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The Super Mario Bros. Movie — Smash
by David 'Hades' Becker [ Monday, 30th of January 2023 - 08:00 PM ]
Super Mario Check out the new trailer for The Super Mario Bros. Movie that has dropped out there for our viewing pleasure The Super Mario Bros. Movie is a new film adaptation of the beloved Nintendo IP coming from Illumination and to theaters on April 7th, 2023.     The Super Mario Bros. Movie — Smash The Super Mario Bros. Movie is directed by Aaron Horvath and Michael Jelenic (collaborators on Teen Titans Go! Read More...
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We Have Some More Gameplay For Alone In The Dark: Illumination
by David 'Hades' Becker [ Monday, 3rd of November 2014 - 06:00 PM ]
A new trailer for Alone In The Dark: Illumination is out and showing off some new gameplay as the game's launch looms closer We first got wind of Alone In The Dark: Illumination a few months back and now we are in the proposed month of its PC and Steam release. Atari and Pure FPS were not messing around with getting this title up and running even though things have been on the quite side since the game was announced back on August 20th and we've had one real good look at it to date. I guess that can be on the positive side though as with horror games we need the surprises and shocks to feel fresh. It would just be nice to see how the actually game will play though; at least on a basic mechanic level. Read More...
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Alone In The Dark: Illumination Has A Nice Dark Trailer Now
by David 'Hades' Becker [ Monday, 1st of September 2014 - 09:00 PM ]
A new trailer for Alone In The Dark: Illumination has been released with a bit of information on the gameplay for this iteration of the game It's been seven years since the last time we were able to be Alone In The Dark, in game terms. Now we have Alone In The Dark: Illumination coming and a brand new teaser for the new and sixth installment to the franchise. This time around using the Unreal 4 engine and including co-op play. In fact the whole game looks to be slated as a four player co-op experience that will have specific story paths for each character class. Read More...
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