those damned alarms from the first two titles. Read More...
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BioShock Infinite Bringing Out The Heavy Hitters
by David 'Hades' Becker [ Wednesday, 14th of March 2012 - 09:13 PM ]
With the official release date set now is as good of time as any to start the news and information flowing for BioShock Infinite. I for one am glad because I was getting tired of watching the same E3 2011 footage re-hashed and produced as something new. So I thank you Irrational for giving us a look at the first two new enemies we will be facing in the game amongst what looks like a decent sized list. First up, in case you didn't see it last week, is the Motorized Patriot. I'll admit when I first saw this thing I was a little underwhelmed at first. Read More...
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BioShock Infinite Has A Release Date
by Matt Waitt [ Friday, 2nd of March 2012 - 11:12 PM ]
The guys over at Irrational Games have just put up a write up on their website that quite simply says "BioShock Infinite Release Date Announced." Excuse me while I go squeal like a little school girl at a Justin Beiber concert. Ladies and gentlemen it gives me great honor to announce to you guys that the release date of BioShock Infinite is October 16th, 2012 on the Xbox 360, PlayStation 3 and PC. Mark your calendars, quit your jobs, and put your social lives on hold. Ken Levine said that "After BioShock, we had a vision for a follow up that dwarfed the original in scope and ambition…BioShock Infinite has been our sole focus for the last four years, and we can't wait for fans to get their hands on it. Read More...
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BioShock Infinite's 1999 Mode Makes It Not So Infinite
by David 'Hades' Becker [ Tuesday, 24th of January 2012 - 08:14 PM ]
Maybe it is just me but I find it funny that before when talking about BioShock Infinite the phrase "infinite possibilities" was tossed around and now there is a mode that makes everything worlds more finite. I'm talking about the 1999 mode that has been announced for the game. This mode is more or less another difficulty level like Normal or Hard except that it has one major difference; everything you do is set in stone. At first you might think that is mostly the case from before. You pick up a skill and that is your spec path for the most part with a little branching possible later. Read More...
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Top 10 Games We Cant Wait For In 2012
by Matt Waitt [ Tuesday, 17th of January 2012 - 08:07 PM ]
With the beginning of the end of the world behind us a bit, we at Aggrogamer would like to share with you guys what we are most looking forward to in the next year. So without further adieu here are the games we're most excited about in 2012. Darksiders II Developed by Vigil Games and published by THQ, Darksiders II takes place during the same time period as the original Darksiders; players will be taking control of Death who is War's fellow horseman and brother. Featuring a new location that is said to be twice as big as the original game, a single quest hub will be connecting to a numerous amount of dungeons, one certain city area will feature more dungeons than the original Darksiders. The game will also feature some Loot, dropping from encounters and as rewards for doing main and side quests. Read More...
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The Underwhelming BioShock Infinite VGA Trailer
by David 'Hades' Becker [ Tuesday, 13th of December 2011 - 11:58 PM ]
So if you watched the VGA's over the last weekend you more than likely saw the new trailer for BioShock Infinite. If you didn't, you can check it out below. Just please come back up here and read if you decide to skip on down. Having watched the trailer I find myself asking: "Where's the new stuff?" Isn't that the point of debuting a new trailer to the web world? Isn't that the point of the VGA's these days, anyways? Read More...
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Zachary Levi To Host Video Game Awards
by Brian Bentley [ Wednesday, 30th of November 2011 - 10:29 PM ]
Today it was announced that Zachary Levi will be hosting the 2011 Video Game Awards on Spike TV. Before you click away from this article and roll your eyes, let's take a look at the VGAs and this press release in particular before you pre-judge the fledgling award show. I decided to do this analysis in hopes that Spike TV is trying to legitimize the show and the process. First off, Zachary Levi is a nice, safe choice for host. He's moderately popular with the mainstream (Chuck, Tangled) and he has geek cred (Halo voiceover and Internet presence). Read More...
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E3 2011 Impressions: BioShock Infinite
by David 'Hades' Becker [ Monday, 13th of June 2011 - 09:34 PM ]
Hidden deep in the back of the 2K Games booth in the South Hall of the Los Angeles Convention Center, we were led into a room that looked like an old hunter's club room - Animal heads on the walls, old fashioned lamps lighting the room and filled wall to wall with plush leather couches. It was as close to an opening in reality to take a step into Columbia (where Bioshock Infinite takes place) as I could imagine without Elizabeth opening a tear and pulling us through. Before I get into the bulk of the game footage we were shown, which consisted mostly of sky rail combat, let me catch some of you up on the story that is the lead up as well as the background. This is for those just now finding interest in the game. Read More...
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New BioShock Infinite Screens Will Pluck You Eyes Out
by David 'Hades' Becker [ Thursday, 21st of October 2010 - 08:42 PM ]
Why do I have a feeling that these crows are going to play a HUGE part of BioShock Infinite? I mean we all know it looks like there will be a Plasmid based around using a murder of crows, but is there going to be more than that? There also seems to be a lack of any other bird type in any of the visuals we have been shown thus far - unless you count angels, in the form of statues, as birds. I don't. If you haven't looked down by now, then I am telling you to seize the opportunity. Read More...
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This Is What BioShock Infinite's Game Play Looks Like
by David 'Hades' Becker [ Wednesday, 22nd of September 2010 - 06:41 PM ]
The tease is finally over. Irrational Games has finally let loose the game play footage that has been seen by so few before today. Now it is open to the world in general; even though it was suppose to be only on XBox Live today and then open tomorrow. How did Irrational not think someone was going to snag the clip off their XBox to share with the rest of us fans chomping at the bit to see what new things they have come up with? Anyways, the almost ten minutes of footage looks amazing. It is hard to gauge where all of this action is taking place in the game though. Read More...
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Get Your Head Up In The Clouds With BioShock Infinte
by David 'Hades' Becker [ Friday, 13th of August 2010 - 02:08 PM ]
BioShock fans can rejoice, at least a little bit. While the final DLC pack for BioShock 2 is on its way here in the coming months, it has been officially been announced that the franchise will live on. Even though we will have to wait until 2012 for the next incarnation, the previously dubbed Project Icarus has been revealed. Welcome to BioShock Infinite. While I do say next incarnation, BioShock Infinite is not a sequel in terms of story though. Read More...
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