Meet The Different Class Of Characters Surviving In World War Z

World War Z

A new trailer for World War Z is here to show off more gameplay as well as the different character classes we will have to choose from in World War Z

If you were expecting to just run and gun in World War Z when it hits the PC, PS4, and Xbox One next year, you may want to start rethinking your tactics again. That is how it looked like the game was going to play back when Saber Interactive first showed it off and in a few follow up videos we have had. Now it turns out that World War Z will actually have character classes for us to select when playing and all of the fun that can be brought with something like this. The more interesting part is that in this four-player co-op multiplayer title we are going to have six different ones to cycle through instead of the traditional one per user. Now we need more tactics in building our teams.

More or less, all of these classes in World War Z boil down to what extra things the character start with and a few extra perks to show off how they are better at certain things than others. There is the explosives expert known as the Hellraiser, the melee expert in the Slasher, and the Medic that does what you would think they would do. That is to only name a few as you can see them all in action in the latest trailer for World War Z. They all look to be shooting and slashing, but there really are some differences so we can try to figure out which team to go with when trying to survive the hungry dead in this world again.

World War Z — Introducing Classes

Saber Interactive and Focus Home Interactive announced that they will partner once again for the release of World War Z, Saber’s upcoming four-player co-op multiplayer game inspired by Paramount Pictures’ blockbuster action film. World War Z takes players on a zombie-packed journey of unique survivor stories all around the world, including New York, Moscow, Jerusalem and more. Powered by Saber’s dynamic Swarm Engine, the game unleashes hundreds of fast-moving, bloodthirsty zombies at a time on players for a heart-pounding action experience. Focus Home Interactive will be in charge of the worldwide digital distribution of World War Z on PlayStation 4 and Xbox One digital storefronts.

Also released today is a new look at what is one of gaming’s most anticipated third-person shooters, breaking down World War Z’s main classes, each bringing a unique playstyle and balance of firepower and abilities to the carnage.

Each of World War Z’s six playable classes comes loaded with several unique perks, but here’s a taste of what’s in store for the undead hordes when you play:

  • Gunslinger — For those who skip the questions and shoot first, the Gunslinger is loaded with an arsenal of weapon damage and ammo-boosting perks to mow down the dead.
  • Hellraiser — Enough explosives can solve any problem! Hellraisers come armed with C4 and other tools for effective crowd control.
  • Slasher — For warriors with a sense of elegance, the best way to kill is with your trusty blade. Slashers have perks that increase melee damage and effectiveness while their armed tasers deliver electrifying results.
  • Medic — Sometimes the best way to fight the undead is keeping your teammates from becoming one of them. Armed with a Stim Pistol, Medics can heal fellow survivors from a distance and help keep the chaos under control.
  • Fixer — When versatility in any situation is the highest priority, the Fixer is there for you, starting out with an explosive ammo case and several teammate ammo-restoring perks.
  • Exterminator — Fire is the answer! Armed with Molotov cocktails and increased fire damage, the Exterminator just wants to watch the undead burn.

Work together with your teammates, using deadly weapons, explosives, turrets, traps and barricades to dismember and demolish the undead menace, then level up and customize your heroes to survive even more difficult challenges.

Which of these characters for World War Z speaks to you on a personal level? Were you able to see how each was different yet the same when things came to running and gunning? Do you like the idea of having to leave out two class of character at a minimum when you run through the game or do you think it will make for a deeper experience? Let us know what you are thinking down in the comments and then go on and discuss away. I am sure we will have a lot more for World War Z in the coming time before launch, so stick right here to be able to see it all and hear it all.