Get Your Music In The Game

Something that was talked about way back when the Original Rock Band came to market has just been previewed online. What is this I speak of? Well the ability for users to make their own songs and get them into Rock Band to help promote underground bands using the game. Also to make a little scratch for the struggling artists as well. Only a few years later than teased, but this could change the future of the game and tracks for the game.

Currently, as stated, they have a site up teasing this feature of the game, but it does describe how users will be able to ge the tools and publish to XBL. So far only XBL has been talked about as well. I'm guessing that it will eventually reach the PSN, but that's most likely a matter of time.

All tracks will have to go through the iPhone process, having an extensive approval process before publishing, but that was a given. I can only imagine how many tracks are going to be made from bigger bands that are not licensed out the gate. Hells, I'd make a bunch of Rammstein songs jut to get them on there if I had the tools right now. Oh wait, that looks like something they are encouraging to. At least a bit through their wording. But that could just be hopeful thinking. I'd guess if that did happen, you'd get a copy of the track and the band would get all the money. Just my thought.

Here's a general overview of the process:

  • Mix your multi track recordings.
    • You will need to mix them to fit the standards for Rock Band.
  • Create MIDI gameplay info.
    • Reaper is a Digital Audio Workstation. We have been working with Reaper's creators (Cockos, Inc.) to add a number of specific Rock Band Network additions that will make creating MIDI song information simpler and more intuitive.
  • Create a song package with Magma.
    • Magma is a PC tool that we are creating to allow authors to build Rock Band Network song packages.
  • Audition your song package within Rock Band 2.2
    • We will release a patch to Rock Band 2 that will enable "Audition Mode." This will allow you to test out your song packages in game with features like speed up and slow down cheats and autoplay.
  • Upload to creators.rockband.com for Peer Review
    • Once your song is ready, upload it here. Other members of the community will try out your song, give you feedback, and submit reviews. Once your song has passed the review process, it is automatically approved for sale on Xbox Live.
  • Sell your song on Xbox Live
    • When the store opens, later this year, songs will be available for others to download via the RBN store ingame.

MTV Games and Harmonix Empower Artists and Labels to Get Their Music in the Game with the Rock Band Network

The Rock Band Network Gives Artists and Record Labels Tools to Author, Promote and Sell Music for Download via the Rock Band Platform

CAMBRIDGE, MA and NEW YORK, NY – July 17, 2009 – Harmonix Music Systems and MTV Games, a part of Viacom’s MTV Networks (NYSE: VIA, VIA.B), today announced the , a ground-breaking initiative that gives musicians and record labels the ability to author their own original recordings into gameplay files and sell their music as playable tracks through the newly-created Music Store. The introduction of the marks a fundamental shift in the exposure music games can give emerging and established artists through innovative technologies that will open new revenue streams and promotional avenues.

"Our goal with Rock Band has always been to go beyond making music games and create a true music platform," said Alex Rigopulos, CEO and co-founder of Harmonix. "With the Rock Band Network, we've evolved the platform to its next logical step, giving players access to an incredible amount of new music by putting the professional tools we use in the hands of the artists themselves."

"The Rock Band Network enables songwriters and musicians – at any stage of their careers – to create their own paths through the interactive music realm," said Paul DeGooyer, Senior Vice President, Electronic Games and Music, MTV Networks Music Group. "Our download store has been an extraordinary success, and it’s exciting for us to provide access to our platform through this uniquely elegant solution."

The Rock Band Network will launch as an open beta in late August 2009 in the U.S. and provide a sophisticated toolset, with detailed documentation on how bands can begin the process of authoring songs into Rock Band gameplay files. Authors will be able to submit tracks for playtesting and peer review via a specialized Web site, Creators.RockBand.com. Potential publishers will need a membership to Microsoft’s XNA Creators Club Online in order to test and publish game content. The service will only be available to those who purchase a premium membership to Microsoft’s XNA Creators Club Online, which can be purchased for four months at $49.99 or for a year at $99.99.

“The proven strength and stability of Microsoft’s game development tools, technologies and services allowed Harmonix to focus on making an easy-to-use experience for authors without needing to reinvent the wheel,” said Dave Mitchell, product unit manager, XNA publishing platform. “Rock Band Network is a model example of integration with XNA Creators Club Online.”

Once tracks are approved, they will be transferred to the Rock Band Network Store, an in-game music marketplace where millions of Rock Band fans will be able to demo samples of the songs for free before they purchase. Songs will debut exclusively on Xbox 360 for 30 days. Artists featured in the store will be able to choose from multiple pricing tiers for individual tracks and will be compensated via a simple payment system that provides automated accounting and regular royalty payments.

Tracks for the Rock Band Network will be made available later in the fall on the Xbox 360® video game entertainment system from Microsoft. Stand out tracks will follow on the PLAYSTATION®3 computer entertainment system and Wii™ console. Joining the more than 750 tracks available to date, the Rock Band Network Store will greatly increase the amount of music available through the Rock Band music platform and further confirm MTV Games and Harmonix’s position as the leading provider of downloadable content for music-based video games.

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