While at E3 I got to see Metal Gear Solid V: The Phantom Pain in a more intimate setting than just the trailer. Here's my take on it
All of the teases and short shows of Metal Gear Solid V: The Phantom Pain can all be put aside now as we were given a new and nice look at the game and features that have yet to be announced or shown in a public form. It also kind of puts the whole demo thing for Ground Zeroes to the side as with what was shown here at E3 was considerably more and with a demo you should get all of the game's mechanics and features. Yes the core running, stealth, and shooting are all the same but here is what we didn't get to play before but will once The Phantom Pain launches.
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