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Peek A Bit More Behind The Curtain With The Latest For GTFO
by David 'Hades' Becker [ Tuesday, 26th of February 2019 - 08:00 PM ]
GTFO A new behind the scenes video for GTFO is here to show off the different aspects and challenges the developers had to bring us GTFO We have even more for GTFO to take in now as we all wait for the pending release of the game. 10 Chambers Collective still states Spring of this year for the game to hit us, but nothing specific is laid out just yet. That is a bit of a downer, but at least we have more to take in for the game to see how it is shaping up and just how the team is handling a few things. One is the fact that GTFO is a co-op game and will require more than just shooting things together along the way. Read More...
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GTFO Will Be Getting More Cinematic When It Comes To Streaming
by David 'Hades' Becker [ Wednesday, 24th of October 2018 - 07:00 PM ]
GTFO New technology is coming to GTFO that will allow for a virtual director to control the shots and angles of what is streamed while playing GTFO It is always nice to see emerging technologies coming out for video games and in general and now we have one more in the works with GTFO spearheading it when it releases. The game that is and not just the tech as it looks like 10 Chambers Collective is only the first to be using the new feature of the Unity engine with other soon to follow I am assuming. Especially after they see how a novice can make a pretty solid looking game match stream look in GTFO using the CineCast option in the game. Read More...
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Even The Shadows Of GTFO Will Hunt You Down
by David 'Hades' Becker [ Monday, 16th of July 2018 - 05:00 PM ]
GTFO A new enemy for GTFO is revealed and it makes hunting in the shadows of GTFO even more deadly for us to do in the game Another enemy type is here out of the depths of GTFO for us to fear as it comes from many of the aspects of the game that will add to the horror. It is not rare for horror style games to use shadows to build up fear and terror, but it looks like 10 Chambers Collective has gone one-step further to make them a physical threat as well. It may not sound like the craziest of monsters or enemies to be out there, but stick with me here as GTFO seems to take it even further that we could have thought. It could only get worse as we wait until sometime this year for it to hit the PC. Read More...
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Meet Another New Enemy For GTFO Just Before E3
by David 'Hades' Becker [ Monday, 4th of June 2018 - 07:00 PM ]
GTFO A few new screenshots for GTFO have popped up just before E3 and they show off more of GTFO as well as a new enemy to track us down Here we go with another title jumping the E3 gun here with GTFO showing us all a little more for the game just before it has a larger showing out at the event itself. My guess is that 10 Chambers Collective did not want to have all of those who could not make it out to see the first demo of the game to feel left out at all. That is why we are here right now with a few new screenshots for GTFO today and a very small amount of new information. Read More...
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It Is Time To GTFO With Some New Gameplay For The Game
by David 'Hades' Becker [ Monday, 18th of December 2017 - 10:00 PM ]
GTFO New gameplay for GTFO is out there and it gives a better feel for how GTFO will look and play when it finally launches in 2018 Here we go with more gameplay for GTFO than what we had before. Granted, before it was all a tease for what we have now, but that does not change the fact that we have some new and solid gameplay from 10 Chambers Collective to look at here and see just what is going on in this game. It is an FPS as we all could have guessed from the teases, but it looks like GTFO is going to be much more than that. At least in terms of atmospheric feelings and sights to be had in the game. Read More...
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