The more I hear and read about Bayonetta, the more I can appreciate the game for what it is - or what it potentially will be. You've heard how the protagonist essentially becomes more and more naked with different attacks, and how her hair transforms into weapons, and how the game contains "Torture Combos", "Witch Time", and "Non-Stop Climax Action".
However, what you don't know is that I actually met with Sega for a game similar in both tone and style which I dubbed Thana-Nude the Pistolista. My game, which contained "Hot Sticky Combination Attacks", "Uncomfortable Whimpering Time", as well as "Parent Angering Immoral Fatal Thrust Strikes", focused on Thana-Nude - a 'death fairy ronin' who fell from the sky after the great seperation of the Lost Tombs of Zeebs in the Seventh Ascenion.
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