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Metal Gear Solid V: Ground Zeroes Give You A Case Of Déjà Vu
by David 'Hades' Becker [ Tuesday, 19th of November 2013 - 11:28 PM ]
There Are A Couple Of New Trailers Out For Metal Gear Solid V: Ground Zeroes. They Showcase Some New Gameplay And The Déjà Vu Mode I don't know if you want to take this as good news for PlayStation owners or not but it looks like Metal Gear Solid V: Ground Zeroes is going to have a mode just for them. This mode is simply called Déjà Vu and from the looks of it, it is a mode that allows you to replay missions in Metal Gear Solid V using the original skins from the PS One days. Exciting stuff to say the least. Read More...
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Can We ‘Quiet’ Down And Focus On The Drama Surrounding Metal Gear Solid V?
by David 'Hades' Becker [ Friday, 6th of September 2013 - 10:35 PM ]
I want to start off this whole thing with a nice quote from the amazing film Orgazmo. Take a look before I go into the bulk of what I want to talk about in this posting about the "over sexualization" in the upcoming Metal Gear Solid V and comments made my Kojima. Just in case you skipped the clip, I don't know why you would have, it is pretty much how I feel about this whole "Sexy up" the characters in the game drama all over the internet. If you haven't heard this yet, doubtful, there was a huge splash made when Hideo Kojima spoke about making the characters in MGSV more erotic in hopes to get cosplayers and figurines of the game all over every convention. This is paraphrased mind you, but that is the short and dirty version. Read More...
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Miss The Konami PrE3 2013 Show? We Have It Here For You
by David 'Hades' Becker [ Thursday, 6th of June 2013 - 06:01 PM ]
Even though we are still days out from E3 week, Konami has taken it upon themselves to "go first" with the showcase of what they have coming in the next year. This isn't anything new for Konami and will probably stay the same for the coming years. The entire "event" went live at 10 am PST and as of this posting just about ended, but we have it in its entirety in case the real world had you pulled away from you computers. Here is a short over view but if you don't want spoilers go ahead and jump on down to the video. There were three big titles that were the main focus of the whole event, Pro Evolution Soccer, Metal Gear Solid V: The Phantom Pain, and Castlevania: Lords Of Shadow 2. Read More...
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Review: Metal Gear Rising: Revengeance
by David 'Hades' Becker [ Saturday, 23rd of February 2013 - 12:06 AM ]
When one hears anything Metal Gear you usually think "Tactical Espionage" style of game. Metal Gear Rising: Revengeance deviates from that to an extreme, but that is not necessarily a bad thing. While it all takes place in the same game universe, MGR:R tries a bit of difference with an action packed style of game play. How does it work out? Well read on. Read More...
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Aliens: Colonial Marines Quality Explained?
by Matt Waitt [ Wednesday, 13th of February 2013 - 11:25 PM ]
An alleged employee of Gearbox Software by the username "ThrowAwayACM" has posted some very interesting stuff on Reddit in the past day. That stuff being information in regards to the poor quality of Aliens: Colonial Marines. "First off, due to me breaking NDA, I can't provide any proof that I'm not just talking out of my ass. But I figure you'd be interested in hearing what I have to say regardless. I've been on the project for around a year and a half, so some of the following are things I've heard from more senior guys. Read More...
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Incoming Phat Loot Weekend For Borderlands 2
by Matt Waitt [ Friday, 26th of October 2012 - 05:14 PM ]
If you own Borderlands 2 and have a Twitter account, then you should know by now that Randy Pitchford, president of Gearbox, and Gearbox Software tweet out Golden Key codes that can be redeemed using the "SHiFT" program on Borderlands 2. These codes last for about three hours and have a "once per account" use. Golden Keys are used to open a special golden loot chest in Sanctuary. The higher your level, the better the loot. Read More...
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What I'd Like In Borderlands 3
by Matt Waitt [ Thursday, 27th of September 2012 - 09:36 PM ]
Well, after beating the campaign for the first time and having my jaw drop to the floor in shock, I think it's time we start discussing what could be improved for the third installment of Borderlands. I won't be spoiling anything for you guys so you guys can take the mouse off the "X" button now. First off, I would have to say "Keep this story going." It's a great story so far and a lot of good can and will come from this. The story in Borderlands 2 is more narrative and interactive than the first one. Read More...
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Review: Borderlands 2
by Kenton Winkfield [ Thursday, 27th of September 2012 - 05:06 PM ]
I first experienced Borderlands 2 at PAX East, where I got to play the demo and see some of the new features it had to offer. Five months later, I am running through the game with the excitement of a little boy picking out his presents at a toy store. Borderlands 2 takes players into (or back into) Pandora to take on a new evil, who in turn is trying to resurrect an old evil. The journey will require skill, determination, allies, and guns. Lots of guns. Read More...
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Borderlands 2: 101
by Matt Waitt [ Thursday, 30th of August 2012 - 06:26 PM ]
Since Borderlands 2 is coming out in just over a few weeks, I felt it would be good to give you guys the low down and all the info that we know about Borderlands 2. First off, let's start with the classes; we got four new classes to choose from: Characters: Salvador (The Gunzerker) is "about as subtle, classy, and sane as one would imagine a native of Pandora to be. Which is to say: not at all. He loves blowing people up, getting paid, and laughing incessantly at the violence that surrounds him. Read More...
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The Problems With Exclusives
by Greg Tatterfield [ Tuesday, 21st of August 2012 - 05:40 PM ]
Have you ever missed out on a hot new release game because you didn’t own the right console? It has probably happened to all of us one time or another due to a console exclusive. Console exclusives act as an ace in the hole for most companies when they market a console. This is a very common trend in the game industry that hurts not only the consumer but also the developers. By only releasing on one console its locks out the other half of gamers who only may own one console and limits the sale margin for said game. Console exclusives isolate the gaming community by splitting it in half. Read More...
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Epic Games Is On A Roll!
by Matt Waitt [ Monday, 13th of August 2012 - 11:12 PM ]
It seems like Epic Games is going all out as of recently with their announcement of their new studio "Impossible Studios" based out of Hunt Valley, Maryland. Impossible Studios is "A company comprised of highly skilled, senior level game development talent." - Epic Games Founded in June, Impossible Studios will definitely be bringing the heat. Sean Dunn (The studio director) is the flag bearer for Impossible Studios as they charge forward into the ever-present war zone that is the gaming industry. Their first project is Infinity Blade: Dungeons which is a touch-based action RPG for mobile phones. Read More...
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E3 2012 Hands On: Borderlands 2
by David 'Hades' Becker [ Friday, 15th of June 2012 - 08:20 PM ]
Borderlands 2 has probably got to be one of the biggest sequels coming to market this year and yours truly here got a nice 30 minute hands on with the game. Not only that, but I got hands on with the Assassin class that has yet to be playable until E3. Well at least to the general public that is. So let me break down what I got to play and give you a bit of detail into a few things Borderlands 2. Before anyone asks, they didn't really go into detail on the character creation/progression in the game and I didn't have time to dig into the three trees of the Zer0. But as you can assume they all mostly revolved around things that would make you a better, sneaky killer. Read More...
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Mircrosoft E3 2012 Press Conference Recap
by Matt Waitt [ Tuesday, 5th of June 2012 - 05:42 AM ]
If you missed the Microsoft E3 2012 Press Conference, then you didn't miss much. Here's a recap of the event. It started off huge and quickly went downhill. A game play demo of Halo 4, for some reason it reminded me of Metroid Prime. A game play demo of Splinter Cell: Blacklist, which features Kinect voice support. New trailer for the upcoming Gears Of War: Judgment in 2013. It is a prequel. Read More...
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Aggrocast Episode Ninety Eight .1: Tangent on Games - More Like TangRant
by Brian Bentley [ Monday, 4th of June 2012 - 10:21 PM ]
It is absolutely true that Episode 98 got out of hand. I split it into the meat of talk about E3 and then the rest is in here. It's almost pure rant. Listen to Corey going off on what he thinks the industry thinks makes a successful game (hint: don't assume you'll understand him right away, Matt and I thought he was talking about something completely different at that time. Hear how incredulous Matt and I get.  Comment with your thoughts below in the show notes. Read More...
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Konami Pre-E3 Conference Recap
by Matt Waitt [ Friday, 1st of June 2012 - 06:47 PM ]
Alright with E3 right around the corner, Konami took it upon themselves to have their 2nd annual "Pre-E3 Press Conference" which started off slow with some social game updates and news. About half way through it picked up for the "hardcore" gamer base. Here are some of the highlights Zone Of The Enders HD, will be releasing for PS3 and Xbox 360. Also it has a new opening animation (See Below). The Metal Gear franchise has been around for 25 years. Read More...
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