Pwned Network

Aggrocast Episode Eighty-Six: The One Where Brian Hates Everything
by Brian Bentley [ Monday, 29th of August 2011 - 03:40 PM ]
Brian simply hates everything in this podcast - from Game Stop to analog sticks to Kotaku. Well, maybe not everything, but just about. Listen to Corey, David and Brian talk over what exactly is games journalism and whether we consider ourselves to be a part of that group. You'll also hear us touch on the Game Stop / Deus Ex debacle and its affect on our lives. As always, we hit up the Community Spotlight as it once again hits close to home, we carefully dissect eight topics on Care / Don't Care and What You've Been Playing brings you closer with talk on League of Legends, Assassins Creed: Brotherhood and Deus Ex: Human Revolution. Vote for David in Sony PlayStation's The Tester! Read More...
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AggroGamer Bargain Bin O' Plenty
by Kevin [ Sunday, 7th of March 2010 - 03:04 AM ]
Being a gamer can be an expensive thing - it can tend to filter out into several other avenues when-tie ins are involved. Between comic book and movie adaptations, collectible figures, side-stories on other gaming platforms, and a host of other variables - the gamer's wallet can become as barren as the landscape of Bethesda Softwork's next opus. Hold fast fellow wielder of the blessed controller, for now AggroGamer brings thee deals from beyond the veil. First up is Halo Wars. Read More...
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Review: Assassin's Creed 2
by Ben Brody [ Saturday, 21st of November 2009 - 11:07 PM ]
Assassin's Creed had very few pitfalls: a repetitive story mode, inability to swim, and repetitive animations. AC2 fixes all these issues, and more. When Ubisoft came out with AC, it was the only gun-free, action oriented, free roam game, and up until AC2, it stayed that way. It was a risky move on their part in a predominately FPS dominated world. It paid off and did more than justify a sequel. In a world of gun oriented, short single player mode, multiplayer based games, AC2 isn't, and it is just as awesome as any other game out there. Read More...
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Oh The Brütality Of Assassin's Creed 2
by David 'Hades' Becker [ Saturday, 17th of October 2009 - 04:17 PM ]
The combat in the first Assassin's Creed was nothing to write home to mom about. You had the few weapons and the few stances and moves you could employ. You couldn't even use you hidden blades for anything other assassinations and counter moves. It just wasn't all that extravagant. This was something that Ubisoft definitely wanted to fix. That and the variety of guards that you had to take down to move about the game world. Something I know I wished for when going through the first play through. Read More...
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Assassinating Never Looked So Good
by David 'Hades' Becker [ Thursday, 3rd of September 2009 - 07:52 PM ]
As Ubisoft promised, just before PAX we are given the little gem of an Assassin's Creed 2 gameplay video. Why they did it before, I have no clue. But I'm not going to complain and neither will you after you get to see how awesome the new game has shaped up. So many more improvements over the first Assassin's Creed and so many new features added, not that the first one was rubbish. It wasn't at all. Ubisoft just did the sequel very right. Read More...
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