A new bit of DLC for Shadow Of The Tomb Raider has slithered its way out there in the form of The Serpent’s Heart. Yes, it is yet another bit that has not been given a huge build-up before now but Eidos-Montréal has made it and we need to play it. At least if you are still taking full dives into what Shadow Of The Tomb Raider has to offer in the mix of everything else. There is no doubt that it is still going strong post-launch but the way this DLC is dropping it seems like the team over there is only aiming at the smaller group of folks still keeping their discs inserted for now.
No matter the case, this new DLC offers up a bit more story to take in for Lara in the midst of here Tomb Raider-ing and more enemies for us to take down along the way. If you want to save the lives of those loyal rebels out there in the game world via an epic prison break. It is totally something else to do in the game on top of the new Score Attacks and Time Attacks added into Shadow Of The Tomb Raider's past tombs. If anything, it is nice to see that the game was not just forgotten to the shifting times and there is still so much more for those out there who do not want to keep playing the same game over and over.
Shadow Of The Tomb Raider — The Serpent’s Heart
Experience The Serpent’s Heart DLC and endure the mighty Slayer’s Gauntlet in an attempt to save the lives of loyal rebels. Lara must infiltrate an enemy fortress to stage a daring prison break, then engage in a battle against evil Kukulkan cultists. Lara must also complete the Slayer's Gauntlet and navigate roaring rapids in order to receive the power of the serpent god.
Those who complete the challenge tomb will be rewarded with the Divine Bounty skill, which causes fallen foes to yield more gold coins when looted. The Serpent’s Heart also features the Dragon Scales outfit, which reduces fire damage, prevents stumbling, and accelerates health regeneration. Finally, players will receive The Serpent Lash bow, which deals out extra fire damage.
As part of the update, tombs from the main campaign, “Judge’s Gaze,” “Underworld Gate,” “Howling Caves”, “Path of Battle,” “Temple of the Sun,” “San Cordoba,” “Ancient Aqueduct,” and “Thirsty Gods” are all now playable in Score Attack and Time Attack modes.
Are you ready for this new DLC to drop for Shadow Of The Tomb Raider or would you like a bit more of a heads up than day of launch? Do you think we should see developers doing what we have here for all of their games or should some of them die off at a certain point? How many more will we see before we get a whole new game in the franchise? Let us all know down in the comments and then feel free to discuss. When we have more to share for Shadow Of The Tomb Raider, or the franchise in general, it will be up on the site. Just be sure to keep slithering your way back in from time to time.