The Casting Of Frank Stone Offers Up The Cast Of Game For Sacrifice

Frank Stone

Let us go behind the scenes again for The Casting Of Frank Stone to see the motion & voice cast bringing Frank Stone to life

It is time to go behind the veil one more time with a look at The Casting Of Frank Stone and the cast of characters taking us through the story. This is usually one of the bigger highlights for any of the Supermassive Games projects out there, and it looks as if this one is not going to be any different. Not because they are pulling in massive names to help sell the game but focusing on letting the cast truly vibe on set to add more of that authenticity to the characters. That is, at least, based on the latest behind-the-scenes video we have for The Casting Of Frank Stone to get us ready for the September 3rd release date on the PS5, Xbox Series X|S, and PC. Just in case you needed just a bit more to pull you into the Fog.

All in all, this new video does give us a good look at how The Casting Of Frank Stone has been made and the Metahuman mechanics that the team is using from the Unreal 5 engine. As well as showing off how the teams had to work around some of the limitations that the motion capture rooms have along with the great freedom it can offer. Like having all of the space to play around in but also not truly knowing where game props are located in the space too. There also is a little more of the in-game footage for The Casting Of Frank Stone for those who do not like going just behind the scenes for their video games. Have a look and get excited for the next few weeks to roll on out there.

The Casting Of Frank Stone — Casting The Characters

Join the actors of The Casting Of Frank Stone as they reflect on their experience with performance capture and working with Supermassive Games to bring their characters to life.

Available September 3rd, 2024.

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About The Casting Of Frank Stone:

  • The storytelling prowess of Supermassive Games meets the Dead By Daylight universe in a haunting horror game that won’t soon be forgotten.
  • In the summer of 1980, four friends set out to make their mark on horror cinema. What they capture will trigger the unthinkable. Decide their fate, develop their relationships, and guide their shoot of Murder Mill, a soon-to-be cult classic with an insidious influence…
  • In The Casting Of Frank Stone, a dark branching narrative lies before you. Your decisions pen the script – the only thing standing between life and death for a group of young filmmakers. Change reality with your choices, unlock new paths with your actions, and discover what horrors your final cut may hold.
  • In a story where every move matters, actions can speak louder than words. Explore a cinematic nightmare, testing your wits as you solve environmental puzzles and react to Quick Time Events. Guide your cast of characters through eerie locations and search for clues that hide the bigger picture.

Does all of this get you further excited for The Casting Of Frank Stone or will you just be waiting for the full release before getting any spoilers? Is it odd to see that the cast did not get many of the in-game reference points to work around, like a couch, or is this something that is more common than we think? Do you think that they should have used likenesses closer to the performers for all of this or is it nice to let them have some of the anonymity after the game launches? Head down to the comment section to discuss all of this and everything else that we have to share with you. Please keep on checking back in for all that we have for The Casting Of Frank Stone, as I am sure you will be glad to see it all play out.