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Dead Island Is Making Curb-Stomping A Good Thing
by David 'Hades' Becker [ Tuesday, 2nd of August 2011 - 08:50 PM ]
It should be well known by now that each of the four playable characters in Dead Island has a finishing move for the undead when they are brought to their knees. The undead, not the character. Most of these moves include a stomp to the head or some other way of putting the final nail in the coffin for the undead. The below screen shots should be a good example of what I am talking about if you are still in the dark. Now for my extra two cents. Read More...
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Batman Really Taking On Jigsaw In Arkham City Now
by David 'Hades' Becker [ Wednesday, 13th of July 2011 - 10:30 PM ]
I do love the new direction that RockSteady has taken The Riddler, my second favorite villain, but I can't seem to look past the close similarities in the characters. They are both geniuses. They both like putting people in death traps. They both have a specific tone and method to their speaking. I guess the only real difference is that the new Riddler does it to prove to the world that he really is the smartest person alive. Anyways, if you haven't picked up on it yet, or skipped to the video, there is a new clip showcasing some of the personality behind The Riddle of Batman: Arkham City. There are no spoilers at all, unless the few words and phrases said would somehow ruin the experience, so don't worry about that. Read More...
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Aggrocast Episode Eighty-Three: E3 2011 Special
by Brian Bentley [ Monday, 20th of June 2011 - 04:37 PM ]
David, Corey and Brian are back at it to talk about this year's Electronic Entertainment Expo. First, they wrap up what they've been playing outside of the show floor - including Dungeon Siege III, Dungeons And Dragons: Daggerdale, Alice: The Madness Returns, Duke Nukem Forever, Final Fantasy III, 4 Elements and of course, Brian's update on how many hours he's put into Persona 4. Our Care/Don't Care segment goes commando with an all-E3 focus, which is also our main topic.  I will say that our talk went on a bit with the sheer number of topics that presented themselves from E3. Read More...
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E3 Hands On: Dead Island
by David 'Hades' Becker [ Friday, 17th of June 2011 - 10:50 AM ]
If you've followed anything I've written regarding Dead Island on this site, you would know that this is one of the few titles I am extremely excited to play. So you can only imagine my excitement when I was let in on the (as I was originally told) appointment only demo. A demo that focused specifically on the multiplayer/co-op of the tragedy in paradise. What could be better? I'm done gilding the lily here, so let me just take you into the bulk of what I got to see as well as control in Dead Island. Read More...
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A New SSX Debut At E3
by Corey Dockendorf [ Thursday, 9th of June 2011 - 03:03 PM ]
We haven't had an SSX title since 2007, so the announcement earlier this year that SSX was coming to PS3 and Xbox 360 was kind of a big deal. With there over-the-top tricks and incredible tracks (both snow and music), SSX is probably one of the highest-rated snowboarding games out there. Definitely a welcome back for both the genre and the franchise. Mountains, check. Snowboard, check. Read More...
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Batman: Arkham City Just Got Sexier
by David 'Hades' Becker [ Tuesday, 7th of June 2011 - 06:51 AM ]
So it looks like the rumor about NOT being able to play as Catwoman in Batman: Arkham City is now busted. Submitted for your consumption, I give you a look at a bit of the game play as Catwoman in Batman: Arkham City. Straight from the horse's mouth, A.K.A. Rocksteady, to our eyes. Yes, I know that doesn't make visual sense, but just go with it. It doesn't show any form of Co-Op which leads me to believe that she is either going to have a small portion of the game set up like The Joker did in Arkham Asylum. It may be some extra missions, after game missions added to the game, or it could be similar but added into the main story arc of the game. Read More...
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Alice Is Launched Into That Returning Madness
by David 'Hades' Becker [ Sunday, 5th of June 2011 - 04:13 AM ]
Kind of weird that we are just under two weeks away from Alice: Madness Returns hitting shelves and we are getting a Launch Trailer. Not that it isn't appreciated, but I would expect a bit more hyping and teasing from EA before getting what is usually considered the last trailer before DLC type trailers. That is their usual motive when it comes to their PR department isn't it? Or is it only with games that are probably not going to do so well? Read More...
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Aggrocast Episode Eighty-Two: Setting Up E3 2011
by Brian Bentley [ Friday, 3rd of June 2011 - 10:43 PM ]
David, Corey and Brian sit down once again to talk all things kittens games. They hit up what they've been playing including Call of Duty: Black Ops, Persona 4, Dungeons And Dragons: Daggerdale, Dungeon Siege II, Assassins Creed: Brotherhood and Shadow Cities. The Care/Don't Care segment gets lively with another 8 topics including our discussion on games with gender-specific marketing. We wrap up with our Pre-E3 discussion* - what we're looking forward to, what we'll be seeing and giving Corey a hard time because he won't be there to share it with us. We are currently still having a technical issue with our usual feeds, so in the mean time, click here to listen, press play below or use the link below to download it directly. Read More...
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House Of The Dead: Overkill Ext. Cut Moving To PS3
by David 'Hades' Becker [ Saturday, 28th of May 2011 - 07:20 PM ]
I knew holding out would pay off. I knew that one day House Of The Dead: Overkill would be hoping onto the PS3 so I could hear all 189 of those F-Bombs that are laced throughout the story. I'm sure they are all tastefully positioned for story purposes and not to crack some kind of record… Although seeing as this is the extended cut of the game coming to the PS3 I have a feeling that the record is going to be broken with a few hundred more tastefully placed F-Bombs. There are a whole two more stages to pack full of the profanity. Lets' do a little math on this. Read More...
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Alice Shows How The Madness Turned Into Hysteria
by David 'Hades' Becker [ Friday, 27th of May 2011 - 11:06 PM ]
It has been a while since I've played the original Alice but I really don't remember the combat to be as fast paced as the below clip for Alice Madness Returns shows. Not that I will complain because I remember that being an issue when I first played the original. It just seems like they twisted every part of the original just as much as the mind of Alice in the first place. Hmm… Maybe that is why… Or it could just be to appease the console players out there. Continuing down that rabbit hole, another interesting addition the game play looks to be the Hysteria mode. Read More...
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See How Dead Island Is Going To Handle
by David 'Hades' Becker [ Wednesday, 25th of May 2011 - 05:13 PM ]
So I thought the last video for Dead Island was going to be it before E3. Don't want to show off everything before the major convention now would we? But it would seem that the developers wanted to give Game Trailers a bit more to show off before their big E3 push. The video can be seen below. Before you move off to the video though, I'd like to make my normal comments. So bare with me. Or ignore these words and watch the clip. Read More...
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Dead Island Really Showing How Paradise Can Go Wrong
by David 'Hades' Becker [ Thursday, 19th of May 2011 - 05:57 PM ]
So the original trailer for the game made a huge splash and so did the exclusive behind closed doors showcasing, but for the most part it has been CGI or mostly words showing/describing how Dead Island will handle. While this is still a little bit of the case, we can glean a little more from the below screen shots and new trailer for the game. In fact some of the action shots show quite a bit that can be guessed at. The trailer on the other hand is not as informative, but it does hold a different view of the game world. Read More...
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What's With The Nut Shots In Shadows Of The Damned
by David 'Hades' Becker [ Wednesday, 18th of May 2011 - 06:08 PM ]
So we are coming into the home stretch before Shadows Of The Damned will be hitting shelves. Just a little over a month last I checked. We've been give some interesting and, after I got a hold of it, controversial things for the game in the past, so what is to come now? More videos of madness? More odd creatures that will be trying to drag Garcia's girl deeper into the nether realm? Here's the funny thing here though. There are a few interesting and odd looking creatures in the below screen shots but notice that Garcia is aiming near the "junk area" when taking aim. Read More...
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Finally Some Prototype 2 Screens
by David 'Hades' Becker [ Thursday, 12th of May 2011 - 06:07 PM ]
Maybe it is just me, or because we are still a year out from launch, but the visuals for Prototype 2 don't seem to be going the way most sequels go. Usually there is some insane boost or extreme change in how things look. From the below screen I'd swear that they were take straight out of the first game. Not that it is a bad thing, but a little unexpected. I do have to say that some of these shots do have me raring to go back and play the original Prototype just because of how much fun I originally had. Read More...
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Activision To Release A New Call Of Duty, More Talk Of Project Beachhead
by Corey Dockendorf [ Wednesday, 11th of May 2011 - 03:54 PM ]
Monday brought a lot of long awaited, if not expected, news for the Activision Blizzard team. One important bit of news was a new Call of Duty title that would be released before the end of this year. With Call Of Duty: Black Ops the number one selling game in the US and Europe for the past three months, it's no surprise that Activision is going all in with this one. It's a safe bet that another CoD will sell just as well if not better than its predecessors. "This year's Call Of Duty initiatives will result in the best Call Of Duty experiences we have created to date," Kotick said. Read More...
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