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This Week In Gaming 8/18/14 — 8/22/14
by David 'Hades' Becker [ Friday, 22nd of August 2014 - 11:00 PM ]
A Lot Has Gone On This Week. Here's A Recap Of What We Covered In Gaming We can call it a wrap on this week of gaming now can't we? No we can all move on to play all of those games that we've been putting off until the weekend now and dig right in. That does not mean that we didn't have a whole lot to cover in the world of gaming news. There was quite a bit as well as a few reviews for games coming out next week here. That would be both Metro 2033 Redux and Metro: Last Light Redux that I am talking about here. Read More...
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See All The Haunted House Jump Scares Of Bloodborne From Gamescom
by David 'Hades' Becker [ Tuesday, 19th of August 2014 - 07:00 PM ]
A new gameplay video for Bloodborne has been released and it shows off the combat and odd AI for the game Just like the Wild Hunt gameplay I spoke about earlier, here we have the same treatment for Bloodborne from Gamescom. It may not be 37 minutes but it is a nice chunk of change that shows off all the gameplay for Bloodborne in action. As well as a bit on that Regain System that was talked about during the convention proper. It shows that and a bit more on what I touched upon when I saw the gameplay at E3 but we'll get to that in a moment. Read More...
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This Week In Gaming 8/11/14 — 8/15/14
by David 'Hades' Becker [ Friday, 15th of August 2014 - 11:00 PM ]
A Lot Has Gone On This Week. Here's A Recap Of What We Covered In Gaming It was Gamescom week so as to be expected the gaming news came rolling in nonstop. We are still trying to recover and get everything we can out there for you readers. There were some ups, like Until Dawn getting revitalized for the PS4, and then there were some downs, like Rise Of The Tomb Raider being slated as an Xbox exclusive for a bit of time. Then again that is only bad news for those out there planning on playing the game on a PlayStation or PC so you can take that as you will for now. Another bit of interesting-ness in the world of gaming is that it seemed like there was a hard push for horror games this week. Read More...
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Let's Regain Some Perspective On The Combat System Of Bloodborne
by David 'Hades' Becker [ Friday, 15th of August 2014 - 07:00 PM ]
Not only was there a new trailer for Bloodborne out of Gamescom but some new information on the combat system and how it differs from other IPs When I first saw Bloodborne at E3 I was under-impressed with what I saw. Visually Bloodborne looked spectacular but as far as gameplay and combat went it looked nothing like the announcement trailer or other bits of CGI that was being shown. What I was expecting was fast paced and not along the lines of Demon's Souls' kind of combat for this PS4 title. Luckily there was a bit more of an explanation for Bloodborne at Gamescom here recently and it is starting to make more sense now. Read More...
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E3 2014 Impressions: Bloodborne
by David 'Hades' Becker [ Wednesday, 11th of June 2014 - 05:00 PM ]
While at E3 I got to see Bloodborne in a more intimate setting than just the trailer. Here's my take on it One of the larger titles named and shown during the Sony press conference was a game called Bloodborne. The next title coming from Japan Studios and From Software for the PS4. You may know them from King's Field and Dark Souls and it looks like Bloodborne is along the same lines here. I had the pleasure of seeing their live gameplay demo on the show floor at E3. Lucky for you I am going to break down what was shown outside of the pre-rendered trailer. Read More...
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