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Next Week Dante's Inferno Will Get Challenging
by David 'Hades' Becker [ Saturday, 24th of April 2010 - 02:20 PM ]
Just when you thought that Dante's Inferno was over and done the next major DLC for the title is hitting digital shelves. You know, the one that adds co-op play and the ability to create your own challenges for other people who are still playing Dante's Inferno to give a play. If there are still people who have not forgotten Dante's Inferno for God of War III that is. You know, those few Christians out there that refuse to play a "Pagan" title for a just as violent "Christian" version of the game. Jokes and pokes aside, the Trials of St. Read More...
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The Ultimo Iron Man 2 Videogame
by David 'Hades' Becker [ Thursday, 22nd of April 2010 - 11:23 PM ]
Last week we were lucky enough to sit in on the developer call for Iron Man 2: The Videogame. During the call, it was asked about further enemies and heroes to be shown in the game. Be it as full on characters or as background NPCs. If you listened to the audio, you would have heard that very little was given out. At least as far as new information and characters. Well looking below at the latest set of game screen shots and renders you will see that Ultimo has finally been shown. Read More...
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Iron Man 2: Beneath The Armor
by David 'Hades' Becker [ Friday, 16th of April 2010 - 07:18 PM ]
Here we go with another film based game due out here soon. A few weeks from now soon at that. Not to mention one of the larger titles coming out this year for true uber geeks. Suck it sparklers. In any instance, I was able to join up on a conference call with Dean Martinetti, the game’s producer, and Mike McHale, the game's Development Director. Where we got to throw out our questions about the game as well as try to gauge on why we or anyone should pick up another film based game. Especially since the last one in this franchise was such a piss-poor adaptation. Read More...
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Dante's Inferno Getting All Saintly
by David 'Hades' Becker [ Thursday, 1st of April 2010 - 06:41 PM ]
In just under a month, the next batch of DLC for Dante's Inferno will be hitting XBox Live, and the PlayStation Network. It will be bringing two new modes with it, multiplayer and "build-your-own-challenge" mode. Also a few new enemies to add to the roster. Although I'm going to say that they are going to be slightly altered models from the main game with a new coat of paint. Look at the last DLC that came out. But this is of course information we all knew about from the start. Read More...
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Tom Clancy's Ghost Recon Future Soldier In Real Life
by David 'Hades' Becker [ Tuesday, 30th of March 2010 - 01:40 PM ]
Looks like Ubisoft might be gearing up to go into feature films, or at least shorts sometime soon. First they do a live action short based on all the beginning story to Assassin's Creed II. Something that was produced very well and added quite a bit of extra content to the overall experience of the game. At least it did for me. But the Assassin's Creed short looks like it was just the tip of the iceberg for Ubisoft's short films. Read More...
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Review: Dante's Inferno
by David 'Hades' Becker [ Thursday, 18th of February 2010 - 02:11 AM ]
Hell is a touchy subject. It has been and always will be. It was much worse to even speak about it back when Dante Alighieri wrote The Divine Comedy where he mapped out the circles of Heaven and Hell for all those God fearing Christians to know exactly what he thought was in store for humanity after they shed their mortal coil. But at least he made it easy to disseminate between the three areas one soul could go to. Now that the history lesson is over, let's look at where that has gone now, EA and Visceral Games', Dante's Inferno. Read More...
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Dante's Inferno Launch Event
by David 'Hades' Becker [ Tuesday, 9th of February 2010 - 07:52 PM ]
The day is finally here. The day that EA and Visceral Games have been ramping up for. The day that you get to "Go To Hell." With Dante's Inferno launching today (2/9/10), you may be wondering what the people over at EA and Visceral are doing to celebrate the launch. Partying it up in a huge display of Lust, Gluttony, and Greed? No. Sacrificing unbaptized babies in hopes the game is the next big game of the decade. Read More...
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Datne's Inferno Tells The Super Bowl To Go To Hell
by David 'Hades' Becker [ Wednesday, 3rd of February 2010 - 08:26 PM ]
So if for some reason you are going to be part of half of the US not watching the Super Bowl, or you don't live in the US and could give half a flying rats ass about the big game here, EA is not leaving you out in the cold with there expensive ass ad appearing during the game. Even if you plan on watching the game, listen up here too. We have something to cover everyone no matter their feelings on American Football's biggest game. Below we have a sneak peak at the commercial that has already cause controversy without even airing. Read More...
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Dante's Inferno Needed A Montage
by David 'Hades' Becker [ Saturday, 30th of January 2010 - 09:40 PM ]
While not the same montage sequence from Team America, it is none the less as awesome. Just in a different way. One was a comical character build up using marionettes. The other, well a action packed showing of how bad ass Dante is, and will be, through out the game. With Dante's showing him off with all the in game graphics and effects we will be getting here in just over a week. This clip is not all that long, but it will give you a cool feel for what actions and attack Dante will have in his arsenal. If you haven't played the demo all that many times that is. Read More...
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XBox 360 Gets Monster Hunter In Japan
by Corey Dockendorf [ Wednesday, 27th of January 2010 - 05:07 PM ]
Capcom is pushing hard for the whole Monster Hunter franchise to take off, so what do they do, turn it into a console MMO. Capcom has announced Monster Hunter Frontier Online for the XBox 360 in Japan. A first for the Monster Hunter Franchise, which has never been on the XBox platform before. $15 a month to play a game online you don't even play by yourself? An online beta will start sometime in May, and according to the website it will have a release date of summer 2010. If your wondering if there is a western release date, there is none at this time. Read More...
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Review: Little Big Planet PSP
by Binh Nguyen [ Monday, 21st of December 2009 - 06:03 PM ]
“Play, Create, Share” is the motto for the newest Playstation Portable game Little Big Planet PSP. We all know how Little Big Planet when released for the Playstation 3; winning awards left and right and managing to win Game of the Year in many publications like GamePro, Edge and Eurogamer. The thing is, most of us already know how Little Big Planet (LBP) played on Sony's big black console and we here at Aggrogamer were curious just how it would play out on the often-overlooked PSP. Well let us utilize the motto to explore the PSP version of Little Big Planet. “Play”: Little Big Planet PSP is in no way a port from the PS3 to the PSP. Read More...
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PSP + Comics = Geektastic
by Corey Dockendorf [ Friday, 18th of December 2009 - 02:23 AM ]
So their you are, sitting in the bathroom/airport/funeral and you say to yourself " Iwish i had a device that would let me read comics digitally, saving me time, money, and space".  Well Sony has your answer by merging the two most popular things geeks love, portable gaming and Comic-Books.Yes as we are all aware Sony had released this Digital Comic reader all the way back in November, promising dreams of comic reading bliss on your Sony PSP, along with a promo code for a free star trek comic book.  At the time of launch it seemed to be a pretty good idea, but comic book fans across the world had to wait until December to actually get to enjoy the Playstation Network Service.Right on schedule the Playstation Network has released a library of comics available for download (list to follow) for all you comic book fans ready to start your digital collection. Read More...
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Dante's Inferno Is Taking The PS3 To Hell Early
by David 'Hades' Becker [ Friday, 11th of December 2009 - 03:42 AM ]
So in a time where exclusives can greatly help a console system, as long as the game is going to be a big one, it looks as if Sony just landed themselves half a big fish. A fish that is showing up on the XBox and the PSP as well. But it looks like the best version of Dante's Inferno, the game I'm talking about, is going to be on the PS3 and only the PS3. The next best part, FOR NO ADDITIONAL COST TO US GAMERS. Yea you read that, now love it. Read More...
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WOOT, 15 years down!
by Ben Brody [ Friday, 4th of December 2009 - 09:19 PM ]
Today, December 3, 2009 marks the 15th anniversary of Sony's PlayStation line. The timeline goes as followed:1994: Release of PlayStation 12000: Release of PlayStation 22005: Release of PlayStationPortable2006: Release of PlayStation 3There were a bunch of Slims in there as well, but those aren't really new consoles, just redesigned consoles.The 15 years has been kind to Sony who previous to getting into the game industry was known for it's TV equipment. Sony's Beta player had given LaserDisc and VHS a run for their money, and their TV's were considered second to none. Read More...
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Review: Assassin's Creed Bloodlines
by Ben Brody [ Wednesday, 2nd of December 2009 - 05:39 PM ]
As I was about to board my flight for the trip, I thought I might pick up something to help the trip go by faster. I understood that buying inside the airport usually meant higher prices, but I managed to find a reasonably priced PSP Assassin's Creed Bloodlines bundle, which came with the game, a Silver PSP-3000, a code redeemable for a DLC version of Angels and Demons, and a 2gb memory stick. Sure, I already had the PSP-1000 and I did know that the 3000's screens were crap at best, but I decided to get one anyhow seeing as that my launch unit's screen was fairly beaten up, scratched, and the fact that the audio only worked through the headphones as the speakers had found a way to stop working about 2 weeks before. Ubisoft's Assassin's Creed isn't new to the handheld world, Altair's Chronicles was released to the Nintendo DS and iPhone earlier, however this was the first time that they would try putting the full free-roam style gameplay on a handheld. Read More...
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